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Old 02-16-2003, 05:50 PM   #1 (permalink)
Blazar
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Wizard questions

Few questions regarding recent and old wizard gear:

1) Druzzil's distance - how much utility does this effect provide in raid situations? Is it essential? Can you have two items with this same effect that stack?

2) Preservation / Conservation line of focus effects - Do they stack? Do they stack if you have two focus of the same name? Are the percentages simply additive?

Example: reduce mana cost by 15% + 15% + 20% = 50% reduction of the total spell cost? OR

are there diminishing returns (ie each item subtracts a percentage from the already reduced manacost of the previous item). Similar to the way haste is calculated


3) How much spell haste is enough to effectively max a person's haste (ie reach the 3 second minimum limit of casting).

4) I'm assuming that flowing thought is still capped at 15?
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Old 02-16-2003, 06:01 PM   #2 (permalink)
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1) Druzzil's distance - how much utility does this effect provide in raid situations? Is it essential? Can you have two items with this same effect that stack?

Very useful for healers, less so for others.

2) Preservation / Conservation line of focus effects - Do they stack? Do they stack if you have two focus of the same name? Are the percentages simply additive?

Example: reduce mana cost by 15% + 15% + 20% = 50% reduction of the total spell cost? OR

are there diminishing returns (ie each item subtracts a percentage from the already reduced manacost of the previous item). Similar to the way haste is calculated


No focus items stack, the best takes effect. You can, however, stack an item and spell (like the cleric haste line, or Iceflame of E'ci)


3) How much spell haste is enough to effectively max a person's haste (ie reach the 3 second minimum limit of casting).

3 seconds isn't a minimum limit. You can get spells under 3 seconds as long as their original casting time was over 3 seconds.

For example, Supernal Light is normally 3.8 seconds, but with Blessing of Reverance and Spell Haste IV of some sort, it can get down to around 2.5.

4) I'm assuming that flowing thought is still capped at 15?

Yes.

Also, for most focus items there's a max of 50% increase in effectiveness.
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Old 02-16-2003, 07:02 PM   #3 (permalink)
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Being able to cast out of range of an AE is useful for all casters that wish to avoid getting hit, not just clerics.

The 50% capped bonus is mostly a rumor.

Edit: Go here for wizard stuff. www.graffe.com


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Last edited by Fydar : 02-16-2003 at 07:04 PM.
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Old 02-16-2003, 07:26 PM   #4 (permalink)
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it would seem pretty easy to test if the distance cap is a rumor or not.... nobody around here has checked?
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Old 02-16-2003, 09:09 PM   #5 (permalink)
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50% cap for focus/AA is not just a rumour. In some situations its true and can be tested. Leading to the assumption that the cap applies to all focus/AA effects.

Example, a Magician with:

1. Fast summoning 3 AA
2. A spell haste focus item (Summoning or Generic spell haste)
3. Cleric spell haste

will only decrease summoning cast times by 50%. Remove the haste item and summoning cast times is still at 50%, click off cleric spell haste and cast times is still 50%.

On the other hand, have a Magician with Fast Summoning 2 AA do the same test and the cast times will decrease (cap at 50%) and increase depending on combination of focus items and buffs.
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Old 02-16-2003, 11:34 PM   #6 (permalink)
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i was told the ft cap is now around 17/18 at 65, not sure never tested myself
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Old 02-16-2003, 11:54 PM   #7 (permalink)
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effects

Flowing Thought : capped at 15 still. The reason people think the cap was raised is because the naked standing manaregen at level 65 is higher than it was at 60. Those 2 (or 3 I forget) extra points that people think is a higher FT cap is actually just their own natural manaregen that is finally higher than 1 / tick.

One focus effect which can go past 50% is the extended duration line. This is because AA abilities already get you to 50% by the time you buy spell casting reinforcement mastery. With SCRM and the 8th Coldain shawl you get 70% extra time tacked onto all buffs with a duration longer than 48 seconds. This allows for Speed of Vallon that lasts 72 mins...same duration as the refresh time for Mass Group Buff.
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Old 02-17-2003, 07:37 AM   #8 (permalink)
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Damage Focus's Go past 50%

If you have a 23%+ Ice based, or all based Focus item, Combined with Ice flame of E'ci (+30% focus) you are past the 50% mark. Damage focus's prob don't have a cap cause they are controlled pretty well in terms of availability.

Bard Song Damage Focus and Ice Flame don't stack.

Think Spell haste is capped at 50% though.
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Old 02-17-2003, 07:44 AM   #9 (permalink)
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Yeah spell haste is capped at 50%

Easy to test : all hybrids (pal/sk/rng/bst) have an innate 45% spell haste on offensive spells (5% per lvl post 50) at lvl 65. With a focus item or the cleric spell haste buff we cap at 50%.
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Old 02-17-2003, 10:13 AM   #10 (permalink)
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I tested this weekend and didnt see a difference between reinforcement 3 + shawl and reinforcement mastery + shawl. Tested on myself with SOV.
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Old 02-17-2003, 01:07 PM   #11 (permalink)
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damage capped..

Damage focus appears capped at 60%.

30% focus item + ice flame = 60% focus, ice spear hits for 1920 max (normally 1200), add bard to that (15%) and still 1920 max.


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Old 02-17-2003, 02:38 PM   #12 (permalink)
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Re: damage capped..

Quote:
Originally posted by Caesium
Damage focus appears capped at 60%.

30% focus item + ice flame = 60% focus, ice spear hits for 1920 max (normally 1200), add bard to that (15%) and still 1920 max.


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Iceflame of E'ci and Rizlona's do not stack in my experiance, you will only get the bonus from Iceflame on level 60 cold instants.

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Old 02-17-2003, 04:25 PM   #13 (permalink)
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I too thought duration was capped at 50% - I haven't tried it myself personally yet but someone I know did. He had SCR3 and SCRM and then got an 8th coldain shawl and said he didn't get any extra duration from the shawl.

There is, I believe, still an advantage to getting scr3 + scrm even if you do have a shawl, and that's for use with healing over time spells like EE or the druid Spirit of the Wood AA ability - these spells aren't affected by the Focus Effect on the shawl (it has a min duration limit). With both scr3 and scrm, I know you can get two extra ticks out of SotW, which is pretty nice since you can combine it with mgb to hit the entire raid.

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Old 02-17-2003, 04:52 PM   #14 (permalink)
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I'd assume it's possible that two different mana pres items MIGHT stack - spell haste III and enhancement haste III stack/stacked for a long time. Haven't been able to test it recently, but up until PoP they both stacked.
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Old 02-18-2003, 03:48 AM   #15 (permalink)
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Quote:
I'd assume it's possible that two different mana pres items MIGHT stack - spell haste III and enhancement haste III stack/stacked for a long time. Haven't been able to test it recently, but up until PoP they both stacked.
First, you are giving name of spell haste effect not mana preservation effects, second, no they do "not" stack. Focus effects works basically like that :

For each spell caracteristic (Cast time, Aggro, Dmg, Mana Cost, Duration, etc) you can stack 1 buff (Ryzlona being considered as one and so *not* stacking with Iceflame of E'ci) + 1 item + AA, for buffs and items the best is always taken under account, like haste for melee in fact.

That's why : Quick Dmg 3 (Wizard AA) + Spell haste 4 + Blessing of Reverence does stack.

But : Quick Dmg 3 + spell haste 4 + Quickening of Druzzil does *not*.

From where does that Hybrids innate spell haste thingy come from ? Just checked on my brother lvl 65 paly and there is no innate spell haste on any spell, offensive or not.

Last edited by Lauraliane : 02-18-2003 at 04:46 AM.
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