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Old 09-11-2003, 05:57 PM   #1 (permalink)
Olio
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LDoN corpse poof bug

Had a corpse poof in one of the new instanced dungeons last night. We were fighting some mobs at the same time I recieved a rez and the 30 minute timer ran out causing the zone to vanish. The sequence was:

1) Tank pulled.

2) Cleric did the rez while tank beat on slowed mob.

3) Victim accepts the rez.

4) Before victim gets there, group is ported out of the zone by the closing instance.

5) Victim zones in to find himself all alone with agro mob standing there. Dies quickly.

6) Instance goes away. The naked corpse of the victim poofs at this point, presumably because the corpses are ported out when the players are and before the victim has died again.

The corpse that poofed was naked and so the only drawback was the loss of xp associated with an unrezzed death. However, presumably you could loose items doing this if you had partially looted or somesuch. Probably best to avoid rezzing into the instanced zones if the timer is about up.

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Old 09-11-2003, 06:04 PM   #2 (permalink)
Iannis
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Now is the time for SOE to address instancing fuck-ups. Now it's an actual problem. Seems to me the easiest way to deal with that is to dump all PC corpses out of the zone to wherever you port out at, instead of just ones with items, yah?

Last edited by Iannis : 09-11-2003 at 06:07 PM.
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Old 09-11-2003, 06:25 PM   #3 (permalink)
Oriestes
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So glad I won't EVER be buying LDoN
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Old 09-11-2003, 07:07 PM   #4 (permalink)
Cybsled
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Naked corpses poofing before their time to expire has happened all 4 years of the game, but I do agree the instancing might make things a little odd in all corpse cases.
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Old 09-11-2003, 10:23 PM   #5 (permalink)
Praetor AoD
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The solution is to not die!
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Old 09-11-2003, 10:36 PM   #6 (permalink)
Samus Aran
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Rofl this thing existed in beta, and it's still around. GG SoE
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Old 09-12-2003, 05:46 AM   #7 (permalink)
Xaen
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Wouldnt be a problem if they just removed time limits. Its the only thing holding this expansion back. Rushing around really really sucks. It's terrible. Note to future designers: Time Limits = Retarded.

If they cant run 2 million instances, then upgrade the freaking hardware with all the phat loot we pay each month.
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Old 09-12-2003, 05:50 AM   #8 (permalink)
Jaryn
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Just thankful I'm not a Guide anymore dealing with this stuff.
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Old 09-12-2003, 09:34 AM   #9 (permalink)
Jait
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Xaen brings up an excellent point actually

Why have time limits in LDoN? Is there ANY loot thats really so good as to want to waste 3+ hours to get?

If someone wants to spend 5 hours on one crawl SOE should actually be encouraging that. I think it's in their mission statement or something to keep people playing.
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Old 09-12-2003, 10:15 AM   #10 (permalink)
DJk_zero
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All the time limits do is make people want the max dps groups, same shit as before LDoN. Is the reason I didn't buy it, because my usual group of friends has kinda low dps.
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Old 09-12-2003, 10:27 AM   #11 (permalink)
Aeka
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Quote:
Originally posted by Praetor AoD
The solution is to not die!
Technically that is a work around. ^_^
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