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Old 08-17-2009, 09:41 PM   #196 (permalink)
Believe
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If you need frustration involved to enjoy sex they you're fucking doing it wrong.
Has anyone really been far even as decided to use even go want to do look more like?
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Old 08-17-2009, 10:24 PM   #197 (permalink)
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What we want and what will make SOE money are two different things.

Fuck instances, they take away community and have been shitting down my throat since LDoN. Also, not all classes can solo. This should be a general accepted concept. I don't play MMO's to solo through the game on auto pilot. Some classes can solo some can't, fear kiting, kiting, quad kiting, charming, whatever it takes. But, not every class should be able to do it.

While this is what I want, I know it is not what will make money for SOE. No one wants a game that requires a fraction of dedication anymore, what is grouping when you can solo through the game with any class on auto pilot and EVERYONE can do it.

I think someone mentioned this before, but why sell to 1 power gamer when you can sell a game to 2 minors and receive double the profits with an in my opinion worse game?
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I bet no one here actually has something intelligent to challenge the bible with! If anyone can confirm to me a valid contradiction found within the bible, using biblical support to point out this contradiction. Then I'll commit suicide and post it on youtube. Good luck... You won't find a contradiction.
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Old 08-18-2009, 02:40 AM   #198 (permalink)
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What we want and what will make SOE money are two different things.
I think someone mentioned this before, but why sell to 1 power gamer when you can sell a game to 2 minors and receive double the profits with an in my opinion worse game?
That sadly, oh so true ...

We just need to hear it from Sony that they are either going for the power gamers or going to cater the casual wow-style players.
Trying to do both will not work.

Personally I want old school EQ settings. Your sense of reward was much higher than the loot piñata that WoW is. Community feel was much better, wether it was good or bad talk.

I'm probably getting old, but I'm sure I share the view of a lot more folks on this board.
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Old 08-18-2009, 03:44 AM   #199 (permalink)
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I said that frustration adds an element of interest for most people.
And I'm disagreeing and saying no it doesn't. Excuuuuse me for not agreeing with your almighty wisdom.
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Old 08-18-2009, 06:44 AM   #200 (permalink)
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Although I’d love to see a remake of the first, I don’t think I could go back and do it again. I don’t think I’d want to, nor do I have the time to get there. Games have changed; part of what made it classic was during the time period. You can’t relive that magic again. I have great memories, would hate to go back and taint them by trying to make the game enjoyable again. No, I’d rather just continue to enjoy the random eq dreams I have sometimes…waking up in the middle of the night screaming “DON’T CLICK THE FUCKING DOOR” and scaring my wife.

In any event, I’ll try whatever they put out. I won’t keep my hopes high, though.
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Old 08-18-2009, 06:51 AM   #201 (permalink)
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No, I’d rather just continue to enjoy the random eq dreams I have sometimes…waking up in the middle of the night screaming “DON’T CLICK THE FUCKING DOOR” and scaring my wife.
what...the fuck ?
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Old 08-18-2009, 07:00 AM   #202 (permalink)
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Interesting is, there seems to be two trends of thought: those who think MMOs should all be about grouping, and those who don't. Both have merits and good arguments, it's just a matter of which side of the fence you're on.

I, for one, think it should be completely possible to level in solo. Grouping should also be a viable solution, and it should give more rewards because you take more risks. I also think the game should take some actual skill to level up, because this is how people learn to play well.

I'm seeing a trend with Blizzard where they now nerf the bosses on a regular basis, to give the crappier guilds the satisfaction of killing the said bosses. I don't think it's a good solution if you want to make your player base play better. Those guilds will remain crappy if you tune down the content for them after a while. It is, however, a good solution if you want to keep your player base happy because they can finally get that shiny purple (that, in my opinion, they shouldn't get).

I remember in EQ when having one Plane of Time item was like getting 10cm more on your e-penis. If you had only PoTime items you were a little god for the rest of the server. Because it took a shitload of effort to get those items, and SOE, for all their faults, never made the content easier just to satisfy lower-tier guilds. If they wanted the items, they had to learn to fight, or get more AA, or wait for the next increase in level cap.

tl;dr

The problem is not solo vs group, it's difficulty vs pleasing the customers. EQ was in the first category, WoW is in the second. Most companies will try to also be in the second because in the end they want to make money as easily as possible.
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Old 08-18-2009, 07:15 AM   #203 (permalink)
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With WoW 4.0 and Aion...why do people that want the easy/done mode MMO's care or even get near this thread? You have WoW and its not going anywhere right? its the jesus made game of all time and you will castrate yourself to play it more and more because its blizzard! Or you have aion its NEW whoohoo with all the same shit of wow only you get wings..there you go.

Hell you even have to look forward to BioWare's MMO its SPACE NINJAS! yay wowstarwars and thats how its going to be...

so...why the hell do you CARE about the next EQ? You want the newest Eq gameplay? why all you do it bitch about how it sucked- you must have not liked it- go play what you like WoW/Clones... Is it the world? well why the hell do you want the world of EQ? it obviously is shit compaired to the artistically fluid (lulz) world of WoW! and you know SOE will just fuck it up again and it even sucked back in EQ days it was just all we had...so again? why do you care.

The story? What why? WoW's story is omg awsome and has such (made up on the spot) history and heros and this and that- go jizz over 4.0 and lulz yourself to sleep when you see what clusterfuck icecrown is going to be. why care about EQ is obviously was pure dogshit back then and now.

So why are you here again?

oh I know... to give me neg internets because I am vapid and cant spell... please go forth- I want to get to -100 and then turn it off because -100 is a good number...and inflate your e-peen you cant forget that.


/rant off !!
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WoW is just a big loot pinata. Everyone is a winner. Nobody ever really loses. Even losers in PvP get loot.

Its the special Olympics theory of video gaming.
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Old 08-18-2009, 07:23 AM   #204 (permalink)
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What I Want From EQ1 -

Slow combat. This serves several purposes - 1, it allows me to play with friends who are missing the brain cells needed to do FCFS rotations for top dps. It allows me to chat while fighting. It also allows those of us with a few more brain cells to play multiple characters as a way of contributing more.

Dungeon crawls for a purpose beyond getting to a named.

Something to do at max level besides PVP and raid.

Non linear zones. IE I liked going back to zones I leveled in to do quests, flesh out lore, etc.

Items / spells that do other things besides help you kill faster. Illusion items, right click AE summon food, being able to get minor versions of other classes buffs through items.


What I Do Not Want From EQ1 -

Character based keys/flags. These should be guild based in my opinion.

Majority uninstanced raids. I like an 80/20ish split leaning towards instanced.

Corpse runs. Even EQ1 eliminated these through the guild lobby later which is fine.

Dependency on specific classes. If you have 12 classes or however many, one should not be as required as cleric. Having a 1:5 ratio of clerics to other classes on most raids is just fucking stupid. Same goes for warrior. Class specific buffs that do not have an alternate version is pretty lame too, I support WoW's model of having about 3 "classes" with every buff type.
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Old 08-18-2009, 07:38 AM   #205 (permalink)
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It also allows those of us with a few more brain cells to play multiple characters as a way of contributing more.
I think the only reason I even played past PoP on live was a new found interest in the hydra/box aspect. Made the game so much more enjoyable.
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Old 08-18-2009, 08:43 AM   #206 (permalink)
Zehn - Vhex
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Slow combat. This serves several purposes - 1, it allows me to play with friends who are missing the brain cells needed to do FCFS rotations for top dps. It allows me to chat while fighting. It also allows those of us with a few more brain cells to play multiple characters as a way of contributing more.
I see this come up and I wonder why some people won't use voice chat. Now, the most common response I get is, "I don't want to listen to some retarded 13 year old" and I have to wonder why you would want to -chat- with a retarded 13 year old but you draw the line at listening to him.

Now, sometimes you just want to play in peace and quiet, or you're trying to watch a movie or listen to music while you play and peoples voices get in the way. That I can understand but how much slower does the game need to be to suit you?

I haven't used my mic in about two weeks of doing dailies and when I've actually wanted to chat I've always been able to find a good 3 second window to type. with a decent tank I only need to spam heal during the pull. 10 seconds in and I can start talking about the texture of my farts or whatever it is people talk about in groups these days.

After 5 years of playing a quad-kiting wizard I've learned to bang out sentences and complete thoughts rather quickly. It's not that hard. Bards should know what I'm talking about. Except those lazy fucking "You'll get just manasong and like it" ones.

I can understand if you're used to playing a healer or melee from EQ and miss being able to compose a sonnet in group chat in between the need for key presses but come the fuck on. Learn to type at faster then 20 wpm.

As for multi-boxing, use those brain cells of yours to set it up properly and you'll do fine. Can you multi-box bleeding edge content? Well...yes actually. Lern2play. And as for gaming with people that refuse to lern2play, that's why Blizzard invented the easy mode. I agree with most of the rest of your post though!

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Old 08-18-2009, 08:57 AM   #207 (permalink)
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I'm in favor of slower combat. Makes times for more specialized/timed attacks/abilities, makes time for conversation, makes time for combat think-through (is that even a word).
Make your attacks/abilities matter more, instead of just spamming them when the timer's up.

That does not mean the game has to be slower xp wise..

But please, no EQ2 mode...
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Old 08-18-2009, 09:07 AM   #208 (permalink)
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Zehn, you seem to forget that some people like/need to run with PUGs. If you're just gonna be grouped with someone for an hour or two.. generally you're not going to go through the hassle of giving everyone your vent info and such. Not to mention, who the hell wants random pubbies to have access to your ventrilo. Not this guy.

But.. quite a many friends I've made in games (mostly EQ1 cause WoW is full of fucktards) came from good ole normal text chat. So, that could be a reason why some people prefer text chat.

As to the speed of combat. Yeah.. I agree with you, fast, slow.. as long as it's not FPS fast you can still chat.

I prefer slower combat as well because while healing in WoW is good and all.. DPS for some classes is just a matter of facerolling across your keyboard. That's more of a class issue than combat speed though. Even still though, I do like slower combat.

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Old 08-18-2009, 09:12 AM   #209 (permalink)
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Zehn, you seem to forget that some people like/need to run with PUGs. If you're just gonna be grouped with someone for an hour or two.. generally you're not going to go through the hassle of giving everyone your vent info and such. Not to mention, who the hell wants random pubbies to have access to your ventrilo. Not this guy.
what the fuck does voice chat have to do with exchanging vent info? SOE already has voice chat in game down with EQ2. Its clear, it works well (even in raids), and its very well (imo) implemented. I hate the combat in EQ2 but the in game voice chat is awesome. In the last 4 raids and 10-20 groups I've done every single one has been voice chat based. In pugs there MIGHT be one idiot who isn't on vc, but that's where all the communication happens.
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Old 08-18-2009, 09:20 AM   #210 (permalink)
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True, I've been doing basically nothing but pugs for the last two weeks (fuck you required daily heroic) and I really don't want to vent with any of these people. But lord fucking knows I don't want to chat with any of them either.

And yeah, some people just have terrible vent voices. Trust me, I can fucking empathize here with not wanting to listen to these people.

My point was even if you don't want to use vent for varied legit reasons, how fucking terrible at using a keyboard are you or how bad are you at the game that you can't find time to chat? I'm a goddamn holy paladin, king of spamming shit on cooldown, and I still can chat away just fine.
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