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| | #31 (permalink) |
| <insert funny comment here> Join Date: Mar 2002
Posts: 1,996
| The hate for Brad is quite understandable. He promised people some sort of oldstyle EQ just with better graphics and he delivered a piece of crap with all the EQ2 vision crap included. The best thing is that he "took a break to spend time with friends". If you position is high enough, you can be unsuccessful and still make a ton of money. Of course you deserve that money as compensation for all the pain you have to go through when you think about the future of your employees who got fired in the process.
__________________ All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident. - Arthur Schopenhauer |
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| | #35 (permalink) | |
| upper management material Join Date: Nov 2002 Location: Orlando, FL
Posts: 2,199
+17 Internets | Quote:
I bet there's plenty of market for a spiritual successor to EQ1, but it has to run on reasonable systems specs, have competent art/design, and there needs to be more than 1 QA guy. ![]() | |
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| | #36 (permalink) | |
| Registered User Join Date: Jul 2007
Posts: 1,950
| Wait, here's a quote: Quote:
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| | #37 (permalink) |
| Registered User Join Date: Oct 2005
Posts: 29
| Brad working under Smedley might work, but as long as he continues to listen to dumbasses like Talisker as their Leads and doesn't go back and remember what made Muds & EQ what they were / are then fuck him. The problem with Brad in Vanguard was simple - he didn't play his own fucking game, he listened to the wrong people and tried to make it like a WoW / EQ2 clone instead of relying on his so called "vision". The "vision" in Vanguard changed like the wind and this was a huge issue in alpha / beta and led to the failure that was / is / will be Vanguard. Don't get me wrong its better than it was, but its still so fucking far off from his initial "vision" it isn't even funny. In Vanguard the "vision" simply meant "empty promises". I wish him the best but hes got to understand / remember his own Vision first before he jumps too quick and makes another history making MMO failure, then not allow ignorant and complete morons to alter it and fuck it up. |
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| | #40 (permalink) | |
| On The Neverending MMOG Merry-Go-Round | Quote:
It is a business man, not a college frat he is attending for shits and giggles. And the second point, why do you care if he fired people or not, would that make his games better?
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| | #41 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,797
+166 Internets | Quote:
I've taken two hits to my precious, precious internets in the last few days contending with EQ retards that there has been forward progress in MMO's. There's still a lot of room to improve but stupid shit like 80+% of the content only being available to poopsockers (lol grizzle, srsly man?) and people whining about how they don't feel like they're accomplishing anything in video games because 10 million rather then 400,000 other people are doing it belittles their achievements. All EQ did was take Meridian 59, iron out a few kinks and release at a much better time. Fuck, EQ was the Blizzard of 1999. If we should be sucking anyone's cock for transforming the gaming sphere it should be 3D0's. I mean shit, we owe more to NWNO for online MMO'ing then we do EverQuest. Edit: Now I know some of you only started playing MMO's during EQ and you owe your addiction thanks to that game and him. That's fine. But stop drinking the goddamn kool-aid that Sony is pushing out. EQ was not revolutionary. If we owe anything to EverQuest it's that it was the first MMO that allowed you to jump. And god knows I loves me some jumping. Edit2: I should amend that. EQ -was- influential and popular and proved that you could make money making an MMO and for that we owe it for existing. But you're praising the John Romero of MMO's here and we all know how -he- turned out. Last edited by Zehn - Vhex; 06-13-2009 at 03:22 PM.. | |
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| | #42 (permalink) |
| Copy Ninja Join Date: Sep 2003 Location: ohio
Posts: 215
+1 Internets | No But No but he did have a hand in the game that made this forum, and had players captivated for years in what is widely considered the MMO that started it all (No offense UO Players). It's no surprise that a lot of people would love to see that magic happen again. Although I am not even sure that it can happen again.
__________________ Staff Writer @ The MMO Gamer |
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| | #43 (permalink) | |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,642
| Quote:
My "magic" that I'd love to get back is from the game Brad got all his ideas from which was SojournMUD. Back in like... '94 or '95. | |
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| | #45 (permalink) | |
| Site Administrator Join Date: Jan 2002 Location: Portland, OR
Posts: 1,259
+109 Internets | Quote:
__________________ Requiem Alloria Mistweave Uberguilds.org, fohguild.org Site Administrator requiem@fohguild.org | |
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