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| | #46 (permalink) |
| A Bearded Gnome | TLC(Trivial Loot Code)...alts are the life blood of MMO's that want to stick around for years. I always thought twinking was something that should be allowed as they keep your playerbase playing the game longer over time with alts.
__________________ PSN: Araxen http://www.last.fm/user/araxen The Best FAQ on the Internet: The Official God FAQ |
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| | #47 (permalink) | ||
| Registered User Join Date: Sep 2003
Posts: 817
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| | #48 (permalink) |
| Registered User Join Date: Mar 2006
Posts: 137
| the thing that all the WoWers of this board can be thankful for is that this will be universally stomped on by the playerbase, and hopefully Blizz will decide its not worth the headache to introduce it as a money-making model. And to cuppy, or anyone who thinks that this isn't "taking away" from the rest of the populace, because its "all new content." Do you think that SOE hired new zone designers, bought new servers, and spent absolutely no effort, whatsoever, to make this happen? Do you really believe that the energy spent on this could not have been spent actually making the game better for the non-cardplayers? If you do, you're naive. If you don't, then theres my problem. |
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| | #49 (permalink) | |
| Issh good, no? Join Date: May 2005 Location: Florida
Posts: 2,043
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SOE is a bad company. We can't even begin to address the quality or quantity of their content when every creation is tainted by their desire to nickel and dime their few remaining customers. EQPlayers.com and hollow adventure packs were early indicators of how terrible this game would become. Anyways, back to your namecalling. It is the pinnacle of debate after all. | |
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| | #50 (permalink) | |
| Registered User Join Date: Aug 2002 Location: Austin, TX
Posts: 3,933
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| | #51 (permalink) |
| <insert funny comment here> Join Date: Mar 2002
Posts: 1,996
| Initially EQ had very few true design failures. In fact everything that was called a flaw back in the days could have also been called a feature. Actually the only bad thing I can think about is race/class exp penalties. That was obviously terrible. The real failures came when they tried to fix what they thought was broken...
__________________ All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident. - Arthur Schopenhauer |
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| | #52 (permalink) | |
| Still not the Abyss Join Date: May 2002 Location: Arizona
Posts: 2,714
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Bullshit. Twinking keeps players around, and is alot of fun. Fuck, at least half a dozen times the reason I came back to Everquest was to twink.
__________________ Damn my eyes! You're just another mirage! | |
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| | #53 (permalink) | |
| Internet to post ratio soon 1:1 Join Date: Aug 2002 Location: somewhere close.... -1547 Internets
Posts: 1,835
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| | #54 (permalink) |
| Registered User Join Date: Aug 2003
Posts: 203
| Your missing the point. The general concession is we don't want to be paying for Legends to generate our content because if we have no intention of playing Legends and paying for the cards, we are never going to see the content. So what is the benefit to me as a gamer having Legends pay for content I will never even have the potential to see? Let me answer that for you, none. |
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| | #55 (permalink) | |
| <insert funny comment here> Join Date: Mar 2002
Posts: 1,996
| Quote:
Actually when the game became boring, I logged on one of my twinks. Twinks keep people playing (and paying) even if there is nothing left to explore. Twinks are free bonus content...
__________________ All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident. - Arthur Schopenhauer Last edited by Neric; 10-08-2009 at 08:43 AM.. | |
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| | #56 (permalink) |
| Board Appointed Counselor Join Date: Dec 2003 Location: Dallas
Posts: 5,283
+29 Internets | I kinda think of it like this, if I don't pay for an expansion, then I can't access the content that people that do pay for the expansion can access. You still have a chance to get the loot card with the 5 free boosters you get from logging onto LoN once a month. You don't even have to play the damn game. Just log in, open the boosters, see if you got a loot card, go back to EQ. That is FREE! You choose not to pay to get cards to increase the chance to go to this new dungeon, so you don't get to go. If it was me, if I WAS paying for LoN cards and I spent say $100 and I still didn't get the loot card, I would be MORE pissed off. No one is asking you to pay to get this new dungeon. It's a bonus for people that play LoN. I don't see why people are so pissed off about it. I, personally, don't pay for LoN, I just play with my 5 free boosters a month. Most of the time it is just log in see if I got a loot card and don't log in for another month. it's a fun diversion but nothing I will ever pay for as I have already wasted tons of money on a card game back during Urza's Saga in M:TG.
__________________ X-Box Live - TrueTzimisce Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming "That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft |
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| | #57 (permalink) | |
| Registered User Join Date: May 2005
Posts: 171
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Sony proper has done enough on its own ( intentional root kit installations on their customer's PCs, making PS3's useless after an online update and then forcing owners to pay money to have it fixed, etc. ). SoE, specifically, has a long list of past shenanigans that should have encouraged you to leave long ago. Several broken or unfinished expansions in EQ... Several broken or unfinished games when released... Pushing boxed sales over downloads with non-trivial bonus items... Star Wars Galaxies: NGE... Monetizing individual features on their iteration of Magelo... Between expansion 'adventure packs' in EQ2... The Introduction of Station Cash... Purchasable XP Potions... The move to Micro-payments... ...and now the LoN thing. Some developers out there truly develop games that they want to play. You can see it in the game, and in the morale of the company. SoE, through no real fault of the grunts writing code, develops for profit above and beyond all else. If they can find a way to liberate another dollar from you, their track record suggests they will do everything in their power to do so. The amount of sympathy that goes out to SoE subscribers each time something like this happens is akin to the amount of sympathy I have for those poor sods who build along the Mississippi and are surprised every 3-4 years when their house is under water. You know the past, you know the future; don't whine when it happens. (Note: 'You' is not referring to Lourdin specifically, but anyone who would subscribe to any of SoE's products and then be surprised when Smedley comes up with another way to screw them over.) | |
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| | #58 (permalink) | |
| Oh Yeah! Join Date: Jul 2003 Location: California
Posts: 4,278
| Wtf are you bringing in shit that has nothing to do with SOE into this thread for? You think its SOE's fault the developers of the PS3 fucked a firmware update? Christ if youre gonna bitch make it logical. You might as well bring up Blizzard making you pay for faction transfers or releasing Starcraft 2 as 3 games instead of 1 or their bullshit unreleased content.
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| | #59 (permalink) | |
| Registered User Join Date: May 2005
Posts: 171
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Then consider who Smedley reports to. Sony sets goals for him to achieve, he then sets SOE's priorities. | |
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| | #60 (permalink) | ||
| Registered User | Quote:
However, is: Quote:
On the actual topic, how do they even make money doing this? Are people even going to spend enough money on the cards to pay the devs to create the content - so you can experience it once? It kinda seems like it would have bad returns, in addition to pissing everyone off. Seems like a lose-lose to me. | ||
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