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Old 05-29-2009, 08:51 PM   #31 (permalink)
Erumaron
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Maybe when SOE tries to shut the servers down, The One will force them back online.
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Old 05-29-2009, 11:04 PM   #32 (permalink)
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What did you even do in Matrix Online? Are there missions? PVP? I never understood how it could make a game.
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Old 05-30-2009, 12:38 AM   #33 (permalink)
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Horizons? Hell even Tanarus is still running on there and that was the graphic engine used for EQ. That game been around since 96?
Tanarus is still fucking glorious. Love that game.
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Old 05-30-2009, 10:06 AM   #34 (permalink)
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Tanarus is still fucking glorious. Love that game.
Still play it once in awhile. Graphics werent the best but gameplay is a blast. Planetside was suppose to be Tanarus 2 but they went alot further than just tanks. PS was a really good game and agree it lacked support.
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Old 05-30-2009, 10:10 AM   #35 (permalink)
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not making it free before it dies? i'd love to jump from roof to roof for 5 mins one more time.
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Old 05-30-2009, 12:39 PM   #36 (permalink)
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they had cool gm events
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Old 05-30-2009, 12:52 PM   #37 (permalink)
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Oh wow, I'm surprised anyone else knows about A Tale In The Desert. I still get surprised when I very rarely receive a newsletter from them (I joined back when I'd try ANY new MMO).
Furor plugged it on the front page here.
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Old 05-30-2009, 10:14 PM   #38 (permalink)
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I think when MMO's are put out to pasture they should just release the source code and let people do with it what they will.

I can imagine all sorts of little spinoffs and independent servers popping up.
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Old 05-30-2009, 10:28 PM   #39 (permalink)
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I think when MMO's are put out to pasture they should just release the source code and let people do with it what they will.

I can imagine all sorts of little spinoffs and independent servers popping up.
I'm not sure these companies want their code to be associated with "Hentai Rape Fest MMO 5".
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Old 05-30-2009, 11:48 PM   #40 (permalink)
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Id Software releases the souce for most of their games after a few years and I don't see them worried about your outrageous claims.
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Old 05-30-2009, 11:58 PM   #41 (permalink)
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Id Software releases the souce for most of their games after a few years and I don't see them worried about your outrageous claims.
I don't think id is comparable to the majority of the companies in the industry. They would get a giggle out of someone making "Rapemaster 9" off their Quake 3 engine, where as if someone did that with the Vanguard engine I think Sony PR people would go into siezures.
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Old 05-31-2009, 12:19 AM   #42 (permalink)
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Yeah and more the shame really.

Someone (presuming it isn't already happening past the graphics engine level) really needs to get off their ass and form a company that does nothing but produce an API for chat, UI, controls, standardized shortcuts and so on. More importantly perhaps though would be a suite of DB tools for reporting, which some MMOs do decently and most fail at spectacularly. I can't even imagine the development hours wasted for new MMOs reinventing the wheel so many times when either the front or back would be better served by a standard that works. We can only dream still of one that might be open source.

Hell, the value of Blizzard's now-developed suite of tools is huge and they still seem anemic compared to the potential.

The "MMO" thing may be still somewhat economically small in general but the "humans using avatars in some manner in an online environment" is staggering and could only benefit from some standardization beyond old DIKU holdovers.

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Old 05-31-2009, 12:47 AM   #43 (permalink)
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While reading the MxO thread is mildly amusing what most of the posters there don't realize is that if it wasn't for SOE the game would have been shut down how many years ago?

How many subs does this game have?
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Old 05-31-2009, 01:03 AM   #44 (permalink)
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While reading the MxO thread is mildly amusing what most of the posters there don't realize is that if it wasn't for SOE the game would have been shut down how many years ago?

How many subs does this game have?
So gratitude is owed? Let's be honest, many MMOs have limped along at subsidence levels for years past the hope that they might be the next big thing. The maintenance costs are really pretty cheap and if they were willing to offload (and could shed liability) then it could be kept up indefinitely for cheap enough to make money just off having more titles for the station pass. Obviously two of those things if not three are at odds but still, an MMO without new content generally costs only the variable costs and those are cheap as dirt. There is really little reason not to let it persist beyond branding issues and dozens of other zombie projects have shown that.

Hell, many or at least some of us came from the MUD days where a few hundred users were enough to cover bandwidth somehow. I didn't play this thing but I can understand people being annoyed at the closure if not also the manner of closure. A few grand at the lawyers would have at least let it persist as an open if deadended thing.
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Old 05-31-2009, 01:19 AM   #45 (permalink)
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As a former MxO player, I'm honestly surprised it lasted this long. The interlock combat was pretty cool, but it had 0 end game content. The community really made the game. I couldn't stand it more than 2-3 months, but if you were into the community the PVP was fun. I was in one of the bigger guilds on main PVP server and it was great while it lasted, but we all knew the game was doomed from the start. There was literally nothing to do besides PVP with the same people, in the same spot... every day.

That said, I'm not sure why Sony won't keep this around. Couldn't they just merge all of the servers to one and tell the players they're never patching the game again?
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