|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Search this Thread | Rate Thread | Display Modes |
| | #16 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 25
| Duh The caster bps are good because they have frequently used spells on them. Don't see why that isn't the same for melee bps. In the case of pure melee (war, rogue, monk), take a skill they already have or do/have often. War: DI Rogue: Summon (or just apply) a good posion Monk: Super Bandage (targetable, heals 300-500hp) |
| | |
| | #17 (permalink) |
| this way Join Date: Mar 2002 Location: El Dorado
Posts: 1,465
| Warrior: Effect: Death Pact (innate) or Voice of Thule (innate) Focus: Furious Bash VII Paladin: Effect: Aura of Resolution Focus: Marr's Blessing Shadowknight: Effect: Aura of Resolution Focus: Wrath of Druzzil Ranger: Effect: Beguiling Visage (if they add aggro to range attacks?) Focus: Wrath of Ro Monk: Effect: Battlecry of the Vah Shir (innate possible?) Beastlord: Effect: Aura of Resolution Focus: Wrath of E'ci Bard: Effect: Beguiling Visage Focus: Wind of the Nightcrawler (Does spellhaste work with songs? ) Rogue: Effect: Battlecry of the Vah Shir (innate possible?) |
| | |
| | #18 (permalink) | |
| Registered User Join Date: Dec 2002
Posts: 96
| Quote:
And I think bard BP having all insturment types would be great. I dont plan on forever wearing elemental armor like I never planned on wearing Kunark armor forever. Parum | |
| | |
| | #19 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 74
| Quote:
I agree with Frodlin in so far as the blanket instrument effect is concerned. Individual modifiers on armor, as per some of the elemental pieces, is definately a better idea. It doesn't make you so hesitant to upgrade that slot, but at the same time, it's a very nice thing to have, for convenience's sake. Good question about whether or not it would be possible to have an innate Vah Shir haste. I don't really know, but I assume not, since all worn haste is inherently slot 1 haste. You could do it with a click though, most definately. The idea could present some balance problems, though, when in a few months to a year the BPs are more prolific. | |
| | |
| | #20 (permalink) |
| Registered User Join Date: May 2002 Location: San Jose/CA
Posts: 49
| Elemental armour Not sure what'cha folks trying to argue about, but all the bp's are already in the game and all of the elemental melee bps' have avatar on them, check image attached. |
| | |
| | #21 (permalink) | |
| Not a cock sympathizer. Join Date: Feb 2002
Posts: 95
| Quote:
| |
| | |
| | #22 (permalink) | |
| The Dude Join Date: Apr 2002
Posts: 51
| Quote:
| |
| | |
| | #25 (permalink) |
| Registered User Join Date: Dec 2002
Posts: 171
+1 Internets | A 190 hp on the warrior elemental BP sucks. Why not make it 250hp or 300hp? Why does Verant always make pussy upgrades? 100 hp and 125hp bp have been around forever.
__________________ Scorpvenom Overlord |
| | |
| | #26 (permalink) |
| Registered User Join Date: Jan 2003
Posts: 17
| SoE doesn't want the Melee BP effects to be powerful, as is evidenced by using an effect from 3 expansions ago that is now 100% useless. They should at least make it something fun. Maybe an Imbue effect of the Call of XXX. So you could imbue whatever your primary weapon was with that pet effect. They help with rampage and do a little damage. I dunno, but anything is better than Avatar. |
| | |
| | #27 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 51
| non casting melee (monk rog war) should have a nifty innate effect, like 5% less dmg for warrior,or a hate modifier or whatever and not some casting spell shit. spells on stuff was allready a bad idea in kunark. for "hybrid" either a good spell of theirs or an inate effect aswell. just dont put something boring like ven X on it. but since the BPs are allready made i doubt it will change. |
| | |
| | #29 (permalink) |
| Registered User Join Date: Jul 2002 Location: Santa Cruz, CA
Posts: 23
| SKs do not want/need a self aggro increaser. We have no problems holding aggro in exp groups already. And on raids we don't want aggro. Give us a Spear spell or Blood of Hate and we got something. |
| | |
| | #30 (permalink) |
| Registered User Join Date: Jul 2002 Location: Santa Cruz, CA
Posts: 23
| SKs do not want/need a self aggro increaser. We have no problems holding aggro in exp groups already. And on raids we don't want aggro. Give us a Spear spell or Blood of Hate and we got something. |
| | |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
| |