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| | #106 (permalink) | |
| Please Don't Fuck Up! Join Date: Feb 2002 Location: Axis of Evil
Posts: 2,947
| Quote:
__________________ Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. Ronald Reagan 40th president of US (1911 - 2004) | |
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| | #107 (permalink) | |
| Please Don't Fuck Up! Join Date: Feb 2002 Location: Axis of Evil
Posts: 2,947
| Re: XtC Quote:
__________________ Politics is supposed to be the second oldest profession. I have come to realize that it bears a very close resemblance to the first. Ronald Reagan 40th president of US (1911 - 2004) | |
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| | #108 (permalink) | |
| Banned Join Date: Oct 2002
Posts: 355
| Quote:
Oh but they do even more dps when hitting from the back than they do from the front. So once again, you get more from the pet when someone is tanking. Last edited by Liz : 03-26-2003 at 02:00 PM. | |
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| | #109 (permalink) | ||
| Registered User Join Date: Aug 2002
Posts: 99
| Quote:
So, what's the difference? CoD replaces the need for a "real" tank, just because there's a mob in front of the other one, doesn't make it unbalanced. Wizards are probably doing more DPS than the charmed pet.[/quote] Quote:
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| | #110 (permalink) | ||
| Registered User Join Date: Oct 2002
Posts: 16
| Quote:
Charmed Pets do 400-800 DPS. So no, they aren't. Quote:
Honestly VI should attack it two ways: scale soloing down, scale grouping up. Grouping should *always* be the best experience. Getting 5 other people to go to a place together and stay together for a few hours is a lot more work than logging on and soloing. There should be more incentive and reward. The grouping bonus should be made something worthwhile. As it is currently, the group bonus is completely intangible. Soloing should remain an option, just not the best one possible. -Eyston | ||
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| | #111 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 99
| I dunno how much damage wizard AEs do, but remember they're hitting *four* mobs at a time, if the wizard is doing 150 DPS to each MOB, I don't think that's unreasonable (correct me if I'm wrong), that's 600 DPS overall. Charmed pets probably do right around 600, depending where you are. Wizards can quad an AA *way* faster than every 90 minutes. A group in PoFire castle can get an AA in about 90 minutes. If VI made soloing slower than grouping, it'd completely change the game and alienate a lot of its base. Soloing has always been faster than your average group (no, I'm not talking the AE groups at the end of Luclin..I'm talking the 2 warriors, rogue, cleric, enchanter, monk groups). |
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| | #112 (permalink) |
| Registered User Join Date: Jan 2003
Posts: 671
| That would rock to make grouping at least somewhat on par with soloing, itd probably be implemented badly and end up screwing the entire player base over by making grouping worse and soloing worse as well. A system like SBs would screw up most of the dynamics of the game unless the devs got some actual balls and got inventive. |
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| | #113 (permalink) |
| Sons of the Storm Heal Bitch Join Date: May 2003
Posts: 771
+2 Internets | Dumbfucks who report test changes are, well, dumbfucks. The cunt poster made it seem as if those changes were permanent when the fact is, it is NOT like that on test right now. It was for a day or two, but it was obviously bugged. Jesus Christ you fucking faggots, there's a reason it's called... TEST. |
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| | #114 (permalink) | |
| Hotkey Master Join Date: Aug 2002 Location: Gonzales, La
Posts: 226
| Quote:
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| | #115 (permalink) | |
| Registered User Join Date: Sep 2002 Location: San Diego, CA
Posts: 1,867
| Quote:
This is why you ignore Lucy except when it goes live. It is cool to see what they are thinking but stop getting your panties in a bunch just cause some proposed change is in TEST phase. | |
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| | #117 (permalink) |
| Registered User Join Date: Sep 2002 Location: San Diego, CA
Posts: 1,867
| How many would quit the game if you got more xp grouping then solo? That is what was retarded. You fix something and it should not alienate the base players. And by him saying that he was saying the majority of people solo when in fact I sincerely doubt that highly. |
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| | #118 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 99
| This thread is about nerfing soloing (enchanters, necros, mages), not increasing group XP. I'm all for increasing group XP. If I got shitty XP soloing, I would quit, though. Groups are fun sometimes, but having to do it is a hassle. And.. "a lot" does not = "most". A lot of people DO solo. Most people do NOT solo. |
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| | #119 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 16
| Quote:
So lets say the roles were switched, and charming was 90 minute AA's and grouping was 30 minutes AA's. You'd quit. Yet you are calling people who think grouping is too slow jealous and whiners. Grouping should be better XP than soloing because, like you said, it is a hassle. But in order to make grouping better XP, you either make a group do an AA faster than a CoD chanter (15 min AA pls!!), or you have to make CoD chanter do less along with making a group do more. Let people continue to solo. Don't force people into grouping, make grouping have rewards (better xp). -Eyston | |
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| | #120 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 99
| shrug, they can go ahead and making group fast XP, make it faster than soloing for all I care. It doesn't hurt anyone for everyone to get XP faster. But if you nerf soloing to the point that it's really slow, yeah, the game would be a lot less fun for me. Dunno where I called anyone jealous or a whiner tho. |
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