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| | #781 (permalink) | |
| Registered User Join Date: Oct 2003
Posts: 3,453
| Quote:
of course we're not the target audience. the target audience is johnny retard. that's what i've been saying in the past bazillion posts. and i'm sure to him, it's a great gamplay experience. but you have to step back and look objectively; the same objectivity as comparing chess to candyland. to a six year old, candyland is better gameplay obviously, but there's an objectivity that's required to say 'chess may be a little more involving and complex game than candyland'. you need to tell the truth and say that. the same way the truth needs to be said of wow and every other game out in mmo space. if it's designed for retards, more than likely the gameplay will reflect that--and guess what? it does. | |
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| | #783 (permalink) |
| Registered User Join Date: Oct 2003
Posts: 3,453
| i actually find capital letters annoying. usually in life, people enjoy something that's hard or challenging, whether it's a chess match vs a great opponent or anything else (even if it's something outside their control, say sky diving). on the whole, many people enjoy risk and challenge. but turn to the game industry, and you see nothing but easy and totally risk-averse everywhere, especially in mmo space. anything that involves risk or challenge is mocked as 'tedious' and is eventually thrown-out or dumb down to the point of trivializing it. this is seen as successful game design because it makes the most money. and it makes the most money because every retard from here to the moon can not only play it, but succeed in it. now, what i DO NOT get is the mmo vets, esp on this board, who play these games clamor for the same shoveled-up trash that the idiotic 6 six year old candyland kid wants: easy, no-loss, and risk-averse to the point of absurdity. don't you want a challenge? don't you want to take a risk and maybe, just maybe, gain or lose something important? don't you want gameplay that is impactful and meaningful? give me a 3+hr dungeon crawl, or a house and items to be stolen or lost, and territory to gain and lose. give me these things because i want to feel the feeling of not just succeeding where risk and challenge is involved, but also the feeling of loss when i fuck up. THAT is great gameplay. you know what wow is. everyone knows what wow provides. tell the truth and call it like it is, and the industry may, just may start progress instead of regress. |
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| | #784 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 11,192
| Take this tired tripe to another thread. This has nothing to do with 38 Studios.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #785 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 694
+60 Internets | Quote:
After we nail this, and make billions, we'll pursue that one... I for one want to see Menzoberranzon in an MMO....
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| | #786 (permalink) |
| Registered User Join Date: Nov 2006 Location: France
Posts: 257
| I, for one, don't need to see Menzoberranzon in a mmo, as mmo towns are made of 3 streets, 4 vendors, 1 blacksmith, few closed houses (for may be 10 families total in the whole town) and if lucky 1 pub. |
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| | #787 (permalink) |
| Issh good, no? Join Date: May 2005 Location: Florida
Posts: 2,046
| I always imagined it was a pretty big place, and that Drizzt's business only involved the social elite. The houses had to have been fed by a large population of peasants, and they each had private armies. There were also a few other races present as servants or foes. Maybe I'm thinking of something else. /boggle |
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| | #788 (permalink) |
| A Bearded Gnome | The entire Underdark could be a MMO by itself. Also being beholden to WOTC would suck ass and I dont hold out any hope for any D&D MMO to be any good. It's alot better to be close to D&D like and using your own rules like EQ did.
__________________ PSN: Araxen http://www.last.fm/user/araxen The Best FAQ on the Internet: The Official God FAQ Last edited by Araxen; 10-17-2009 at 03:45 PM.. |
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| | #790 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 564
| As much as I dislike the idea that I game I would otherwise enjoy is being built for the Johny Retards out there, those games have their place. Hrm, I was going to write something about how the biggest problem is that WoW (Candyland) really doesn't teach the Johnys the skills they want/need to succeed at a more advanced game; but then it hit me. Call this crazy tinfoil hat talk; but since Blizzard doesn't actually have a "Chess" game out, it's in their best corporate interests to *NOT* enable the Johnys, to NOT give them the skills to enjoy something more advanced than Candyland.
__________________ Macrabra of Dragonblight |
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| | #792 (permalink) |
| A Bearded Gnome | Corona MMO would be awesome..
__________________ PSN: Araxen http://www.last.fm/user/araxen The Best FAQ on the Internet: The Official God FAQ |
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| | #793 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 694
+60 Internets | LFW? If you, or anyone you know, is looking for work in the industry check out the latest postings! Check it out here....
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| | #794 (permalink) | |
| I MAEK ART!! Join Date: Jan 2004
Posts: 2,932
+170 Internets | Quote:
You guys need to get on board with allowing your artists to use the software of their choice and then just export the .objs to Maya for whatever implementation into your engine you need. EDIT-and just noticed you have 3Ds Max and Mudbox requirements for characters and animation, but are using Maya exclusively for environment. That seems a tad odd if not backwards. Last edited by Screamfeeder; 10-20-2009 at 11:31 AM.. | |
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| | #795 (permalink) |
| collector of stuff Join Date: Feb 2006 Location: constitution beach
Posts: 863
+9 Internets | I just saw the new Halloween munch, that damn green blob better be in the game somehow cause the design, artwork, and animation of that stupid thing is just awesome. I know it's just a stupid web monster, but if that is an indication of the art style and creativity you plan to bring, I think it's safe to say you at least have the visuals in the bag. |
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