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| | #61 (permalink) |
| Registered User Join Date: Nov 2006 Location: France
Posts: 257
| Haha my bad, I liked Velious over Luclin. Like everybody. Luclin was the damn Planes stuff. Luclin was the moon, plane stuff was PoP Killing giants all day long. That was velious. Not really all that fun to me, but a lot of people remember luclin over anything else Most only remember not being able to play for some time at the release, ugly new models, a shard for VT not dropping, and billions hp mobs in there. But most people remember original/Kunark/Velious. All this talk about ice weapons being uploaded got me confused :P Not sure what are these ice weapons, but you are sure confused If you really played EQ1, I don't know what drug you take but stop it now it is very bad for your memory ![]() To be honest, it is kinda scary to read that on FoH. |
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| | #65 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 293
| i always liked velious the most out of all the expansions, including kunark, which is kinda weird for me to say since i was a wizard and we were completely fucked by the velious expansion (nothing like hitting mobs with your most powerful spell for 70dmg). SoV was the most fun i ever had playing EQ. never played EQ2, it always had the reputation of being the frank stallone of the MMO world. |
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| | #66 (permalink) |
| Spawn more Overlords Join Date: May 2003 Location: Southern California
Posts: 2,304
| Velious easily had more character than the other expansions... hell maybe more than a lot of games, considering how much I remember of it. The first time you fought Vindicator and was like wtf, mobs are this tough? THen you had statue, then the first time Avatar spawned and you thought he wouldn't be much harder... oops! Also places like Sleeper, Kael, killing Dain cocksucker, ToV (fuck Aaryonar and Vyemm), phat lootz dispenser Vulak'Aerr, Mischief, etc. |
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| | #67 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 293
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| | #68 (permalink) | |
| 80° when I tell a bitch please Join Date: Jun 2002
Posts: 1,661
| Quote:
__________________ Pissing off Everquest players since 1999-2009 | |
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| | #69 (permalink) |
| Registered User Join Date: Aug 2006 Location: Rochester, NY
Posts: 439
| Was there a single dev that was responsible for the horrendous spam combat system? This game has a lot of good features...except it's combat; which is the make or break part unfortunately. |
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| | #70 (permalink) | |
| Stop eating my sesame cake. Join Date: May 2003
Posts: 600
+2 Internets | Quote:
Those were the days ![]() | |
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| | #71 (permalink) |
| Registered User Join Date: Nov 2004 Location: Portsmouth, Virginia
Posts: 292
+2 Internets | Combat system is really only bad for melee. Most spell casters run with about half the abilities (that they use) compared to a melee.
__________________ Currently Playing: WoW - Arygos - Parry (DK) EQ2 - Antonia Bayle - Leothanas (Monk) EQ2 - Antonia Bayle - Lenathas (Conjurer) |
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| | #72 (permalink) | |
| Slightly OP Join Date: Jun 2004
Posts: 2,137
+38 Internets | Quote:
I'd cast something and then my wizard feels the need to squat with his legs apart and pull out his staff, which he then twirls around like a retard with subsequent casts. I know it's small, but it seriously ruined it for me, haha. | |
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| | #74 (permalink) |
| Registered User Join Date: May 2003 Location: Abroad...
Posts: 879
+4 Internets | I think its just been compounded over time with haste, spell haste, recast reduction AAs, buffs like Time Compression and everything else under the sun. It has gotten far worse as the game has progressed.
__________________ Retired Guardian of Xanadu - EQ2 Retired Overlord of Darkwind - EQ1 |
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| | #75 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 562
| Quote:
__________________ Macrabra of Dragonblight | |
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