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Old 01-26-2003, 09:44 AM   #16 (permalink)
Kreugen
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Actually, now that I have nailed down exactly what is annoying me I've had a lot more fun playing EQ. That's what the whole post was about I guess.
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Old 01-26-2003, 03:33 PM   #17 (permalink)
Iannis
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the zerg from the super-secret hidden dimension planet owned.

i just hope the big buff warrior race doesn't suck so much in this one. Who cares if your ground troops own, when the little aliens who get every technology advance can beat the crap outta you im mecha suits(or something like that...been a long time since I played moo2)
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Old 01-27-2003, 09:02 AM   #18 (permalink)
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Unfortunantly the Sequel to MoM (masters of magic) was canned, and the company doing it folded. I found a website a long time ago that tracked dead projects, It was really informitive, (bit sad to see soem games you like die though)

Moo3 I stopped having high hopes for months ago... they are suffering from feature creap at this point. You can only develope a product so long before your revisiting old areas and simply fluffing them up into annoyingly difficult.

Pools of radiance 3 died to this, so did Fallout Tactics and a half a dozen other games. I'm really worried at WoW too... I know Blizzard like to bug test, But im worried some ass is using the time to "just add a little more" to the game.


I'm in wait and see, i wont pre-order it though. At this point the game is so diffrent from teh originals that the only thing in common is its a space conquest game and shares the title.


Why the fuck cant someone rewrite UFO:XCOM using a modern turn based engine...
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Old 01-27-2003, 12:26 PM   #19 (permalink)
Eomer
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Yeah seriously. I bought the Xcom pack about a year ago, had all three games on it (UFO Defense, Terror From The Deep, and that really shitty 3rd one). It was great to play them again, but I had a ton of problems. For one it ran too god damn fast, I had to go find a hack to limit my computer speed so that it was even playable. And there were tons of VGA color palette problems as well. They basically just slapped the three games onto a CD and called it good.

The original company that did Xcom was working on a game that was a spiritual sequel to Xcom (they don't own the name rights), but I can't remember what ever happened to it.
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Old 01-27-2003, 12:30 PM   #20 (permalink)
Itzena
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Quote:
Originally posted by Hurk
Why the fuck cant someone rewrite UFO:XCOM using a modern turn based engine...
Well, this is by the people who originally developed XCOM.
However, it is a PBeM game.
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Old 01-27-2003, 12:37 PM   #21 (permalink)
Eomer
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Hmm, that's not who I was thinking of. Those Gollop brothers or whatever must be on their own, because the company I am thinking of I think starts with an "m"
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Old 01-27-2003, 01:24 PM   #22 (permalink)
Iannis
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Quote:
Originally posted by Hurk
so did Fallout Tactics and a half a dozen other games
I only ever played a few minutes of that...suckage. Hard suckage.

On another note, Fallout 3 (a REAL fallout sequel, not a poopy battle scenarios version) is now a semi-confirmed rumor to possibly be in production at a later date by Black Isle. YAY!
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Old 01-27-2003, 02:26 PM   #23 (permalink)
Gamblor
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Fallout 3

Doesnt matter, it wont be the same game at all.

All the designers who made Fallout left shortly after the Fallout 2 design phase, and most are working at their new Dev house, Troika.

http://www.troikagames.com/

They made Arcanum, and are currently working on making "The Temple of Elemental Evil", a badass old Greyhawk module.
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