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Old 03-10-2003, 06:57 PM   #46 (permalink)
DcDohl
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Worthlessmufuka...

....your name suits you very well :P
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Old 03-10-2003, 07:07 PM   #47 (permalink)
NimlothCQ
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uhm

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Shadow Knight - 61 Nec Pet for SK's, as far as I know everything else about SK's is in line, cept their pets suck.
if only our 65 pet was worth a damn. As it is, 61 pet and 63 pets both are > 65 pet, just in diff situations for the two.

Giving SKs the 61 pet would be way too much, but Servant of Bones or Emmisary of Thule wouldnt be too bad i guess. Well, from a Necro's PoV anyhow.
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Old 03-10-2003, 07:11 PM   #48 (permalink)
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Really the paladin elemental BP should have an aggro increasing effect. That way Vikki, being the uber paladin MT that she is, can tank 'uber' mobs even better! Afterall, is not Verant trying to balance classes more? Since paladins have lower hit points and mitigation than warriors, the only way to balance them is to make paladins aggro more.
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Old 03-10-2003, 07:33 PM   #49 (permalink)
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Bard: Attunement of Rizlona: self only 30 minute buff that increases the effect of all song types by 5%
This = good idea.

I'm note entirely sure how I feel about the Bard BP effect. It's essentially an epic click, which is a good thing, I guess, because you can do away with the last convenience your epic provided you and be done with it for good. But, at the same time, I kinda' feel it should be a little... I dunno... more powerful or something. It's a PoTime BP, y'know?
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Old 03-10-2003, 09:24 PM   #50 (permalink)
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New ideas

or, if you prefer...

Warrior- call of chaos, self only 30 min 5 second cast buff, adds a +400 agro 75 dmg 1 second stun proc to melee. spell text" soandso begins to radiate with chaotic wrath. proc text: " Target is rent by a blast of chaotic energies"

Bard- breastplate has better than epic singing effect innate. Effect: Orchestral metamorphosis (casting time 1.0) (turns the breastplate into a identical breastplate, only this one has better than epic string modification. new breastplate has effect: percussive metamorphosis, which adds to percussion songs and has an effect that will turn it into a brass intrument, wind, rinse repeast depending what mod u want). spell text, "soandso's armor shifts and shimmers as it undergoes a (instrumental name) metamorphosis)

paladin- Roar of the wrulon- adds a 0 second stun, self 100 de agro, 100 point group heal proc. spell text: "soandso's features are superimposed by a leonine visage" proc text: "Target has been deafened by the roar of the wrulan, heal text "the roar of the wrulan invigorates your courage"

SK: Numbing poison of thule (casting time 2.0, recast time 30 mins): group feigns death, removing agro with 100 success rate but inflicting all members with a 3 minute 80% slow, -500 atk, 20 dmg a tick dot) spell text: "soandso falls into a deathlike torpor"

Ranger: Precise eye: (30 min buff casting time instant self only)- increases hit chance for archery attacks to 100%, increases critical hit chance to 80%, decreases attack speed by 90% spell text: "Soandso begins to fire with unnering precision"

Monk: empty body(casting time: instant, recast time:5 minutes)- self only instant random teleport, can be used while FD) spell text: "soandso's form disincorperates into pure energy"

Rogue: Shadow fury (casting time 5.0, recast time 1 hour)- 3 minute 100% haste(over cap) 50% agro reduction buff. spell text: "soandso's movements become a blur of shadows and blades"

Beastlord: Roar of Sha(casting time 4.0, recast time 20 minutes)- 5 minute group buff, adds 150 lifetap 2 sec stun proc(Sha's Rending?) to melee for all group members. spell text: "soandso's eyes glow red as they emit a bestial roar" proc text, " Target's flesh is rent and torn by bestial spirits"

comments or your own ideas)
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Old 03-10-2003, 10:18 PM   #51 (permalink)
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paladin- Roar of the wrulon- adds a 0 second stun, self 100 de agro, 100 point group heal proc. spell text: "soandso's features are superimposed by a leonine visage" proc text: "Target has been deafened by the roar of the wrulan, heal text "the roar of the wrulan invigorates your courage"
that is fucking retarded, it better proc about every third of a second
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Old 03-10-2003, 10:42 PM   #52 (permalink)
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A class should NEVER be defined by a single item
I absolutely agree. That's why i fucking hate the bard epic and think there should be more items like it (and other epics) in velious, luclin, and PoP.


I honestly would like to know the reasonning behind the ATK cap, anyone got the answer?
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Old 03-10-2003, 10:46 PM   #53 (permalink)
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I honestly would like to know the reasonning behind the ATK cap, anyone got the answer?
As has been stated about ninty-billion times, it was to let people get rid of their primal weapons. It was a problem with balancing content as well as just a humongous pain in the ass.
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Old 03-10-2003, 10:59 PM   #54 (permalink)
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Personally id love the war bp to be right click monk epic wannabe aura , like have it add hps and what ever else but mainly have the effect be a + taunt modifier.
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Old 03-11-2003, 12:22 AM   #55 (permalink)
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Monk bp: Tranquil Manifestation, summons a stack of shurikens 100/20, 10 to melee stats, 100hp 10 to resists, 200 range, nodrop. 10s cast

Warrior bp: Enraging Blow, 3s cast

Rogue bp: Brain Melt, PR based deaggro proc imbue, 3s cast

Ranger bp: Tunare's Chosen, 40ds, 45ac, 200atk self only buff, instant cast

SK bp: Innoruuk's Spite, 1500dot over 2 minutes, snare, mr debuff that stacks with everything, 6s cast

Pal bp: Divine Sacrifice, single target, stacks with DI. If the recipient would otherwise die the paladin dies instead, and the target is CHed. Has recourse on paladin that prevents it from being cast on a second target, 6s cast

Beast bp: Frenzy of Spirit, instant cast
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Old 03-11-2003, 12:51 AM   #56 (permalink)
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re

i have yet to see a good idea for a paladin. i do NOT want a damn heal, and the next time someone suggests a "sacrafice" type ability i swear i'll die laughing. no thanks.
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Old 03-11-2003, 12:57 AM   #57 (permalink)
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have you no honor, sir?
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Old 03-11-2003, 02:30 AM   #58 (permalink)
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Rogue: Jolting blades (casting time: instant), or maybe just veng X?

Ranger: Eye of tallon (see invis ultravision archery buff, better than eagle eye) or Summon QUiver of tallon (summons 20 17 damage arrows)

Monk: pacification (casting time 5.0, recast time 30 seconds)
Jesus.

Rogue: Yeah, Khalsazar and Evade aren't enough. They need something that makes them completely invulnerable. You obviously have no fucking clue what Jolting Blades would do for Rogues.

Ranger: Eye of Tallon; might be nice if SoE doesn't totally fuck over Archery in the near future. Quiver of Tallon...eh, 3 more damage isn't exactly worth a BP effect.

Monk: 1) You are fucking insane to give anything like Pacify to monks; 2) 30 second recast time makes it totally useless to a monk, as they can FD past the one or two things it will stick on faster than casting this. Lower the cast/recast time, and you have uber monk-must-pull mentality again.

Quote:
3.) ALL HYBRIDS:
Add 4 mana per tick and 30 atk.


4.) ALL MELEE:
Add 60 atk.
Did you not read the fucking seventy billion pages out there about Avatar? We don't want more +ATK, we have enough. The currently known hybrid BP effects are already +5 Mana/tick (Koadic's Heightened Focus). Your idea would be a nasty-ass downgrade.

My ideas/wishes, for what it's worth (which is nothing):

Bards: Chorus of Marr, so they can rest a fucking finger; "Focus Effect" of 70% all instrument/singing, worn effect.

Beastlords: Misson of Sorsha, increase pet damage 10%, duration 15 minutes, cast time 8.0, recast time 28 minutes

Clerics: Sheltering Hand of Marr, AE group 1600HP buff and AC75, cast time 40.0, recast time 1.25 hours, costs 20 peridots

Druids: Hunger of Fennin Ro, 1600 DoT over 1 minute, -13AC, -50 Fire Resist, cast time 8.0

Enchanters: Confidence of Quellious, VoQ +2 more mana regen, Wis and Int, +125 more mana, cast time 18.0, costs 1 pearl

Magician: Planar Renewal, cast time 10.0, recast time 24.0

Monk: Death Pact (self-only version), cast time 10.0, no pearl cost; Focus effect for Dragon Punch/Tail Rake or whatever

Necromancer: Regeneration, worn effect; Focus Effect -25% mana cost DoTs

Paladin: Quest of Marr, group 15ATK, 2 regen, 50AC (*stackable* dammit); Focus Effect -25% group heal mana costs

Ranger: Mission of the Rathe, group 75ATK, 8DS (*stackable*), 50AC, duration 1 minute, cast time 1.0, recast time 12 minutes; Focus Effect that makes Eagle Eye last an hour, god damn it all to hell

Shadowknight: Servant of Bones, cast time 30.0; Focus Effect for Lifetaps +15% damage/health

Shaman: Sentence of the Tribunal, 2800 disease DoT over 7 ticks, cast time 12.0, recast time 36.0; Focus Effect that halves Malos' mana cost

Warrior: Voice of Terris, cast time 10.0, recast time 27 minutes

Wizard: Gaze of the Zek, 3210 magic DD, cast time 9.0, recast time 30.0, costs 2 opals; Focus Effect "Feet of Bidilis," -5% nuke hate

Last edited by CruelTea : 03-11-2003 at 02:47 AM.
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Old 03-11-2003, 03:18 AM   #59 (permalink)
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3s rightclick EB? With zero channeling? Gimme a break, when could we EVER use that effectively, other than to gain obscene agro on rooted/messed mobs? EB procs are onlyreally beneficial for opening up a hate 'gap' at the top of the hate list. If you're already at the top of the hate list, you'll be being hit, so wouldn't be able to cast it. If it was flagged no-interrupt, warriors would just stand there chain casting. Completely useless idea

All these direct +agro proc ideas simply don't address any problems with warriors. They are completely geared towards the single, unscalable MT. For anyone else on the raid they're totally useless. Once the MT dies, anything with a cast time is completely useless to the next MT, coz he won't have time to cast it before he's supposed to be tanking. Sigil gloves have a 0.5 second cast time, and often takes a couple of casts to land when you're tanking, yet all these suggestions with +agro ahve a cast time making them useless.

Furor's shield idea is the only one that actually interests me as a high level warrior. The shield/charm/BP idea works on several levels.
1: it's precastable, so you can have it in inventory until you need it
2: It makes the /shield discipline a little more viable
3: FBX only works to increase agro on PROCS and bashes. Equip a non-procing weapon and you have low agro, but the weapon focus makes it into a viable 1hander while waiting to use /shield.
4: Most importantly, it's useful for ALL warriors on the raid. In fact, the person least likely to use it is the initial MT.

I'd go a little further.

Make the charm effect weapon ratio reliant on shield useage like you said. If you want to restict availability, make it a quest requiring one nodrop piece from a non-raid area (but viable for exp), as well as a tradeable tradeskill item from elemental or time drops (all time guilds will have maxed tradeskillers).

Give the BP the summon: shield. Prolly add some effect: maybe latent DS, haste would be nice too since we're low on the list for premium haste items, but make it all latent.

Give the shield +dodge/parry/riposte mods to max those skills, AND give it a latent damage reducer akin to a minidefensive. We all know the 'plateau' effect of AC at various levels, and we know the stories of caps, hard and soft. Give this summoned shield a quantifiable damage reduction seperate from AC.
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Old 03-11-2003, 06:25 AM   #60 (permalink)
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...

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Necromancer: Regeneration, worn effect; Focus Effect -25% mana cost DoTs
...... Hail, Sanguine Robe from 2 expansions ago, Vex Thal.

well, minus the 25% off to dots. Anyhow, 5hps regen / tick as a main effect on robe vs a 1600 hps manafree buff on clerics ? come on, thats just silly. Let alone the fact that 5hps regen is negligeble at best at that level, some people might have capped regen allready, et al, thats a pretty weak suggestion.

Necro Robe : Worn Effect: Replenishment of Miragul, 7 HPs / Mana pr tick regen, stacks with all. Focus Effect : Essence of Miragul, 30% dmg increase to Lifetaps.
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