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| | #346 (permalink) | |
| Registered User Join Date: Aug 2003
Posts: 203
| Quote:
Not all the quests need to be this specific, just some of the starter quests. You can have other quests where the location is more ambiguous, "Somewhere to the north is a great tower..." Not marked on the map but the general location is given. WoW does a nice job at this but a first time player may need a bit more. | |
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| | #351 (permalink) |
| Droog Join Date: Jan 2004
Posts: 529
| I know its almost considered sacrilegious to disagree with you around here, but I'm staring at a "Forgotten Depths Slayer" right now. On WoW that is nothing special. Theres 30 of them around here. In EQ that mob would have been called "a forgotten depths slayer". If a rare spawned he might be named "an Enraged depths slayer" or "Griszk" or whatever. |
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| | #352 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 568
| Quote:
Well that was taken out, and now I'm seeing a lot of "I never realized it was so much fun till it was gone" type of posts, and the reason it was fun WAS the looking over the shoulder, the huge risk, and the rush of fighting to keep something. Griefing seems to be rampant when there's something personal between the two participants, be it guild, some rivalry, etc. Otherwise, it's pretty much here and there. I even played on the PVP servers in EQ, for I think about a year, and in all that time only ONE dickhead comes to mind when I think about being camped. And that's because the guy was just a dick. You have to think of those guys are basically the ninja looters in PVE content, or the people that'll use an exploit in the arena. They are the minority, and I think a game with PVP AND exp loss would only make the community better because that actually brings people TOGETHER. | |
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| | #353 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,797
+166 Internets | Quote:
Northern Exposure - Achievement - World of Warcraft TBC/Vanilla had rare spawns as well, always with unique names. Now, maybe I misread you and your real gripe is that trash mobs don't have "a" or "an" prefaced before them. If that's what is really bugging you, then send a PM to Torrid. I'm sure for 50 bucks he'd be glad to code you a mod that'll do just that for you. | |
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| | #355 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,797
+166 Internets | Quote:
To be honest what I would miss even more is the super rare spawns that don't make sense. Like the AC in EQ or the TLPD in WoW. I don't think there's a single object on WoWhead that has more comments then that fucking drake. Having shit like that is more fun to me then worry about the consistency of a naming scheme. I'd like to avoid yet another EQ nostalgia derail so I'll cut myself short here since it appears I have another secret admirer. Don't worry Mr Element, if you ever feel unsafe disagreeing with me you can always take the cowards way out. Last edited by Zehn - Vhex; 09-16-2009 at 02:42 AM.. | |
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| | #357 (permalink) | |
| Ive been reading these boards since noows....that makes me uber Join Date: Apr 2002 Location: Rhode Island
Posts: 2,147
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| | #358 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 568
| I wish. Ghostcrawler has made WoW PVP into musical chairs. I guess it's nice that every class get's a turn, but it's pretty stupid when he says "well I know that ability is OP but the class representation is so low so keep crying a river". |
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| | #359 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,797
+166 Internets | Quote:
The second argument griefers like to give is "well if only a ~good~ game had griefing it'd do well!" without a hint of irony. The whole point of griefing is to dominate another player so badly he quits. Not exactly a business model any company is going to put large amounts of cash into. Fortunately for the griefers that keep claiming griefing pvp is what keeps the world exciting and dangerous and blah blah blah, this is one area where you can have your cake and eat it too. EQ did it somewhat successfully for years with the Zek servers. Let that self-cleaning oven of hate romp on their own handful of servers while everyone else enjoys competitive pvp on other servers. I would -kill- for a FFA pvp or perma death server in WoW. I've posted about it before in length so I'll just let your imaginations run wild with the possibilities. Anyways... That being said one of the things that annoys me most about GC is that he claims players would have a hard time adjusting to spells doing multiple things if they had different rulesets for PvP and PvE. I find that hilarious as they fucking change that shit every patch anyway. We've learned to fucking cope. It's already done with Crowd Control spells. How hard is it to ask that damage spells do a fixed % of another players health in damage so we don't have insane scaling issues? Then you only have to balance that shit once and the only time it's called into question is whenever you add new abilities to the game. I know. I was talking about the shitheads that'll completely miss the point. You say that you miss something about capitalization and rare mobs and say that WoW doesn't have these. I say that many games have rare mobs and if it's capitalization you miss that in WoW you can have it modded in. Someone responds with 'no.' They'd have to be a phenomenal level of retarded to not understand the discussion we were having. | |
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| | #360 (permalink) | |
| BallBreaker Join Date: Jan 2005 Location: Behind you with a knife
Posts: 1,243
| Quote:
__________________ If you love something, set it free. If it doesn't come back, hunt it down and kill it. | |
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