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Old 07-12-2009, 08:34 AM   #841 (permalink)
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Originally Posted by Heylel Teomim View Post
No trash means far shorter clear times unless these are all Kael'Thas style epic fights (which would be cool). Five bosses is well within range of a single night clear even *with* trash. You really think raiders are gonna be satisfied with 1 night of raiding?

You can, at best, get 4 raid IDs out of this. 2 10 man, 2 25 man. I'm betting it will become common to do at least 2 IDs per night pretty fast.
There is honestly pretty much no Trash in Ulduar either. And a large portion of it can be AE'ed by now. Outside of the 5 minute clears to each watcher (varying for Freya) and the 10 minute or so clear to General how much trash it there really?
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Old 07-12-2009, 08:44 AM   #842 (permalink)
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Old 07-12-2009, 10:53 AM   #843 (permalink)
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Originally Posted by epr0 | Camper_love View Post
So they finally made it so you could turn off EXP eh?

Only after god knows how long us twinks have been begging for it. I might have to get back in with my twink.
Did you miss the part where you get shoved into your own little BG-ghetto with the rest of the twinks while the normal people get to play in real BGs?
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Old 07-12-2009, 12:11 PM   #844 (permalink)
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fuck snow worms
See, I don't mind some trash.. really I don't.

But when I have to sit around and wait for some garbage trash it's kind of annoying.

Not sure if anyone has tested this place here, but what kind of difficulty are we looking at for the normal 10 man? My Uld10 group wants to give it a go when it launches, but we're only in a mix of 219 and very little 226 gear.

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Old 07-12-2009, 02:03 PM   #845 (permalink)
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Obviously that is what it will be balanced at to get started. And if not, I'm sure it will be nerfed into the ground in a few resets.
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Old 07-12-2009, 03:12 PM   #846 (permalink)
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Did you miss the part where you get shoved into your own little BG-ghetto with the rest of the twinks while the normal people get to play in real BGs?
Because a level 23 first-time player who strictly moves with arrow keys up against a level 27 who's got level 13 cloth is what makes for a REAL bg. Anyone who actually enjoys the real twink bg experience can't wait for strictly X9 bg's. It will separate the twinks who win strictly by gear and enchants from those who actually know the minor nuances of the class at that level and can utilize the few spells they have to the fullest.
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Old 07-12-2009, 05:20 PM   #847 (permalink)
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Because a level 23 first-time player who strictly moves with arrow keys up against a level 27 who's got level 13 cloth is what makes for a REAL bg. Anyone who actually enjoys the real twink bg experience can't wait for strictly X9 bg's. It will separate the twinks who win strictly by gear and enchants from those who actually know the minor nuances of the class at that level and can utilize the few spells they have to the fullest.
Twinking is for scrubs who can't hack it at 80.

The only reason you wouldn't rather level that character is because you suck at 80. Grats go play Diablo to get some REAL HARDCORE PVP ACTION. Bust a nut faggot.
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Old 07-12-2009, 06:32 PM   #848 (permalink)
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Meh, simplicity is a lot of times, highly enjoyable. Warhammer T1 is a really fantastic pvp experience, for example. Lots of fun, and really simple. Once classes start earning a lot of abilities though, it really mucks everything up and its not fun anymore.
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Old 07-12-2009, 06:55 PM   #849 (permalink)
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Meh, simplicity is a lot of times, highly enjoyable. Warhammer T1 is a really fantastic pvp experience, for example. Lots of fun, and really simple. Once classes start earning a lot of abilities though, it really mucks everything up and its not fun anymore.
The reason why WAR low lvl is fun isn't because you don't have a lot of abilities, it's because the higher you are the more retarded the CCs become. At low level you have almost no CCs, and even at the end of tier2 it was fun because CC existed, but they were the very basics(anti snare/root for melee classes, root for casters, a few snares). In T3 you get access to all the AE snares and AE knockback and all this shit and you spend 3/4 of your time on your ass or moving at 10% speed, and walking into retarded stupid waves of powerful AEs.

You could say in a way it's similar with wow, but not so much, what makes twinking more "fun" is simply the length of the fights, due to the nature of the twink meta game, it usually takes much longer to die on a twink than it does at capped lvl(health/dmg ratio is better than at 80). I always hated wow twinks however because you miss so many of the good abilities by staying at low level. In WAR, not so much, you just miss the stupid AE/CC/AE CC shit.
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Old 07-12-2009, 08:05 PM   #850 (permalink)
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Did you miss the part where you get shoved into your own little BG-ghetto with the rest of the twinks while the normal people get to play in real BGs?
Playing against twinks is a lot funner than playing against regular toons.

And saying it's a lot easier at 29 than it is at 80 must have never played one. I feel sorry for you, playing on a twink is a lot funner than 80.
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Old 07-12-2009, 08:27 PM   #851 (permalink)
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Then great, everyone is happy. The twinks get their own little playground and I get to actually try a few BGs here and there while leveling without feeling like half the participants were trying to shove their dicks in my mouth.
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Old 07-12-2009, 08:41 PM   #852 (permalink)
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Exactly. They did pretty well with this solution, it's just a shame it took them 4 fucking years to make low level BG's viable for people levelling alts.
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Old 07-12-2009, 09:55 PM   #853 (permalink)
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Twinking is for scrubs who can't hack it at 80.

The only reason you wouldn't rather level that character is because you suck at 80. Grats go play Diablo to get some REAL HARDCORE PVP ACTION. Bust a nut faggot.
Do you have any interest in substantiating this at all or is it just another of the baseless generic flames this board is so well known for? I enjoy 80 pvp. I also enjoy 29 pvp (against other 29s, not random 23's with 400 hp). 29 is definitely more enjoyable because there's far fewer things to keep track of and no full bullshit moves. Double dps dropping you in a matter of a couple GCD's while your partner is perma-cc'ed after he trinkets and ns heals you isn't gods gift to pvp. A twink v twink fight can take an exceedingly long time and still be enjoyable. I've had some battles at blacksmith where the score reaches into the hundreds on each side before either side has been able to cap it. Long, fun, epic battles. What pvp is supposed to be.

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The reason why WAR low lvl is fun isn't because you don't have a lot of abilities, it's because the higher you are the more retarded the CCs become. At low level you have almost no CCs, and even at the end of tier2 it was fun because CC existed, but they were the very basics(anti snare/root for melee classes, root for casters, a few snares). In T3 you get access to all the AE snares and AE knockback and all this shit and you spend 3/4 of your time on your ass or moving at 10% speed, and walking into retarded stupid waves of powerful AEs.
The reason why WOW low lvl is fun isn't because you don't have a lot of abilities, it's because the higher you are the more retarded the CCs become. At low level you have almost no CCs, and even at the end of 60 it was fun because CC existed, but they were the very basics(a few snares, 2 MS, only a few stuns and fears which were difficult to use, only 1 real immunity ability). At 80 you get access to all the stuns and massive damage abilities and all this shit and you spend 3/4 of your time dead or unable to act, and walking into retarded stupid double dps teams.

You seemed to be somewhat of a proponent of twinking so I feel bad doing this but did so to prove what you said applies almost perfectly to WoW. 80 pvp is enjoyable in its own right but alot of time, unless you're on the winning team, it is annoying as fuck. No one likes to be chain cc'ed. No one likes being sheeped then sheeped then sheeped then frost novaed then blinded then feared then sheeped again. 29 pvp has Fear, Psychic Scream, Cheap Shot, Dismantle (kind of bullshit at 20 but meh), Sheep, and a few snares and that's about it. Each class has 1 maybe 2 and they aren't spam friendly (save a few). It makes it, combined, like you said, with the lengthy fights, an enjoyable pvp experience.

Edit: Also throwing this out there preemptively since I mentioned "double dps teams" twice: with the comp I run, we love fighting double dps as we basically always win with the only hard counter being ret/rog and we still do at least 50/50 vs them. It's still a bullshit part of the game and not fun at all playing them since I'm spending the first 30 seconds staying alive and peeling off my healer and not actually worrying about killing since I can't. The fact we beat them doesn't mean we don't hate them.

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Old 07-12-2009, 10:50 PM   #854 (permalink)
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So like, what CCs do you get after 29? Hurricane at 70 for Druids, Hex at 80 for shamans, Intercept at 30something for wars and Repentance at 40whatever for Retadins. I mean, besides those, are there any other CC in the game? Might be a couple(thinking like Feral pounce but that's so limited), but compared to WAR, it is definitely not the same thing at all. Most classes get all their CCs by 30, but it's ok because CCs aren't overwhelming and mostly single targets. War problem is every fucking class ended up with an AE knockdown, snare, knockback, silence, root, stun or a combination of those. In fact I'd say the PvP gets better as you level up in wow, until a certain point.

I can see the interest in twinking now, or during certain periods in vanilla or BC, but to me PvP was fine for quite a while. In vanilla, I'd say until AQ40 it was ok, then the gear just became too good, in BC it was ok for a while too then again pve gear pushed the insta gibbing limits and made it gay again. That said, I honestly don't think the level of CC in wow compares ot the lvl in war, at all. While rogues are basically CC machines, most other classes only have the right amount of CC to survive and they all have decent counters in the form of pvp trinkets, racials and defensive dispels, as well as los, target limitations, diminishing returns. WAR fails on many of these factors.

Anyway was just saying, not really interested in twinking in wow.

Last edited by Pyros; 07-13-2009 at 10:25 AM..
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Old 07-12-2009, 10:57 PM   #855 (permalink)
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Makata just thinks mashing Sinister Strike with his level 29 at some other twinked 29 is more skillful than timing CC. You can't try to rationalize it, he's just retarded. Thanks for the negs, baddies who think twinking is cool.

Oh, and stop bitching about CC. It's like a game of chess, knowing when to trinket and timing your CC right. If it weren't for CC the skillcap for WoW would be lower than it is.

(and yes that means the skill cap for 29 is low)
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