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Old 01-15-2003, 09:04 AM   #46 (permalink)
Eisai
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This expansion bites.. No level 70, no dungeons for anyone important (yes alts and newbs suck, die, take your mother with you.. we dont need anymore coming out..), and a new gnome(frogloks for the stupid people that dont understand the connection)..

PROS
+2 bank spots, yay less mules.
+Charm slot. I expect a lot from this.
+Grouping tool. Still won't get rid of the 30,000 people shouting LFG, but thank you for trying.
+Spells Like I care
+Maps eqatlas.com + eqwindows?
I need a graph..

Worth 17.99? Yes Worth dealing with 30,000 Frooooaks a day + your grouping buddies always too busy powering their twink? No.

I just hope they add in some form of advancement for people that don't like to quit playing their main every fucking year..
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Last edited by Eisai : 01-15-2003 at 09:16 AM.
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Old 01-15-2003, 09:30 AM   #47 (permalink)
BirgittePovar
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Quote:
Originally posted by Xaen
More than likely there will be a new Froglok city with its own noob areas like the Vahshir had.. It wouldnt suprise me if it was made as the 3rd level of Guk.
No new areas for people below level 35, so no there won't be any new newbie areas.

Either Swamp would need a revamp for this purpose though, both have lots of frogloks to kill and not much else...and both have the newbie area that's really only near a hostile town.
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Old 01-15-2003, 09:54 AM   #48 (permalink)
Xaen
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A new starting town wouldn't be considered a "level" based zone.. The noob areas would be part of that. Faction would be a bit rough in the swamp or feerot for starting frogs as the guards are simply against them and wander all over. Maybe they'll stick a city out in the middle of Kunark...
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Old 01-15-2003, 10:26 AM   #49 (permalink)
Qhue
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Errr

The Frogloks of Kunark already HAVE a city stuck in the middle of Kunark!

The very first time I went to the Swamp of No Hope and wandered around the Froglok pole city I thought it would be an easy place to transform into a starting city for a Froglok race.

I'm sure Verant has a special new city in mind for the Frogloks but I hope they make use of the Swamp of No Hope as a sort of FirioniaVie/Overthere base for Frogloks.
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Old 01-15-2003, 11:17 AM   #50 (permalink)
Cybsled
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Well my guess on racial abilities...

Inate EB
Low fire resist (They're frogs...heat = dryout = dead froak)
High inate swimming ability
Regen bonus? (many amphibians can regenerate).

Base stats will probably be 70str, 75 sta, 85 dex, 85 agi, 90 int and wis, 65 cha.

From the ingame lore, we know that Frogloks were masters of magic (thus the high int wis scores), so I imagine they'll have all the caster options. As for other classes, I think about all of them except for ranger make sense ;p Must have frog monks...
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Old 01-15-2003, 12:16 PM   #51 (permalink)
medalinor
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Stats/classes

From http://www.legacyofykesha.com/f_froglok.jsp

Stats
STR 70
STA 80
AGI 100
DEX 100
WIS 75
INT 75
CHA 50
+30 Bonus points to spend.


Abilities
Swimming begins at a skill level of 125
Ultravision
Amphibious Breathing (ability to hold their breath under water for long periods of time)
Higher Magic and Poison Resistance
Able to wear small and medium sized armor

Classes
Cleric
Paladin
Shaman
Warrior
Wizard

Dieties
Mithaniel Marr
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Old 01-15-2003, 12:17 PM   #52 (permalink)
Brutul Tarew Marr
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Frogloks:

The Frogloks of Guk are a good-aligned race that devoutly follows Mithaniel Marr, the god of Valor. Frogloks can be a variety of classes and are the first race with both Shaman and Cleric class options open to them. Frogloks may also take the paths of Warrior, Paladin and Wizard.

Frogloks are a race of strong swimmers and are able to hold their breath for long periods of time. In addition, Frogloks have excellent night vision through the benefit of the Ultravision ability. Frogloks are able to wear both small and medium sized armor. Frogloks are viewed as an odd race, but are tolerated in all but the evil cities of Norrath. Followers of Innoruuk, Cazic-Thule and Bertoxxulous have no love for the Frogloks and will often attack them on sight.


Starting Stats:

STR 70
STA 80
AGI 100
DEX 100
WIS 75
INT 75
CHA 50
+30 Bonus points to spend.

Abilities:

Swimming begins at a skill level of 125
Ultravision
Amphibious Breathing (ability to hold their breath under water for long periods of time)
Higher Magic and Poison Resistance
Able to wear small and medium sized armor

Classes:

Cleric
Paladin
Shaman
Warrior
Wizard
Mithaniel Marr
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Old 01-15-2003, 02:04 PM   #53 (permalink)
Rathmort
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Re: Beastlords..

Quote:
Originally posted by Snarf-O
The obvious pet for BST's will be the Froglok Tad's, with enchanced squishy sounds.
that's right! because we all know that barb BST's have little iddy biddy barbarians following them round. and iksar have small lizards, etc etc...

FOOL!!

and you actually registered just to say that? you FOOL! leave now! GET OUT! and dont take your coat!
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Old 01-15-2003, 02:20 PM   #54 (permalink)
Esmo
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no enchanters?

Wonder why they chose to not let them be enchanters.
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Old 01-15-2003, 02:29 PM   #55 (permalink)
Kolle
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it's clear to me that if frogs could be bst, their warders would be 'an huge water elemental'.
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Old 01-15-2003, 02:56 PM   #56 (permalink)
Cybsled
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Yea, not sure why they only let them be wizards.

And WTF is with that website? No monk class but they tease us with cool animations for monk special attacks ;(
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Old 01-15-2003, 02:56 PM   #57 (permalink)
RaytheonHCN
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Frog start city will not be anywhere in Kunark. If it were, Kunark woyuld be a requirement for this "extension". It is not. The only prerequisite for this "extension" is Classic EQ.
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Old 01-15-2003, 02:58 PM   #58 (permalink)
EverquestCritic
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Bye

I bet you anything, Sebilis and Guk will be a whole lot laggier, Say good bye to old froglok models
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Old 01-15-2003, 03:07 PM   #59 (permalink)
Phantaziaa
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They need to add a nipple slot for nipple rings... Then you could have loot like.

Sigil Earring of Veracity
MAGIC LORE NO DROP

Inventory Slots: Ear Nipple
Armor Class: 25
Modifiers: Str +25, Sta +25, Wis +25, Int +25, HP +100, Mana +100, SV F,C,D,P,M +10
Size: Tiny
Weight: 0.1

Classes: ALL
Races: ALL
Effect Type: Permanent
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Old 01-15-2003, 04:26 PM   #60 (permalink)
RaytheonHCN
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Or for another slot:

Prince Albert Ring of Tinglyness

Right-Click: Rapture
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