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Old 02-17-2003, 05:12 PM   #1 (permalink)
aubrynmls
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If you aren't cheating you aren't trying...

Another day another Rallos exploit. I mean this encounter has been gimped one way or the other from the start. Part of it is VI's fault, there are some things that should of been done from the start to ensure you had to handle the adds. But from the first kill ever of Rallos there were questions about how "legit" it was. From uber guilds pulling Rallos to the zone, mobs faction assisting in the pit to kill rallos, running adds off for them to corpse camp, zerging with 200 people, etc... this has to be the most gimped encounter ever in EQ. This isn't a milestone, this is about who can cheese their way into the elemental planes.

Now we have guilds kiting adds from above of the pit. You can STILL eliminate adds in the fight, mobs can't get to you. Noone really cares though, they got their flags and GM's wont do anything. I mean honestly how many "uber" guilds have gimped this encounter.

They need to fix all the retarded ways you can sploit your way to a Rallos kill. They need to cap the flags you can get per kill at 72. They need to make the respawn from death 2 days, and then they need to reset all the Rallos flags for everyone.
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Old 02-17-2003, 05:19 PM   #2 (permalink)
Tatyana
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Who the fuck cares? They wont be able to kill shit in Elementals if they cant kill RZ legit, so what is the problem?
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Old 02-17-2003, 06:17 PM   #3 (permalink)
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planes are easier than rz.
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Old 02-17-2003, 06:23 PM   #4 (permalink)
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i would reply and say how that is dispicable and innapropriate to cheat, but it happens every day. and every day another post about it is started, wasting foh bandwidth. yes it sucks, but if you have to voice your opinion about it, bumb an old thread.
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Old 02-17-2003, 07:07 PM   #5 (permalink)
Froofy-D
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I don't see how this is cheating. It is essentially splitting mobs up so you only have to fight one at a time. If this is cheating then any method of splitting spawns like mez or FD pulling is also cheating. It's not like it is hard to fix anyway - make the mobs who can't leave the area summon.
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Old 02-17-2003, 07:55 PM   #6 (permalink)
Szlia
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Originally posted by Froofy-D
I don't see how this is cheating. It is essentially splitting mobs up so you only have to fight one at a time. If this is cheating then any method of splitting spawns like mez or FD pulling is also cheating. It's not like it is hard to fix anyway - make the mobs who can't leave the area summon.
Allready noticed how mobs that are not damaged do not summon?
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Old 02-17-2003, 08:22 PM   #7 (permalink)
Templor
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I'm like 99% sure mob has to be under 97% hp to summon...
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Old 02-17-2003, 09:29 PM   #8 (permalink)
Big W Powah!
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I think its somehwere around 150-300 damage done, not a percentage. But thats not 100%..
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Old 02-17-2003, 10:17 PM   #9 (permalink)
Elaen--Emarr
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um.. about that damage thing...

a long time ago I was fighting telk, he had already been rooted at that time so i figured fuck, i wanna see if the myth about summon percentages is true... none of the raid was kos and we were buffing etc. right in front of him. The MT was gaining agro via lots and lots of really wussy arrows. I made sure it was ok, then did a dragonbane on telk, no summon... this was before newui so i dunno how much % it was.. but DB = 2k damage and telk is roughly a 100k mob, he did not summon me. I camped out, the warrior kept shooting arrows, and because he was "engaged" by the warrior he did not start regening and not long later the warrior was summoned/assraped...

So take it as you will, but I think it is based on percentages.
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Old 02-17-2003, 11:31 PM   #10 (permalink)
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Cheating.

I have been summoned in the mighty Valour (I thinkit was?) after running up to a mob and giving him one round of whackage. As UBER as I may wish I was, I don't do that much damage. Pretty sure I have been summoned from a bow crit too, uncertain...

As for cheating. It is so widespread that it can no longer be effectively policed by Sony (unless you would prefer Sony to stop introducing new content and just fix exploits that others use). I have heard rumours of guilds deliberately crashing PoF! Unsure if its true, but makes a great rumour.

Basically if the actions of some cheaters dont openly affect you, I would not spend much time thinking about it. Would it matter if you knew about some gimps selling bows for pp/cash on EBay? Does it matter if some gimp is duping on a far away server? Does it matter than someone broke an encounter before you did, albeit via an exploit? No, not really.

I remember playing Quake online many years ago, and no one had the idea to use trainers etc. Now, look at all the FPS and the trainers (as well as software specifically designed to prohibit the use of trainers) that are available.

Whats my point? Play the game as you enjoy it (and try to avoid breaking too many agreements within the EULA)
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Old 02-18-2003, 02:52 AM   #11 (permalink)
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Basically if the actions of some cheaters dont openly affect you, I would not spend much time thinking about it.
I can't see how you can think that having another guild in the elemental plane, competing on spawns they don't deserve and getting elemental armor you would have gotten had they not exploited, doesn't affet the people that earned they way through the RZ encounter by killing him legit.

/permakill Rz and fix this shit VI, please, you made a gatekeeper encounter it's your duty to make sure that it is not exploitable.
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Old 02-18-2003, 07:55 AM   #12 (permalink)
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Damage is already done on the majority of servers, so it's a moot point for most people now ;p
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Old 02-18-2003, 09:00 AM   #13 (permalink)
Aspheris
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I can't see how you can think that having another guild in the elemental plane, competing on spawns they don't deserve and getting elemental armor you would have gotten had they not exploited, doesn't affet the people that earned they way through the RZ encounter by killing him legit.
It's like this the fight to be uber has changed and now people will do anything to win and they don't care what other's think. They also know that the whole "If you can't kill X you can't do Y" is B.S. most of the time.

It's like the other poster said the elemental planes are easyer then RZ at least most of it. Also they won't just take a few set of flags they will have to either leave it, patch it or wipe all flags.

I figure they will patch it and everyone keeps their flags. I still stand by my belife that SOE won't nerf the zerg force flag farm but we will see.

But hey don't worry LOY is coming soon.
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Old 02-18-2003, 11:33 AM   #14 (permalink)
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...
But hey don't worry LOY is coming soon.
Which means VI can now start ignoring PoP!!! Inner Acrylia woot!
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Old 02-18-2003, 02:12 PM   #15 (permalink)
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What about ~50 or so guilds have killed RZ?

How many of *those* did so with keeping everything in the pit at the time of the rallos engagement and everything properly kited?

Ten? Five? ANY???

Sorry, but I don't think RZ was "intended" to be a pit kite-fest and strictly ranged damage encounter. The fact is NO ONE outside VI knows how it is 'supposed' to be fought. So drop the pretenses.

Shortrange AE melee/spell rape and low HP mobs has managed to gimp Pop WAY WAY WAY WAY WAY beyond the ability of any guilds to do so with any 'questionable' tactics.

The 'damage' is done and changeing the ecounter now would simply do more harm than good.
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