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| | #34 (permalink) |
| We bawlin boi! | That will cost you real time dollars for the going price knowing these fuckers. You can pay your friends at Sony 2,500$ USD for your very own digital alpha lotus!
__________________ Genjiro--Legacy of Steel--EQ1 sexy monk (retired) Entreri--Guildleader of Ardent Legion--EQ2 (retired) "The men the American public admire most extravagantly are the most daring liars; the men they detest most violently are those who try to tell them the truth." -- H.L. Mencken |
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| | #35 (permalink) | |
| Come on inside, n' meet the missus Join Date: Oct 2002 Location: In self-exile
Posts: 2,240
+24 Internets | In.
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| | #36 (permalink) | |
| Fuck you bitch, call the cops. Join Date: Mar 2002
Posts: 182
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__________________ You can stay in the retard sections here, though, and unleash your homotastic teen angst against the populace. | |
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| | #37 (permalink) |
| We bawlin boi! | I bet you pull mad pussy during friday night magic don't you.
__________________ Genjiro--Legacy of Steel--EQ1 sexy monk (retired) Entreri--Guildleader of Ardent Legion--EQ2 (retired) "The men the American public admire most extravagantly are the most daring liars; the men they detest most violently are those who try to tell them the truth." -- H.L. Mencken |
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| | #38 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 562
| Cut'n'Paste from phone transcript between Tycho from Penny Arcade and Smedly: Me: Your press release contains no information. That's not a question, so much as a statement. You can't just say there's a Tactical Magic: The Gathering game, swirl your cape, and then leave! Smed: Sorry. ![]() Maybe this will help. It's a turn-based strategy game based not just on Magic, but the idea of Magic. Me: Are you saying that the existing interpretations don't communicate the entire game? Like Duels of the Planeswalkers, for example, which is more like Magic: The Gathering recast as a fighting game? Smed: First and foremost, we're trying to retain the core idea of Magic, or at least what we think it is. The whole idea is that we can provide the depth and variety of the card game online. Players will tell us if we've done it right, but I think they'll agree with us that deckbuilding is core to the experience of playing Magic. The idea that you never really know your opponent's true capabilities is so important - what's on the table doesn't represent everything they can do. Obviously we'll have dueling, and we'll investigate other ways to use your cards, but the single player experience is also very important to us. Long term, campaigns are a major focus. Me: I'm glad to hear that. I own decks and cards for a ton of games from SOE Denver and SOE Tucson, but going online to be obliterated by strangers isn't something that really appeals to me. Smed: You're in the majority, about seventy percent of Legends of Norrath and PoxNora players play it that way. Me: Really? I guess you would know. Actually, there is one game that I duel online in, which is Free Realms - but that's only because I feel like I'll probably be matched against a child, who I'll be able destroy. Smed: I don’t know. Some of those kids could probably destroy you! Me: Well, let's not dwell on it. When I think about games that are online, tactical, and collectible though, I think immediately about SOE Tucson's Pox Nora, which we both got into back when they were still Octopi. Did SOE Denver seek their input in creating Magic: The Gathering Tactics? Smed: The design was completely collaborative in fact, and it's not just a reskin of our existing games. It's a completely new codebase, something we made from the ground up to live on the PC and the PlayStation3. The PS3 version comes out a little later, but obviously they're both very important to us. Me: Will the two versions share an account? i.e., can I play the PC version at work when I should be working, and then jump on the PS3 version when I get home? All my decks will be intact and so forth? Smed: Absolutely. Me: Yeah, I've been trying to figure out when you would start doing things on the PS3. You've been pretty good about the "Online Entertainment" part of SOE, but maybe not so hot on the "Sony." Smed: Well, we do have three MMOs in development, all launching next year on the PS3. Our strategy is very broad, and it's taken a long time to arrive there, but we're getting close. Me: How should tweens refer to the game, when referencing it in their tweets? Is it the straight up M:TGT, or will Sony Online Entertainment be insisting on the hyphen? Smed: M:TGT ought to be fine ![]()
__________________ Macrabra of Dragonblight |
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| | #39 (permalink) |
| You don't have to agree. Just know I'm right. Join Date: Mar 2002 Location: France
Posts: 4,750
| I hope one day consumer grade printer technology reaches the point that it can easily produce exact copies of magic cards so WoTC will have it stuck to them like internet file sharing did to the RIAA. WoTC are such assholes but their products (while grossly over-expensive for what they are) are so entertaining. Their recent money grubbing tactics are not only rude but also are having a significant negative impact on a game that's decades old.
__________________ Stop being bad RIP Spiderman-Troupe 2002-2008 |
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| | #43 (permalink) | |
| Registered User Join Date: Apr 2002
Posts: 328
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| | #44 (permalink) |
| Registered User Join Date: Dec 2006
Posts: 300
| If you consider shuffling virtual miniatures around a virtual grid which are approximately based on things which exist in the MTG card game a graphical version of MTGO, then yes I guess so. MTGO is successful because people have way too much money. |
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| | #45 (permalink) |
| King for a night Join Date: Dec 2002 Location: Harvard IL
Posts: 5,012
+13 Internets | Last I checked MTGO was a laggy pile of shit anyway. Good luck trying to play anything from like 5-9pm. I guess that could have changed in the last 6 months, but I doubt it.
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