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Old 08-14-2009, 02:05 PM   #451 (permalink)
Braen
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I see that but most of the warlocks spells are poison based... unless i am missing something. Only been playing a warlock for 2 weeks and he is only 35.
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Old 08-14-2009, 02:20 PM   #452 (permalink)
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Like I said in the edit, the best warlock spells are poison (distortion, acid, armegeddon) but some of the better ones are disease (aura, absolution, pyre). Obviously Bertox is a no brainer for necros but a warlock can go a couple different ways. Sol ro has big bukes but they are all fire based. Both work.
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Old 08-14-2009, 06:51 PM   #453 (permalink)
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Grats to whoever Proven belongs to in Mistwalkers. I saw he got his mythic last night (or maybe the night before?).

I ended up moving out of Mistwalkers to be in a guild with more people (altho Mist still had like 10 on in the evening). Be cool to get back together to do shit though if more people hit 80... I should hit it in the next week or so.

Someone mentioned Blackhawks earlier in this thread. I'd recommend Acolytes of Valor over Blackhawks. Blackhawks has a lot of stupid drama bullshit (officer's wife had an affair with guild leader for example) that most of us probably don't have much patience for anymore. AoV is of the same "easy to get into, laid back/family" approach with a lot online, but without (from what I've seen) the crazy drama. Never going to be a hardcore 4x per week raid guild, but the people seem reasonably mature and its nice having 20-30 online (10-15 euro) to do shit with.

Oh yeah, if you are new and strapped for cash: considering selling your LoN boosters. They sell for 5p each and I seem to recall having like 5 kicking around when I started playing again. Its not a fortune for sure, but 10-25 plat will go a long ways in the lower levels.
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Old 08-14-2009, 10:15 PM   #454 (permalink)
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Anyone interested in MTing for an EQ2 guild, please PM me. Yes, this is serious and no I am not the Guild Leader and it is not Mistwalkers
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Old 08-15-2009, 05:43 AM   #455 (permalink)
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Quote:
Originally Posted by Vilgan View Post
Grats to whoever Proven belongs to in Mistwalkers. I saw he got his mythic last night (or maybe the night before?).

I ended up moving out of Mistwalkers to be in a guild with more people (altho Mist still had like 10 on in the evening). Be cool to get back together to do shit though if more people hit 80... I should hit it in the next week or so.

Someone mentioned Blackhawks earlier in this thread. I'd recommend Acolytes of Valor over Blackhawks. Blackhawks has a lot of stupid drama bullshit (officer's wife had an affair with guild leader for example) that most of us probably don't have much patience for anymore. AoV is of the same "easy to get into, laid back/family" approach with a lot online, but without (from what I've seen) the crazy drama. Never going to be a hardcore 4x per week raid guild, but the people seem reasonably mature and its nice having 20-30 online (10-15 euro) to do shit with.

Oh yeah, if you are new and strapped for cash: considering selling your LoN boosters. They sell for 5p each and I seem to recall having like 5 kicking around when I started playing again. Its not a fortune for sure, but 10-25 plat will go a long ways in the lower levels.

Ya, you get 5 packs a month for logging into LoN atleast once a month. And yep, the walkers of mist are still alive and kicking. Been bleeding some people here and there due to people quiting the game or moving onto other guilds, but we've still got a good crew of misfits. Always room for more though if you're just looking for a refuge from the legion of RP'ers and want the conveince of our awesome guildhall! But ya, if you're looking for constant guild groups or anything, not going to happen here. But I've personally had no trouble finding pugs while leveling, and you can pug your myth at this point and if you really wanted raid loot, i see people selling loot rights all the time. So I'm content not worrying at all about getting in a guild that raids.

My coercer is like half-way through 72 now, hoping to hit 80 sometime in the next week, assuming my ocd ass doesn't re-roll for the 14th time. But i'm still enjoying the game, even with everything wrong with the game, it's the longest a MMO has held my attention other than WoW since I started playing that at release. And god, i've played too many of them since then.
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Old 08-15-2009, 01:44 PM   #456 (permalink)
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EDIT: Nevermind. Figured it out.

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Old 08-17-2009, 08:53 PM   #457 (permalink)
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I played an inquisitor into the mid-30s or so a couple years back. It was by far my favorite healing class in any MMO I'd played to that point (reactives = awesome), and I'd like to get into another one. My question is how desired are they in end game raiding? I used the trial to level a new inquis up to 20 and I just activated, but if they are the red-headed stepchildren of EQ2 raiding I'd like to cut my losses before it's too late.
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Old 08-17-2009, 10:27 PM   #458 (permalink)
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As an inq you will never MT heal, rarely OT heal, but they have no problem finding raid guild for DPS groups. The mythical (and TSO T4 set) is a must.
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Old 08-18-2009, 09:41 AM   #459 (permalink)
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I'm about to hit 80, and will probably start up an alt once I do while working on shards/AA/whatever. This character (lvl 80 conj) also isn't so needed by guilds/raids so might try to have a more in demand class for my next one. However, I keep bouncing between a bunch of classes and not really sure which I want to lvl next. I'd love some comments from people who have played the class or are familiar with the good/bad about them.

I'm considering:

Warden
Templar
Troubador
Berserker
Ranger
Monk
Coercer

The first issue is warden vs templar. I'm not really sure which I'd like at max lvl better. Templars seem like they get better buffs and have more "heal x" spells, but wardens might be able to get more HPS with all those HoTs. Also, I heard lots of "omg I love my druid" from people, whereas some don't like reactive healing which Templars have a lot of. I'd love some comments on both as I really have no clue which to go. Also, which is better at solo healing instances assuming equal gear?

Coercer seems fun. I'm a bit worried how much I'll enjoy leveling it though as I'm about to finish 80 levels as a pet class. Sure they charm it, but it might feel a bit too similar. They seem in demand now... will they still be in demand after the adjustments to buffs to make them raidwide?

Troubador: wanted by everyone, but I'm not sure I actually want to play one. Bards = buffbot? Good to have, not sure how fun it'd be to play. I might level one up eventually to dualbox, but not sure I want my 2nd toon to be a bard.

Monk seems like the most uber soloer evah, but not really wanted in groups/raids. Sounds fun.. but I already have a conj for that. Seems like a fun class that would be LFG/LFRaid a lot at 80.

Berserker - seems fun. I wouldn't mind tanking as I get impatient with stupid tanks sometimes. On the flipside, grinding out the 160 shards for t2 seems like a pre req for most groups. I can see why, just not looking forward to doing that many gray runs.

Ranger - eh? Seems fun. No clue if I want to play one. Might be fun though. Probably go with one of the others and have a ranger I play around with occasionally.

Anyway, any insight would be great as I keep changing my mind constantly and have no clue wtf I want to level next. I really wish I could press a button and have a lvl 80 character though as there are some parts of the grind to 80 that I don't enjoy as much... although the new lavastorm and everfrost should help with that a lot.
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Old 08-18-2009, 11:24 AM   #460 (permalink)
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If you want an invite to a group within seconds of going "lfg", roll a coercer or troub. If you wanna be helpful to a raid, I would go with templar, warden, coercer, or troub. If you just wanna solo shit, go monk or coercer.

In other words, go with coercer.
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Old 08-18-2009, 04:59 PM   #461 (permalink)
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Quote:
Originally Posted by Bloodget View Post
As an inq you will never MT heal, rarely OT heal, but they have no problem finding raid guild for DPS groups. The mythical (and TSO T4 set) is a must.
Thanks. From what I gather I can betray Templar if I really want to tank heal, so I'll just stick with this character for a while and see how it goes.

Man, I forgot how much there is to do in this game.
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Old 08-18-2009, 05:38 PM   #462 (permalink)
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Well my coercer is almost 75 now, I had given up on it for a while to try out some other classes but it'd pretty fun. I wouldn't worry too much about the pet class thing. I played a conj to about 49ish before I gave up, but playing a summoner with a summoner pet vs charm is fairly different. Your charm is never going to be able to "tank" for you like the summoner tank can, unless you sit there for a while and only let dot ticks go off, but that's totally inefficent and the charm takes a ton of damage, which you can't heal. I actually leveled for a quite a while not even using charm because it wasn't even really all that needed. But once you get most of your stuns, you can root and send a pet in to proc the stuns and hit off hostage while soloing. Some people prefer to just use casters with /pet ranged on though I guess. Also forgot to mention, you won't even be using charm in groups most the time, your other conc buffs are more useful in grouping than your charm.

Anyways, aside from that I'd say the only other things really worth mentioning are that coercer's are pretty good dps, and awesome support (especially in buffing for healers), but the class is like the awful combat system personafied. I assume it's just as bad with illys, but with the chronomancer endline, and the +casting debuff/debuff from the line, you are casting so fast and needing to keep casting so fast to mantain the buff, that it really comes down to just spamming every spell you have that isn't on cooldown as fast as you can to keep up the cast speed. You have like a 1.5 second or so window before the chain resets itself. I haven't really had an issue with it because solo and even in groups most stuff dies before i really need to worry about the buff dropping from my first "rotation" of spells but some 80 coercer I was talking to the other day, said alot of them have to double macro spells to maintain the casting buffs, etc at the higher end. Not sure how much truth is in that.
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Old 08-18-2009, 07:42 PM   #463 (permalink)
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Quote:
I'm considering:

Warden
Templar
Troubador
Berserker
Ranger
Monk
Coercer
First, forget about druids atm if you want a real raid guild later. Until druids are changed, having no hp buffs to speak of and relying on HoT to heal people that get 1-shoted because you give them no hp is...inefficient.

In my guild (avatar killing guild), druids are invited when nobody else is online, but the MT warden fighting with SK and pal on the HPS parse (yeah, you will heal nothing if the defiler/templar are doing a good job). Even for curing the druids are inferior.

For monk, no, brawlers are the gimps. Always had been. Or if you want to be a sub-par tank and very sub-par DPS...
Same problem than druids, they are fun to level but worthless at max. Level one if you just want to do that, level. Fun as alt, avoid as main.

Coercers are fun to play if you like this gamestyle. Raidwide buffs will not change anything as usually you have one and only one coercer in a raid, in the MT group.

Troubadors are buffbots, but also scouts. A good troubador is not an afk troubador, they must contribute to DPS (decent when gear start to roll in) and debuff. And bards are always welcome.

Berserkers...dunno what to say. Any plate tank is ok atm, any can do the job.

Rangers = DPS. Easy solo too. I don't know much about them.
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Old 08-19-2009, 10:33 AM   #464 (permalink)
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Little help, few friends want to try EQ2 again, I have a day 1 account, not sure what expansions I should buy, the acc management says:

Entitlement: Auction Beta
Entitlement: Desert of Flames + In-Game Item: Genie Bottle
Entitlement: Echoes of Faydwer
Entitlement: Kingdom of Sky
Entitlement: Rise of Kunark
Entitlement: The Bloodline Chronicles
Entitlement: The Fallen Dynasty
Entitlement: The Splitpaw Saga
EverQuest II In Game Item: Birthday Cake
EverQuest II In Game Item: Vodka
In-Game Item: 1 Day Vet Reward
In-Game Item: 182 Day Vet Reward
In-Game Item: 30 Day Vet Reward
In-Game Item: 365 Day Vet Reward
In-Game Item: 547 Day Vet Reward
In-Game Item: 7 Day Vet Reward
In-Game Item: 730 Day Vet Reward
In-Game Item: 90 Day Vet Reward
In-Game Item: Cloak of the Void (requires The Shadow Odyssey)
In-Game Item: Heritage
In-Game Item: Journeyman Boots
In-Game Item: Mysterious Shard
In-Game Item: Paintings of EQII
In-Game Item: Ring of T'Haen
In-Game Item: Winback Promotion
In-Game Items: EQII Living Legacy Promo Items

Does that mean they gave me the previous expansions?

Thanks.
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Old 08-19-2009, 10:35 AM   #465 (permalink)
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They're giving anyone up to Kunark...you need to purchase TSO still.
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