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Old 08-14-2009, 07:32 AM   #16 (permalink)
Quineloe
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Quote:
Originally Posted by Sinnes View Post


They should just name the game "Norrath".
Just think of the chaos when they do Everquest 4.

"So this is the next EQ?" "No, this EQ is the next EQ."
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Old 08-14-2009, 08:23 AM   #17 (permalink)
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If they were really really smart they would follow in Hollywood's footsteps and just remake the original EQ, same time period and everything, and just load it full of quests, and update the grafics. Im not talking the shittyness that is EQ2 textures, i mean something between LOTRO and WAR. Give it a modern feel, but make it basically the same game many of us loved back in the day.

I dunno, i doubt i would ever play another EQ but i still have such fond memories of the original.
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Old 08-14-2009, 08:46 AM   #18 (permalink)
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Just let it die already.
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Old 08-14-2009, 08:51 AM   #19 (permalink)
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I know I'll get flamed for this, but I honestly could do without instancing. Competition makes things fun and some of the toughtest and most brutal came because of non-instancing.
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Old 08-14-2009, 09:02 AM   #20 (permalink)
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Replace Tribes with Everquest and this still works:

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Old 08-14-2009, 09:03 AM   #21 (permalink)
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Quote:
Originally Posted by Nerion View Post
I know I'll get flamed for this, but I honestly could do without instancing. Competition makes things fun and some of the toughtest and most brutal came because of non-instancing.
Instancing is fine, but it is getting WAY overdone, and also what happened to instancing whole zones like AO started and EQ2 copied. The use of all 3 of these tenciques should be used for content delivery and more.

If I wanted to play LAN games I would, I want to play MMOG's. This whole solo = open world, group = lan game, is stupid.
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Old 08-14-2009, 10:30 AM   #22 (permalink)
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Originally Posted by Sinnes View Post


They should just name the game "Norrath".
Yes. I have thought the same thing from time to time. Their stupidity knows no bounds.

Hey man. Fuck instancing, give me phasing. It can do all the same shit without locking you into a box. You could even be partially visible to people not participating so they could witness the awesome in safety, not getting rocked by the fire breathing dragon.

They both have their good points.
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Old 08-14-2009, 10:57 AM   #23 (permalink)
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My bet is they take the setting forward to a "science fantasy" setting a la Warhammer 40k.
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Old 08-14-2009, 10:59 AM   #24 (permalink)
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Originally Posted by Ryoz View Post
Although I'd like to see this do well, I have doubts, after seeing the horrid mess that was eq2. I'd like to see them focus on the aspects of the game that made EQ great. The mmo market has changed drastically, so not everything will still be appealing, but I think wow missed a lot of it. Progression not becoming obsolete after a new expansion, aa's, non-instanced dungeons, vague quests, camping named. Again, I think a lot of the tedium that enshrouded EQ will not be appealing anymore, or maybe it will. You had a feeling that you were actually building a character in EQ instead of just upgrading gear on a cycle of never ending alts.

I guess we'll wait and see. I'll try it of course, but I have doubts.
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Originally Posted by XadionDarkborn View Post
72 + man raids please....

Thinking back, ToV, SSRA, AoW, VT and Seru...those where raids...MC, BWL and 40mans kinda kept the feeling but 10/25mans dont feel like raids just slightly big retard groups.

Copy and Paste EQ1 classes and races... and world! shit... and the plot! call it "EverQuest: Norrath" or just "Norrath" next is stupid...we want EQ rebooted- not EQ2 nor really EQ3....

Anywho...excited as always- as I have been addicted to EQ sence 1999.

edit: not console please...computers are where MMO's should be so they can flex with technology slightly better than consoles.
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I know I'll get flamed for this, but I honestly could do without instancing. Competition makes things fun and some of the toughtest and most brutal came because of non-instancing.
SOE, do the opposite of everything these people said if you want to have any success at all.
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Old 08-14-2009, 11:06 AM   #25 (permalink)
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i'm sure everquest next is just a working title. at least, i pray that it's just a working title....
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Old 08-14-2009, 11:13 AM   #26 (permalink)
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SOE, please listen to people that actually care about playing a fun and unique game instead of sucking the nuts off a wow clone. Instancing is a cop-out of creating rules and settings that build a flowing world instead of a fractured console party game.
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Old 08-14-2009, 11:16 AM   #27 (permalink)
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SOE, do the opposite of everything these people said if you want to have any success at all.
Gotta agree there. I wouldn't even consider buying a game without at a minimum WoW-levels of instancing. And fuck ever going back to raids bigger than 20-25 (24, because the 5 man group is still the single most retarded idea Blizzard has had).

Regardless, my interest in this is non-existent until they announce that it isn't going to be on the PS3 as well. I want no part of any MMO that gets fagged up with consolitis.


Quote:
Originally Posted by Vilgan
1) I should not need 3 hotbars to play my class.
Wtf? There aren't even any WoW classes that you can get away with so few hotkeys unless you're only talking about abilities that actually go in a rotation.
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Old 08-14-2009, 11:37 AM   #28 (permalink)
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Wtf? There aren't even any WoW classes that you can get away with so few hotkeys unless you're only talking about abilities that actually go in a rotation.
I think the point is, in EQ2 you actually use all three hotbars most of the time.

In WoW, you have a hotbar, maybe two of things you use all the time. The rest is your situational shit you might hit a couple times a instance/raid.

In EQ2, at least on my paladin, I have:

1 full hotbar of single target combat abilities
1 full hotbar of buffs + my clickable things (manastone, mount, etc)
1 full hotbar of AOE combat abilities and taunts
1 full hotbar of heals/wards/etc

I use all but the buff hotbar in every single fight.

On my shaman in Wow, I have one hotbar that is 1/2 full with my combat shit (lightning bolt, shocks, etc). I have one hotbar that has semi-used stuff, like my elementals, grounding totem, etc. I then have OPie rings setup for other things (omg this mod makes things so much easier). One ring for mounts. One for raid totems, one for solo totems and I have Clique setup for my heals and detox.

Before OPie I had two full hotbars of stuff I used regularly (totems, abilities, heals, detox, etc) and one of things I might use once in a while.
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Old 08-14-2009, 11:40 AM   #29 (permalink)
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Ditto. You almost want to create banked queues in EQ2 so you could just hit 1 and it would do 10 buttons in succession. Having to manually press the keyboard for 48 different attacks is a bit annoying. It requires extraordinary dexterity.
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Old 08-14-2009, 11:45 AM   #30 (permalink)
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Originally Posted by XadionDarkborn View Post
72 + man raids please....

Thinking back, ToV, SSRA, AoW, VT and Seru...those where raids...MC, BWL and 40mans kinda kept the feeling but 10/25mans dont feel like raids just slightly big retard groups.
72 man raids didn't become common until PoP. The Velious era raids were done with 24-50 people depending on how good the guild was. I remember doing AoW with 30 back in '01 when the guild above us was wiping to it with 50. 72 is too many imo. The GoD raids that limited it to 54 I believe, were more ideal.
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