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| | #3 (permalink) |
| Just say no to mangina. Join Date: Dec 2002
Posts: 72
| Sony has always sucked, they didnt create Everquest, and they sure as hell cant create a good game without fucking it up. The total lack of a sensitivity setting for Planetside made it too much of an annoyance to play... So really, I couldn't care. Out of the 3-4 weeks or so I have had my beta CD's ive played the game maybe 2 hours at most... These spaceage MMORPG's are stupid, and have so far all failed miserably. Maybe somone will notice? |
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| | #4 (permalink) | |
| ^ X-box live gamertag and PSN ID Join Date: Jan 2003 Location: New Orleans
Posts: 617
| Quote:
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| | #5 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 4,184
| Bwahahahaha! Anyone who was in Planetside beta (I was) and saw the utter lack of respect that the devs had for their beta testers, should not be surprised by this. Planetside could have been a good game, there were some interesting ideas, but it fell victim to the SOE "push it out the door, we'll make 'em pay to beta it like we do EQ" design mentality. |
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| | #6 (permalink) | |
| Registered User Join Date: Apr 2003 Location: Granada, Spain
Posts: 36
| Quote:
The game may have it's flaws (and indeed it does), but its a brand new genre which they have to toy around with to keep alive. They will make mistakes, true, but thats how the world moves. Please give me an example of when the devs showed you a "utter lack of respect".
__________________ "The ability to quote is a serviceable substitute for wit." -- George Bernard Shaw (1856 - 1950) Sage Istaril 65 Arch Convoker on Rallos Zek Epic! | |
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| | #7 (permalink) |
| Sons of the Storm Heal Bitch Join Date: May 2003
Posts: 771
+1 Internets | As much as i dont like Sony i think they did an awesome job with Planetside Beta they treated us better than any other beta ive played. I dont see how we got the shaft when the game was free to play for a month with great support. The game was just a snoozer after a while. Shit happens. |
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| | #8 (permalink) |
| The original liberal-fucking-hippie left-wing-cracker welfare-bitch Join Date: Nov 2002 Location: Ak'anon
Posts: 40
| PS beta support from the devs was pretty decent, although they tended to utterly dismiss any comments from beta testers that threatened to shake up their view of how the game should be. I would have thought that by now, MMORPG developers would have somewhat done away with the 'them vs us' mentality, given the history of EQ and how many times the playerbase was actually right about stuff, despite the devs trying to put their head in the sand. Listen to your betatesters, especially the ones that take the time to analyse your game and present you with numbers that support their issues. So while the Planetside developers communicated alot with players, (i.e. respect) it 'seemed' being fanboish garnered you more ear time than actually trying to provide some constructive criticism (i.e.: not mouth-frothing rants) or to voice concerns about the balance of the game. (i.e. disrespect). Some of this, I'm sure, is derived from Sony Corporate demanding the game be done instead of letting them cook it for another quarter. (So they can buy more time for SWG) |
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| | #9 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,032
| Those xp totals are pretty damn low though. In a military game, you shouldnt be rewarded for solo actions unless its an assassin type role (kills with sniper/stealther blade-handgun kills). All they're doing is making it less attractive to group in larger squads. Couple this with friendly fire and it even becomes less useful. Seems like half the time you die its because someone had an itchy finger or cant tell the damn difference between units.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #11 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 876
| The game may have it's flaws (and indeed it does), but its a brand new genre which they have to toy around with to keep alive. They will make mistakes, true, but thats how the world moves. New genre? It's your standard FPS with annoying islands to go between instead of servers. You can't even fly between the servers er, I mean islands, you have to warp or instant action there. The game is basically Tribes 2 with 3 different sides, an XP system, and the ability to change servers by going to a safe island instead of a server select screen. The 3 sides have basically the same weapons, armor and vehicles so really theres nothing added there. The XP and implant system SUCKS ASS and is only there to give people a false sense of accomplishment to keep them playing the game. Also unlike Tribes 2 you have this gay ass cone of fire nonsense from Rogue Spear which isn't such a bad idea if it wasn't for the fact that you basically have to both crouch AND zoom if you want your bullet to fly even remotely straight. Also it lacks the hit location you're used to if you've played more modern FPSers i.e. being able to do headshots. The code for dealing with hills is rediculously bad causeing people to bounce around and there is no sense of inertia in wheeled vehicles when going up slopes. The network code sucks, and theres little to no prediction going on. Anyone used to half decent network code from Unreal, Quake, Tribes etc. is going to cringe playing Planetside. It's so bad that if you confuse it and walk into someone making it think you're in the same spot as them it picks you up and hurls you away to some random spot, although this was mostly only happening to me on stairs. I even fell through the world while walking around at least once too and another time got teleported to some random location and couldn't move, sheesh. The only real strength the game has is a decent enough graphics engine and graphics. Although you see weapons fire poking throuogh walls all the time, overall the framerate is decent and the models and animations were okay. I really hope the game flops because there are so many other games out there that are so much better that don't have some retarded montly fee. |
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| | #12 (permalink) | |
| Registered User Join Date: Jan 2002 Location: Wilmington, DE, USA
Posts: 281
| Holy shit 11.2 exp? wtf is that. I used to get 100 to 300 a kill. Thats not just lowering it, thats screwing it completely. Here is a repost of what I said on another board about Planetside.... Quote:
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| | #13 (permalink) |
| Irritable Join Date: Apr 2002 Location: :noitacoL
Posts: 3,452
| This game sounds cool as hell to me personally. Usually I wouldent think of paying for a FPS online, when even games like RtCW are free to play online and pretty damn fun. That said, the idea of Planetside was great and I was really looking foward to a game like that. But I will under no circumstance pay-to-play a VI/Sony online game again in my life after being: 1) Warned and suspended from a post I made on Whineplay that Abashi thought was insulting him. He was later told to apologize and retract the suspension. Good nuff, just one prob, but then... 2) Proving with logs and over 10 hours of my time, that Magician pets never dual-wielded. Then being told I was wrong by the Devs in a comptemptous manner, then they themselves a month later announced that magician pets never dual-wielded. 3) My old Guild Conquest disbanded before my very eyes, even though myself and many others werent even in ST and still received warnings. 4) Getting suspended for "illegally logging into the servers" during a patch. Later this suspension was apologized for but we were never told personally, instead they posted on the boards and all the websites they were going to reward us for our lost time and apologize. Neither was ever recieved. How would you like to go to jail IRL then the mayor tells everyone it was a mistake and he will repay you for time lost but never tells you nor does he ever make any compensation? Good PR, and they dont even have to follow through. It's amazing too considering it's by far the best game I had played online, but the actual people behind it are what drives me to never ever buy anything touched by this team. And that just doesent go for Sony, that means wherever Abashi's fat ass ends up too. So a warning to aspiring companies, DO NOT EMPLOY ANYONE WHO TOUCHED EQ, especially during SoL. |
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| | #15 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 3
| I don't know when they changed things but XP wasn't shared in a squad. Everyone got the total points and they kept stressing that. Now it's a total flip with points being shared and getting only a percentage. This is plain and simply a slow down technique to get players to spend more time in game before getting to where they want to be for cert points. Krelic. |
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