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| | #871 (permalink) |
| Fires of Heaven Ancient Join Date: Jan 2002
Posts: 3,139
+71 Internets | For 80+ the only zone being reused are heroic modes for deadmines/sfk, by popular demand. The leveling zones/instances are Hyjal, maelstrom, uldum, etc. The raids are the ele planes. Of course the 1-60 zones are being redone to allow flying, plus show the passage of time + the effects of the cataclysm. Azshara is the 1-15 goblin area, and also they appear to be making the leveling path more linear by shifting level ranges around. Anyway, just helping the tl;dr crowd. |
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| | #875 (permalink) | ||
| Registered User Join Date: Jan 2006 Location: Las Vegas, NV
Posts: 2,155
+3 Internets | Quote:
Edit: also since I dont see it on this page... Quote:
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| | #877 (permalink) | |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 3,469
| Quote:
__________________ http://nyxs.mybrute.com Laress Sansoul - Gallente Futa Roleplayer, Tranquility PM me your email address for EVE 21 day trial accounts. | |
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| | #879 (permalink) | ||
| Registered User Join Date: Feb 2002
Posts: 10,285
+49 Internets | Quote:
Although then again, when the well gets dry... Quote:
__________________ Training the citizens of Norrath from 1999-2003! | ||
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| | #881 (permalink) |
| Punctual down to the letter Join Date: Mar 2002
Posts: 697
+23 Internets | It's going to be god damn embarrassing when they release Worgen with TWO high polygon models each and unique druid forms, and troll females are left with the same unblinking, unmoving meth stare.
__________________ If someone says that NASCAR isn't a sport, are they racist? |
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| | #883 (permalink) |
| Registered User Join Date: Aug 2004 Location: Detroit
Posts: 215
| I think you are confusing "making it more linear" with "not requiring you to travel halfway across the world every 10 levels". They are not removing zones; there will still be 3-4 zones to choose from for every level range. They are just making it easier to get from one level range to the next.
__________________ Number one in the hood, G |
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| | #884 (permalink) |
| Registered User Join Date: Apr 2005
Posts: 349
| I understand that, but was taking a 10 minute gryphon flight every 5-10 levels really such a huge problem? I will withhold judgment till I play through it, I just don't see the reason for it. I never minded occasionally flying through zones I've already outleveled in order to get to a new area, gives me a sense of how far I've progressed. Reasonably mixing up content difficulty lends to the integrity of the world, so that I don't feel as though I'm entirely on tracks. It can also be cool to see interesting content you're not ready for while leveling up, and come back for it later. I'm sure I'll be outnumbered on this, but it's just my personal opinion, not saying it's correct for everyone.
__________________ MMORPG's are the opiate of the masochists. |
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| | #885 (permalink) | |
| Registered User Join Date: Jun 2007
Posts: 54
| Quote:
Oh yeah..that scholomance key...head over to the other side of the world to chat to a goblin..then head to another zone (ungoro)..then back... Linken? Oh yeah...go to winterspring..then ferelas...then tanaris...then ungoro..then felwood...etc etc... Even 'normal' quests (ie not chain ones) were like that..for example the egg/feather ones from Ferelas and Tanaris requiring you to go to the hinterlands. The zones were too wide in level as well, so you simply couldn't go to one zone and complete it. A revamp of all of this would be welcome in my book. | |
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