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Old 03-11-2003, 07:01 AM   #61 (permalink)
Szlia
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Let's try to avoid stupid propositions btw, because next thing you know they will end in the game like the level 65 titles did :P

I also would like to say that elemental BPs effects might not be the best tools to work on class balancing, unless new effects go along new items with similar but tuned down effects on more easily obtainable items.

On a side note, is there a single item in the game with a recast time? I don't think so. But does that mean the engine does not allow it? I have no clue. It can be worked around with a spell icon on the user and/or the target though.
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Old 03-11-2003, 07:20 AM   #62 (permalink)
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Demorgoth, you have a distinct lack of mental capacity if you can't think how useful a castable EB would be for aggro management. Warriors would be much more able to stack themselves in tank orders by managing aggro while the current MT is alive instead of having to blow AE taunt and trying to get a lock when the MT dies.
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Old 03-11-2003, 07:40 AM   #63 (permalink)
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Please enlighten me, oh knowledgeable one.

How would rightclick EB enable agro management on mobs by non-MTs in any way that is not acheivable by a good MT already?

1: Rooted mobs are exempt from the discussion, since MT could just stand there casting +700hate every 3 seconds to gain an unattainable hate position before the fight begins (ie: not gonna happen)

2: You cannot use any sort of mythical hack that shows a numerical display of the mob's hatelist.
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Old 03-11-2003, 08:11 AM   #64 (permalink)
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Quote:
Originally posted by Schezanna


Warrior bp: Enraging Blow, 3s cast

Can't really picture that being usefull....Unless they get a channeling skill that caps at 500+.
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Old 03-11-2003, 08:39 AM   #65 (permalink)
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Item recast delay

Rod of Mystical Transvergance
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Old 03-11-2003, 08:55 AM   #66 (permalink)
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On a side note, is there a single item in the game with a recast time? I don't think so. But does that mean the engine does not allow it? I have no clue. It can be worked around with a spell icon on the user and/or the target though.
The spell icon on the user exists ..Donals BP..
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Old 03-11-2003, 11:42 AM   #67 (permalink)
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Simple, by being able to control their place on the hate list the warrior can be assured he'll be a small step behind the MT. Then if MT dies the transition is seamless instead of the chaos where clerics die while new MT is trying to establish lock use AE taunt and melee. It'd also be invaluable for building/getting aggro from the weaponshielder on WS mobs once debuffs are in.
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Old 03-11-2003, 12:52 PM   #68 (permalink)
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Bards: Buff that increases duration of all songs by 1 tick.

Beastlords: AE Paragon of Spirits (with a recast time of 30mins)

Clerics: Targetable buff that gives the target a chance to proc a 500hp heal. (duration 4mins, recast time 2 mins)

Druids: DoT (25,000dmg over 10 mins, 5sec casting time - stacks with everything)

Enchanters: +30% duration for mez

Magician: -200 hate, 5sec casting time - no recast delay. (to compare: wizards have -400 on their legs (2sec), ancient is -600)

Monk: Upgrade to epic effect. -50% chance for FD to fail.

Ranger: +20% Damage vs archery (worn)

Rogue: Places the rogue additional 2 spots lower on hate list after evade.

Warrior: +20% hate (worn) (including EB procs)

Wizard: -20% hate (worn) (also a +20% bonus on concussions)
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Old 03-11-2003, 12:53 PM   #69 (permalink)
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what the fuck we dont need anymore + archery damage shit
give me a god damn modifier on my offhand that makes the damage bonus 75% of my mainhand or something christ.
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Old 03-11-2003, 01:20 PM   #70 (permalink)
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The effect should be the same for every single BP / robe : AoE trans to Inner Acrylia. Period.
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Old 03-11-2003, 02:35 PM   #71 (permalink)
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Quote:
Originally posted by Schezanna
Simple, by being able to control their place on the hate list the warrior can be assured he'll be a small step behind the MT. Then if MT dies the transition is seamless instead of the chaos where clerics die while new MT is trying to establish lock use AE taunt and melee. It'd also be invaluable for building/getting aggro from the weaponshielder on WS mobs once debuffs are in.
Hrm... I think people learned MA switches during... Aow.
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Old 03-11-2003, 03:38 PM   #72 (permalink)
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Unless I'm missing something modrod's effectively are an item with a recast time.
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Old 03-11-2003, 06:49 PM   #73 (permalink)
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Quote:
Originally posted by Schezanna
Simple, by being able to control their place on the hate list the warrior can be assured he'll be a small step behind the MT. Then if MT dies the transition is seamless instead of the chaos where clerics die while new MT is trying to establish lock use AE taunt and melee. It'd also be invaluable for building/getting aggro from the weaponshielder on WS mobs once debuffs are in.
The only warriors able to 'control their place' with any degree of accuracy without getting hit for a round of 3k+ hits nonodefensive, are...... the very warriors who are able to do that already. One false move doing this out of melee range, and the mob runs after you, so that's a nono.

How exactly will you know when you are 'a small step behind' the MT if you didn't know, and were able to handle that, before getting an elemental BP?

So, you want my elemental BP effect to be something I already do, but now I can do it whilst not doing any DPS, and shitty warriors can pull mobs all over the place by overclicking should they ever get hold of a plate BP.... where do I sign up!
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Old 03-11-2003, 07:02 PM   #74 (permalink)
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Re: Nimcloth

Eh, I couldn't come up with a completely unique effect for each class. I probably should've just left those classes off my list, since I couldn't come up with anything very inspired.

AE group 1.6k HP on the cleric BP *with 1.25 hour recast time and 20 peridot cost*. These are, in my mind, raid tools. AC generally means jack shit; so many people want Pot9+Kazad because it gives more HP than Virtue, I think that's fucked up.

A level 65 person in PoEarth has three things better compared to a level 65 AoW-hugger: More HP, More mana, better ratio weapons. Apart from Furor's own skill and feeling of gratification for jobs well-done, I doubt anyone with an actual chance of getting to where he's been thinks "Wow, that'll be cool and shit" because instead of a Chestplate of Vindication they'll be wearing a Yttrium Chestplate. Woop-dee-doo, some more regen, some more ATK.

Vox and Nagafen dropped rezz sticks and heal scrolls and cool shit like that. You got SoW swords, and freaky robes in VP and weapons that sucked themselves but proc'd 600DD.

Then in Velious you get...more of the same (except Avatar, which just fucked with the game). Little more HP, another 600DD dagger, some more right-clicky items for the casters that pretty much are just slight upgrades from VP stuff.

If they want to make high-end raiding special again, not just to get better stats and just "be there," but to walk back out of the Planes and think "Wow, that was fun and this thing I got is fucking cool" you need new and different effects.

Slappy's Unwashed Undershirt of Wifebeating is just a "I Went to PoTime and Got this T-shirt" shirt. Ancient spells follow this same line of reasoning; they were a good idea for the two seconds they were out (no, just being on Vulak ring doesn't count) before PoP hit the shelves.
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