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Old 07-09-2009, 03:56 PM   #196 (permalink)
Xzi
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What is this "world pvp" you all speak of?
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Old 07-09-2009, 09:17 PM   #197 (permalink)
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If you're looking for good PVP, don't look to WoW. I don't think you can even look to WAR any more. The funny thing is, I wonder how many of the WoW PVPers care about the fun factor, as opposed to the fun of just getting better stuff. I'm not saying every single person that PVPs is like that, but seems to be the majority.

As far as world PVP goes, they have made everything revolving that so lackluster it's next to the pointless. Take a look at the EP towers, Silithus towers, Hellfire stadiums, Zangarmash ---something..., and Halaa. Every time they mentioned one of these things I got so excited, but "Fool me once, shame on you. Fool me five fucking times, I'm giving up on this crap."

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Old 07-09-2009, 10:24 PM   #198 (permalink)
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PvP is fun when people want to participate for actual pvp. When you start throwing in 'necessary' rewards, it becomes a shitfest. People play differently when you lose out on half your reward by being dead and your class involves charging in and getting mowed down faster than an OCD homeowners lawn. You start getting turtles, overcautious people and groups willing to use whatever obnoxious exploits they can to farm 'points'.
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Old 07-09-2009, 11:03 PM   #199 (permalink)
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If you're looking for good PVP, don't look to WoW. I don't think you can even look to WAR any more. The funny thing is, I wonder how many of the WoW PVPers care about the fun factor, as opposed to the fun of just getting better stuff. I'm not saying every single person that PVPs is like that, but seems to be the majority.
That's because the way the system is set up, pvping for fun isn't viable, because pvp isn't fun. The only people who bother are the ones who want rewards.
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Old 07-10-2009, 03:27 PM   #200 (permalink)
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That's because the way the system is set up, pvping for fun isn't viable, because pvp isn't fun. The only people who bother are the ones who want rewards.
Yeah it really sucks, but usually when I'm tired/bored with WoW it all boils down to me getting on for like 30-40 min and killing random people in the world. No rewards, but every once in a while you get a horde player with equal gear and is down for some fun duels.
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Old 07-10-2009, 10:36 PM   #201 (permalink)
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How the hell does the trade marking of "Cataclysm" turn into a faggot conversation about PVP in a game where PVP is pointless? The only mmo I have ever played that has had real PVP is EVE. There is just no comparision.

As for the name... It would be interesting to see WoW have a disaster (Based off the Maelstrom) where they could rework the code in old world content and include phasing technology into it. So that the newbies starting off see the world as it is now, but after you do some awesome quest (that even my pops could finish), the relevant parts of the world would change. Forbes Magazine said WoW made a "profit" of 440 million last year in its June issue. It has more than enough cash on hand to not only pursue another MMO, but another single player story, and an additional expansion simultaneously. I personally would love the opportunity to play a Sci Fi game developed by Blizzard regardless if its World of Starcraft or not.
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Old 07-10-2009, 10:56 PM   #202 (permalink)
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Originally Posted by Jakon Rahl View Post
How the hell does the trade marking of "Cataclysm" turn into a faggot conversation about PVP in a game where PVP is pointless? The only mmo I have ever played that has had real PVP is EVE. There is just no comparision.

As for the name... It would be interesting to see WoW have a disaster (Based off the Maelstrom) where they could rework the code in old world content and include phasing technology into it. So that the newbies starting off see the world as it is now, but after you do some awesome quest (that even my pops could finish), the relevant parts of the world would change.
This would be amazing.
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Old 07-10-2009, 11:07 PM   #203 (permalink)
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It would be really, really cool, but I won't be holding my breath for it. Blizzard have shown absolutely no interest in anything to do with the old world, and I don't see that changing. We'll get a boat going out from Stormwind and a zeppelin from orgrimmar leading to a new sectioned off group of islands.
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Old 07-11-2009, 02:53 AM   #204 (permalink)
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It would be really, really cool, but I won't be holding my breath for it. Blizzard have shown absolutely no interest in anything to do with the old world, and I don't see that changing. We'll get a boat going out from Stormwind and a zeppelin from orgrimmar leading to a new sectioned off group of islands.
I think you might be forgetting a few things like Kara, Caverns of Time, and a couple quests that did phasing in the old world.

The reason they haven't done too much in the old world is that it doesn't make much sense to consume old content when it takes you a year to make a new zone. They want to add to the total amount of content, not stagnate.

Now that the phasing tech has proven to work, they are probably going to start using it on a larger scale. They will be able to make drastic changes to the world without destroying the old content.
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Old 07-11-2009, 07:37 PM   #205 (permalink)
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It would be really, really cool, but I won't be holding my breath for it. Blizzard have shown absolutely no interest in anything to do with the old world, and I don't see that changing. We'll get a boat going out from Stormwind and a zeppelin from orgrimmar leading to a new sectioned off group of islands.
I was chatting about this with some of my guildies, and one of them suggested that an Emerald Dream expansion could be overlaid on the existing old world and give the devs a chance to rework the geometry to support flying mounts. I'm not schooled enough in the lore or the technology to evaluate that, but my uneducated guess is that that's probably the only viable way of getting significant work done on the old world.
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Old 07-11-2009, 07:45 PM   #206 (permalink)
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The overlay would desync in those places that can't handle fliers, unless they rebuilt old-world too.

Giving us a fully rebuilt oldworld as an expansion fucks all 3 of those players who don't buy the expansions, so that's out. Even releasing the rebuilt oldworld as a 4.x patch would cause much wailing over the huge patch size.

Of course, they could release a rebuilt zone or 2 each month, using the pre-patcher to trickle it into the game. Would still have to handle those places where zone lines physically move, setting up nofly zones such that not too many people burn up on reentry, and such (since there could/would be times when one side of a zoneline is patched, the other isn't.)
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Old 07-11-2009, 08:55 PM   #207 (permalink)
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How the hell does the trade marking of "Cataclysm" turn into a faggot conversation about PVP in a game where PVP is pointless? The only mmo I have ever played that has had real PVP is EVE. There is just no comparision.
While WoW PvP isn't great, or even good, EVE pvp consisted of getting gatecamped and praying to not immediately lag out in any battle of substance. I don't know if that changed, nor do I much care, as this was years after the game launched.

But back on Cataclysm topic, I would love to play a SciFi MMO as well, any ole one that doesn't suck like Eve or Tabula Rasa (lol).
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Old 07-11-2009, 10:19 PM   #208 (permalink)
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So, how about expanding on racial heritage and abilities in this expack instead of adding another race or class. Blizzard has to add something new on the character front since renaming abilities and giving them to other classes isn't actually interesting.

We're moving forward story wise with the whole AvH theme, despite the fact that Blizz keeps players distant from that conflict with neutral factions doing the hard jobs ie Kirin Tor, Dragon Flights, Argent Crusade, etc. If they added some real choice and some more definitive play style changes based on race they could create the reroll frenzy they always like. It would support the factional rated BGs they seem to indicate is on the 'horizon'.
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Old 07-11-2009, 10:42 PM   #209 (permalink)
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The overlay would desync in those places that can't handle fliers, unless they rebuilt old-world too.
The idea was that doing an expansion overlay of the oldworld would justify rebuilding it to make it flyer-compatible.
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Old 07-15-2009, 09:05 PM   #210 (permalink)
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I know Blizzard keeps saying that Azeroth isn't built for flying like it's a total rebuilding of the world that would be needed. But just how much work would it really be? I know there are glitches with the open cities (you could see this back when wall-walking was still possible) and they would need to be finished up. Apart from that what issues are there though, there are some unfinished zones, but I would expect an expansion returning to Azeroth would fill in and utilize those zones.

The only reason at all I can see for not already having made Azeroth fly-ready is the missing zones, but those could be made into barren wastelands like Crystalsong Forest if needed. It simply just seems like something Blizzard doesn't want to invest time in.
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