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Old 01-17-2003, 12:18 AM   #31 (permalink)
Xequecal
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Quote:
Originally posted by Velael
Bear let me clue you in.

As EQ currently stands, caster damage >>> melee damage. Frozboz, myself, and some other wizards set out to prove that wizards didn't "suck" in xp groups, like the myth had it. We logged a ton of fights (raids and xp groups - Frozboz did a ton of work comparing himself to the best melees in the game (FoH)). Guess what we found? Not only were we the #1 damage dealers on raids (often by a 2 or 3 to 1 ratio) we also outdamaged any melees over time in xp groups.

Casters don't need shit to be brought up to melee level, if anything, pure damage dealing melee could us an increase in power to catch us. Wizards with massive focus, max-FT, and all the AA goodies are just insane damage machines, and that's ignoring Mages and Necros who both are immensely powerful in their own right. I'm not calling for a nerf to my chosen class (and one I've played for 3 years now - in about every environment), but I certainly am not crying because monks will get a badass 2h weapon. I have monk friends, that owns for them.
On raids, yes. The AC on Luclin bosses is so high that melee classes do no damage, and the HPs on PoP bosses are low enough that a wizard can chain nuke as much as aggro allows and not go OOM before the fight ends. Not buying it in XP groups.
Strike of Soulsek is 576 mana with Mana Preservation IV. Even in the perfect XP group with an enchanter and bard, your mana regen per tick is:

1 Innate
1 Sitting
2.5 Harvest
3 Mental Clarity
24 Meditation
18 Voice of Quellious
21 Chorus of Marr
15 Flowing Thought

85.5 mana/tick. That lets you cast Strike of Soulsek once every 40.42 seconds. With Fury of Magic Mastery III it'll do 3261 damage per cast. That's 81 DPS. 81 DPS with ZERO resists. You mean to tell me that a rogue, monk, ranger, or even warrior with halfway decent gear and 115% haste can't break 81 DPS? This is a long term XP group, your initial mana pool does not matter.

Hell, a shaman who wants to and uses the Canni/Torpor engine to regenerate mana will outdamage a wizard. Without summoning a pet.
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Old 01-17-2003, 01:48 AM   #32 (permalink)
Hinterdir <SolRo>
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since you did not include focus items / right click nuke items into your calculation, your gear must truly suck. sorry to say that.

btw Melee haste cap is not 115.

Last edited by Hinterdir <SolRo> : 01-17-2003 at 02:06 AM.
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Old 01-17-2003, 02:25 AM   #33 (permalink)
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Quote:
Originally posted by Xequecal


On raids, yes. The AC on Luclin bosses is so high that melee classes do no damage, and the HPs on PoP bosses are low enough that a wizard can chain nuke as much as aggro allows and not go OOM before the fight ends. Not buying it in XP groups.
Strike of Soulsek is 576 mana with Mana Preservation IV. Even in the perfect XP group with an enchanter and bard, your mana regen per tick is:

1 Innate
1 Sitting
2.5 Harvest
3 Mental Clarity
24 Meditation
18 Voice of Quellious
21 Chorus of Marr
15 Flowing Thought

85.5 mana/tick. That lets you cast Strike of Soulsek once every 40.42 seconds. With Fury of Magic Mastery III it'll do 3261 damage per cast. That's 81 DPS. 81 DPS with ZERO resists. You mean to tell me that a rogue, monk, ranger, or even warrior with halfway decent gear and 115% haste can't break 81 DPS? This is a long term XP group, your initial mana pool does not matter.

Hell, a shaman who wants to and uses the Canni/Torpor engine to regenerate mana will outdamage a wizard. Without summoning a pet.
Ok, you forgot:

9 Spiritual Dominion
5 Koadic's Heightened Focus

Also you forgot to mention Spell Casting Mastery, if CH mana cost gets dropped by spec200 and SCM3 to 316 ( about 20 percent savings) your example 640 mana for Strike of Solusek would get reduced to 512 mana.

Preservation of the Akheva Focus 18 percent manacost reduction > Mana Preservation IV 10 percent manacost reduction

Wrath of Ro Focus increase firebased Spell Damage by 35%
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Old 01-17-2003, 02:42 AM   #34 (permalink)
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- Spiritual Dominion assumes you have a beastlord as well. This is an XP group, so having bard/enchanter/beastlord really isn't likely.

- I did include spell casting mastery (SCM III + FoMM III = 19% chance to critical)

- Yeah, I forgot Heightened Focus....bleh

- A player with a Wrath of Ro item is probably not going to be XP grinding all that often, so that's really not something that counts.

So, even with all this it puts the wizard in the 100 DPS range assuming ZERO resists, which doesn't happen. Still not more than melees. Enchanter + Bard hasted rogues with 16 damage pokers do what? 200 DPS?
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Old 01-17-2003, 03:12 AM   #35 (permalink)
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Quote:
Originally posted by Xequecal
[B

- I did include spell casting mastery (SCM III + FoMM III = 19% chance to critical)

[/b]
Sorry but there is Spell Casting Fury and Spell Casting Mastery.

Spell Casting Mastery reduces the spell manacost, while Spell Casting Fury makes you crit more and higher.

Spell Casting Mastery stacks with Specialization and focus items with manapreservation effects.
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Old 01-17-2003, 05:20 AM   #36 (permalink)
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is there no efficiency guide on graffe's ?
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Old 01-17-2003, 06:49 AM   #37 (permalink)
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Considering Xeq also missed Allegiant Familiar (8 per tick), any focus items of any sort (either mana prev or damage), Spell Casting Mastery (15% mana savings), Harvest of Druzzil, etc.

We can safely say he has no clue what he's talking about I'll let Frozboz post his logs if he wants, this is his board afterall. The idea wasn't to do dick wagging, if anything no one thought wizards did as well over time as we actually found out. A topend wizard is basically equivalent in an xp group to a top end rogue or ranger, swapping spots depending on situations. In PoP zones (mostly outdoors) it's more common that Agro is the limiting factor than mana regen. Mages in many situations are even more powerful, depending on pet utility.

Viewing that, I have no issue with monks getting a badass weapon (the whole concept of this thread) since it doesn't challenge me at all - plus class balance whining is retarded to the max (and I play a class that whines more with less reason than anyone). Casters are in great shape, give the monks their weapons.

Last edited by Velael : 01-17-2003 at 07:04 AM.
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