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| | #166 (permalink) | |
| Gnomercy Join Date: Mar 2005 Location: Vegas
Posts: 675
| Quote:
Mezz/sleep/roots etc type spells should break on any kind of damage thrown at it, anything else would be stupid. It works like this in every single game i've played that has PVP. Plus could you imagine if in PVE the mob only broke out of a "hold" spell, if the original caster damaged it , how OP that would be? And honestly you don't really see people purposely breaking "Hold" spells just to grief in PVP, maybe in pve, but welcome to MMOs. | |
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| | #167 (permalink) | |
| Dates women on TV with the help of Chuck Woolery Join Date: Feb 2006
Posts: 359
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| | #168 (permalink) | |
| Gnomercy Join Date: Mar 2005 Location: Vegas
Posts: 675
| Quote:
The majority of these problems are there because everyone is the same level range, fighting over 10 spawns trying to finish a quest. It was the same way in WoW and every other game when they launched, and when each expansions lauched, and everyone was crowded into 1 zone to kill the same mobs. | |
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| | #169 (permalink) | |
| Registered User Join Date: May 2005 Location: Troy Duh!
Posts: 225
| Quote:
Let's say in PvE there is a rare spawn boss that you get a whole team or raid together to tackle. Also another "group" or raid wants that kill but is slower to get there. So your group gets there and starts to take it on. The key to the encounter is to keep all the "trash" around the boss mezzed, stunned, etc. whatever. Basically there is an element of "crowd control" that needs to be done. Well let's say the 2nd group isn't none too happy that they missed their opportunity, so they send in a few of their scouts/hunters that basically just keep breaking the mezzes/stuns of group 1, and basically causing group 1 to wipe since there is nothing that group 1 can do to stop them. You can't kill, harm or stop the same alliance PC's. Let's say in PvP you have some zonewide action that requires the same. You're Empire and your group has some end goal like you do in WoW Alterac Valley. So you have to go down and crowd control a bunch of mobs while your team engages in some long battle against the main objective. So what if there is a player who wants to help his League buddies win over and over. So all he does is login to his Empire toon and basically undermines everything that the Empire side is trying to do. Basically causing them to NOT be able to attain their goal and being undermined from within their own alliance. Again with no recourse and no way to stop, impede, kill, etc. the player from their own side ruining their own efforst. Maybe I'm overanalyzing and it can't happen or won't or maybe that's intended. I dunno. I could just see it being a problem. I could just see a huge offensive running into some big problems when you get some of the following: "Dammit I keep Mezzing Mob X. Who keeps breaking it?" "RandomPCBob is doing it". "Dammit he did it again! Stop breaking mezz RandomPCBob!" "Make me. What you going to do about it? I'll do whatever I want." Makes for good drama, but does it make for an ejoyable playing experience for the end user that they would want to return to over and over again?
__________________ Meh. | |
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| | #170 (permalink) |
| SC2 GoGoGo! Join Date: Nov 2006
Posts: 418
| Probably going to start playing tonight with a couple buddies. Haven't heard much on healers, are they the standard generic healers? or do they at least have some interesting mechanics like Vanguard healers? Should probably start off with a dps melee class but I usually end up playing healer for my group anyways. |
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| | #172 (permalink) | |
| SC2 GoGoGo! Join Date: Nov 2006
Posts: 418
| Nope was extended to the 21st ![]() gPotato Presents ALLODS ONLINE - A Completely Free To Play Online Game! • View topic - Allods Online CBT #2 Extended! Quote:
Last edited by Xenrauk; 12-14-2009 at 12:42 PM.. | |
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| | #174 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 452
| Lets hope CB3 bring tons of changes to the game. As it stands this is a fun game that will never take off if they dont address lots of issues too numerous to list. Even simple things like a darker background for the chat box cant seem to get fixed. And no one in their right mind will fight trash mobs for 4 min just to kill a mob 2 levels below you (yes, there are still tons of mobs with WAY too many hp's for basic quest trash kills).
__________________ Aethn Anvel |
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| | #175 (permalink) | |
| Old School ! Join Date: Apr 2002
Posts: 890
| Quote:
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| | #176 (permalink) |
| SC2 GoGoGo! Join Date: Nov 2006
Posts: 418
| Well I played for about 6 hours last night and got to level 7 and off the newbie isle with a cleric, level 5 took a really long time, level 6 was a piece of cake with the bonus exp rolling in. I didn't experience kill stealing, there were lots of mobs to go around for everyone there, maybe that changes later on, but even boss spawns didn't take long. Only thing that really annoyed me was the chat interface, having to hit enter to chat(until I set / as the secondary for it) unable to change chat colors (which btw I found out how to do manually until they implement it in game gPotato Presents ALLODS ONLINE - A Completely Free To Play Online Game! • View topic - chat window is extremely hard to read. ) Dunno who in their right mind thought it was a good idea to set zone chat to dark brown without being able to change the background transparency. They need better filters, and chat commands as well. At least copy Wow's chat interface, but I guess they can be forgiven for now as it's still beta and this stuff usually isn't high priority. Won't say much else, overall the game felt closer to final fantasy to me than anything, leveling felt like eq, which is ok since there's only going to be 40 levels. |
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| | #177 (permalink) |
| Rock & Roll Join Date: Aug 2006 Location: The Frozen North
Posts: 715
+1 Internets | Just started today, I'm playing as Xyzzy, an Arisen Psionic. Pretty cool so far, but I really have no idea what I'm doing. Anybody else a Psi and have any tips for skill allocation?
__________________ Give a man a fire and he'll be warm for a day; Set fire to him and he'll be warm for the rest of his life. |
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| | #178 (permalink) |
| Tacos are good. Join Date: Feb 2007 Location: RIT
Posts: 501
| Here is an interview we just posted with the CM. Interview with Allods Online | Rerollz - MMORPG Information: Beta, Patch Notes, News, Interviews
__________________ Rift Junkies cure your itch! Last edited by Teljair; 12-15-2009 at 03:22 PM.. |
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| | #179 (permalink) | |
| Old School ! Join Date: Apr 2002
Posts: 890
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| | #180 (permalink) |
| __ Join Date: Sep 2006
Posts: 8,106
| Teljair is in charge of site design, but I never had that issue before.
__________________ Rift Junkies cure your itch! Media for Rift: Planes of Telara | Follow us on Twitter | Rift Junkie Forums |
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