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Old 06-18-2009, 12:11 PM   #1 (permalink)
Citten
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[WoW] 3.2 - Call of the Crusade

PTR Patch 3.2.0 Notes | General | WoW Blue Tracker | World of Raids

Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.

Many good changes. Discuss.
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Old 06-18-2009, 12:28 PM   #2 (permalink)
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# Battleground experience has arrived!


* Players will now be awarded experience for completing objectives and actions that yield honor in Battlegrounds (honorable kills not included).
* Players who do not wish to gain experience through PvP can visit Behsten in Stormwind or Slahtz in Orgrimmar - both located near the Battlemasters in either city - and turn off all experience accumulation for the cost of 10 gold.
* Disabling experience gains will prevent a player from gaining experience through any means available in the game.
* Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off.
* Behsten and Slahtz can reinstate experience gains for players, for a 10 gold fee of course. Any experience that would've been accumulated if experience gains were enabled cannot be recovered.
Whoa. Might be worth bringing an alt into a battleground now since maybe they won't get completely tooled by stacked players.
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Old 06-18-2009, 12:33 PM   #3 (permalink)
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I guess there are no rumors until this hits live? 1 month? 2 months?
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Old 06-18-2009, 12:38 PM   #4 (permalink)
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I actually hate most of these changes. The conquest badge one is "lol" retarded... the 2v2 arena change is also dumb... I thought the whole point with karazhan was that it provided badges too fast; naxx25 is going to take 1-1.5 hours to clear in ulduar gear. Thats a lot of badges in little time.. More so, steam rolling heroics is also going to be a joke


The nerfs to DKs are going to destroy them as tanks in pve.

The nerf to lifebloom(which is already rarely used) was unnecessary.

Last edited by Lenaldo; 06-18-2009 at 12:52 PM..
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Old 06-18-2009, 12:45 PM   #5 (permalink)
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The conquest badge one is "lol" retarded...
Free candy for everyone?!

It makes farming for orbs a lot easier at least, and a huge bump to casuals.
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Old 06-18-2009, 12:49 PM   #6 (permalink)
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Hunter trap changes are nice.

Was hoping for some more extensive warlock changes, but what was there was nice.
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Old 06-18-2009, 12:50 PM   #7 (permalink)
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Free candy for everyone?!

It makes farming for orbs a lot easier at least, and a huge bump to casuals.
any word on if current heroism/valors will become conquest come patch or just be useless?
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Old 06-18-2009, 12:51 PM   #8 (permalink)
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Rerolling a usefull DPS class now. Brb.
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Old 06-18-2009, 12:57 PM   #9 (permalink)
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Assuming they don't add a shit ton of new items to the badge vendors and leave what they currently have, I don't think the badge change is a big deal. You can only get 226 items for how many slots 5? 6?

With no 226 weapons available for badges I think the change is fine.

The Arena change is pretty shocking, frankly. (Not that I care since I think the Arena's was just about the worst thing Blizzard has done to the game) But for those that like it that is a nice kick to nuts right there.

The DRW change for DK's is pretty annoying and eliminates the 51/2/18 spec as now there is no reason for it. Makes me wish I had waited a year to make a DK so I wouldn't have known how powerful DRW use to be But overall that's not a huge nerf to me as Blood DPS. I'll be curious to see how Unholy is effected.

I like the BG changes and can live with the 20 minute target for each game. Will make the WSG & AB grinds a least more reasonable.

I hope to god with the splitting of Normal vs Hard modes means the Hard Modes will give you an appropriate amount of loot for the effort. Having been in yet another guild death due to Hard Mode stuff I'm getting pretty sick of the design, it is reigning death to guilds on smaller servers. Hopefully more reward will encourage more people to put in the time.
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Old 06-18-2009, 12:59 PM   #10 (permalink)
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any word on if current heroism/valors will become conquest
I'm going to assume the answer is no, but it could happen. But these token types are still valid 'token for items' forms, not useless in a conventional sense.

Vendors to the specific token type will always exist and they'll probably avoid converting current types to avoid storing for post-patch. It's a question to post over there though.
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Old 06-18-2009, 01:00 PM   #11 (permalink)
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Whee, fucking die L19/29/etc pvp twinks!
Next up, kill the bloody arena completely then for an encore formalise separate PvE/PvP rulesets.
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Old 06-18-2009, 01:00 PM   #12 (permalink)
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A hunter can have one trap of each category placed at one time.

A hunter buddy at my house is freaking the fuck out, claiming his DPS will be going through the roof.
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Old 06-18-2009, 01:03 PM   #13 (permalink)
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Originally Posted by Itzena View Post
Whee, fucking die L19/29/etc pvp twinks!
Next up, kill the bloody arena completely then for an encore formalise separate PvE/PvP rulesets.
Actually, they haven't gotten rid of twinking. They're allowing players to be able to disable experience gains in PvP, as well as PvE though.

Or you knew that, and you were referring to the fact that you now don't have to face them in BGs?
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Old 06-18-2009, 01:04 PM   #14 (permalink)
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A hunter can have one trap of each category placed at one time.

A hunter buddy at my house is freaking the fuck out, claiming his DPS will be going through the roof.
Then he doesnt understand the change enough, aside from snake trap, they're separating the CC traps and dmg traps. black arrow is still going to most likely use his dmg trap CD if he's survival and the boss immunity to the CC traps is going to make it worthless to try to proc LnL. at that point you gotta hope the snake trap can do it.

What im wondering is wtf happened to trap launching they were talking about? I wanted flying snake traps damnit.
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Old 06-18-2009, 01:06 PM   #15 (permalink)
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AXES FOR ROGUES YES FINALLY

I actually rolled on a Last Laugh last week "for when rogues can use axes" were my exact words... sadly I lost.

too bad there's no good axes in ulduar
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