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| | #1 (permalink) |
| misses Sand Giants and shit like that Join Date: Aug 2002 Location: Derv 2
Posts: 752
| Regarding Warrior Aggro Generation The Warrior class has the highest HP table in the game and the highest mitigation AC, given equivalent access to drops. The problem, in my opinion, is that the game is not amicable to the Warrior taking advantage of this. Other than Dual Wielding, which is no longer the most damaging approach, the Warrior has Taunt as the only innate mechanism for taking advantage of his other innate abilities of hp and ac. It is an odd beast, EQ, that allows the two inferior Tank classes to hold aggro better than the superior. This seems out of whack. We all know that Warriors now favor hate proccing weapons to help try and compensate for this deficiency. However, doing so typically lowers dps, is not always a solution for people w/o access to higher end content or for those that it is, forces them into loot pigeonholes, and is not for lower levels. I think that SoE should implement something to give Warriors the ability to uniquely add *some* hate through either a skill or an innate proc or an innate modifier, throughout the whole of their career. In retrospect, given the warriors gifts, this should have been in the system from the beginning. I realize that an ability such as this could be overpowering and cause mobs to become glued to the Warrior too easily. I suggest that any ability granted in this regard be enough to notice, such as a 5-10% increase in hate generation over time, but not enough to remove challenge. This ability would be both RP justified (mastery of arms) as well as balance justified (bridging the aggro gap with knights). This kind of thing would not take from Knights, becasuse they still have utility, and would still be able to out aggro a Warrior if they really went to town, but it would allow Warriors to actualize their design better. Thanks. |
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| | #2 (permalink) |
| snape kills razorgore Join Date: Jun 2002
Posts: 2,714
+1 Internets | Have you seen my burst DPS... ON WE oh never mind This is an old issue. Yes, warriors need a better taunt skill. However, you also elude to MT DPS. It doesn't matter if the MT does 1 point of damage, as long as he keeps the mob on him. The best weapon for a MT in the game would be a 0/8 1hb with EB on it. |
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| | #3 (permalink) |
| misses Sand Giants and shit like that Join Date: Aug 2002 Location: Derv 2
Posts: 752
| You have a good point about the 0/8 EB weapon. I guess I am trying to say that it shouldnt have to be like that. I realize that this is an old issue, I guess I am trying to lay out a case for SoE to actually address it as a career long, fundamental change, instead of just adding more EB, TB weapons. |
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| | #5 (permalink) |
| Registered User Join Date: Dec 2002
Posts: 27
| Oddly enough, at the San Francisco Fan Faire a while back, they admitted that the Taunt skill was broken and needed to be fixed. They aggreed that the Taunt skill should be the primary way for a tank to draw aggro and that procs shouldn't be the default method. Unfortunately, thats the last anyone heard of it. I imagine the "fix" was lost in the shuffle in the quest to fix all spelling errors and doors that open the wrong way. =/ |
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| | #6 (permalink) |
| Fires of Heaven Officer Join Date: Jan 2002
Posts: 248
| I think that AE taunt should be reverted to it's original broken state making it possible to bug and chain cast(?). EQ is far too taxing and lame when it requires half a brain to tank a mob. Also complete heal should have an option of automatically recasting every 12 seconds. |
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| | #7 (permalink) |
| Rar. Join Date: Apr 2002 Location: Toronto
Posts: 74
| Taunt succeeds a little bit more than it used to. 2handers kick your ass for drawing aggro. In a pinch, you can always blow an AE taunt if it won't get you the attention of 254576 mobs. Rune > Enraging Blow. Don't believe me? Watch me proc a couple times in a short span, nor not pay attention to how often I'm proccing during a fight and end up a smear. Even with control I can easily end up #2 with the bullet behind the MT. Granted, it's usually a slower aggro build, but once that lock is on it's tough to take away.
__________________ Yeah, I still play FFXI. So? |
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| | #9 (permalink) | |
| misses Sand Giants and shit like that Join Date: Aug 2002 Location: Derv 2
Posts: 752
| Quote:
I would just like to see a mechanism to compensate for the fact that the Warrior has insufficient innate hate generation in today's game as it stands. This is made obvious by the proliferation of EB items, as well as the far superior aggro generation powers of Knights. I respect your opinion Destinae about not wanting to make the game too easy or automatic. I am trying to find a way to do this that benefits Warriors their whole career, not a way to make tanking big mobs easier. Perhaps a complimentary skill to taunt, that adds a little shot of hate, with a timer, etc, or perhaps having Warrior taunt being slightly superior to Paladin or SK taunt, with more than just top of list +1, more like top of list + x, etc. | |
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| | #10 (permalink) | |
| Registered User Join Date: Apr 2002 Location: Butt Hugging Moose Jockey
Posts: 4,968
| Quote:
Hey guys, how about we fix the pathing in Unrest's hedge-maze that causes monsters to get lost in it? I bet that's top priority fix on most players minds. | |
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| | #11 (permalink) | |
| There are worse ways to go, but I can't think of a more undignified one than auto-erotic asphyxiation. Join Date: May 2002
Posts: 852
+2 Internets | Quote:
Warriors are almost always needed as MTs thanks to their superior mitigation, and Knights have a role to play, as well. I won't comment on the other issue (Do warrior generate sufficient aggro?) Oh, well, in fact I will. In any raid, if people are not complete retards, a warrior can easily keep the aggro. Honestly, Taunt has clearly been improved and it works. I do not really see your point. Would you want nukers or rogues going full DPS, not using any of their spells or tricks to lower their aggro and see your Tank keeping aggro anyway? Making a class rely only on its stuff, and especially on a couple items (EB items) is dumb. But, now, it is quite well integrated in the game mechanics. You can loot EB weapons when you start to really need them. And you should have another set of weapons for when you are not Tanking. There are plenty of warrior weapons with good DPS... | |
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| | #12 (permalink) | ||
| misses Sand Giants and shit like that Join Date: Aug 2002 Location: Derv 2
Posts: 752
| Quote:
Of the three tanking classes, the Paladin and SK keep better aggro than the Warrior, while mitigating less, as you say. However, the Paladin and SK also have utility, the Warrior has none at all. I am asking for Warriors to have an equivilent mechanism to the spell casting aggro of the other two classes to compensate for having, literaly, nothing else other than hp and ac, so they can take the appropriate advantage of it. Quote:
I, and I may be in the mintority, feel that there is nothing imbalanced or wrong about having your best tank class hold aggro better. Notice I say "better", not with ease, or without work or always better, just better than they do now, over thier whole careers. All things being as equal as possible, in a group, the Warrior should be a better tank, and that includes the whole package aggro holding and mitigation/hp pool. | ||
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| | #13 (permalink) |
| Registered User Join Date: Dec 2002
Posts: 189
| They should just make more mid level hate procing weapons. Make a few new spells with lower level hate procs and put them on weapons in ToV or VP or Trak or Kael or Dain or something. That way your average everyday level 65(If you're 65 and aren't in a guild that can at least do Tormax level mobs then it's not Sony's fault you don't have the loot to gain aggro ) can have access to more pure hate procs. |
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| | #14 (permalink) |
| Sexy Bish Join Date: Jan 2002
Posts: 270
| i like the idea of lower level EB style weapons but one thing i think they should do is add things to the EB line of procs to make them different and maybe more desireable like enraging blow + life tap or enraging blow + dd etc so it can add to their dps or utility and they arent stuck with just duel EB items
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