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Old 04-14-2009, 09:00 AM   #16 (permalink)
Vagoo
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the content release cycle is awful and has always been awful. WOTLK has just been way worse, with only a handful of raids available for 152 days. id say "lets hope it doesnt happen again", but it always happens again.
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Old 04-14-2009, 09:09 AM   #17 (permalink)
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the content release cycle is awful and has always been awful. WOTLK has just been way worse, with only a handful of raids available for 152 days. id say "lets hope it doesnt happen again", but it always happens again.
This is what I was hinting at, it just kind of seems like going out and buying Grand Theft Auto, and it has a disclaimer saying "Currently contains the entire first 4 levels, future levels to come"
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Old 04-14-2009, 09:11 AM   #18 (permalink)
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WoW and EQ use two different systems really, EQ release one expansion per big raid tier/cycle so they name the expansion after the raid they release, however blizzard release a few major content patches per expansion, all of which have their own names. The Wrath of the Lich King is only the setting in which this expansion takes place, which is to say you're going to Northrend to fight the Lich King(all the leveling quests/storyline refers to that pretty much) but it doesn't mean you get to fight the Lich King and defeat him right away. First you beat Kelthuzad's ass, and fix some issues with various stuff going on with Northrend of lesser importance/difficulty, such as kicking Malygos in the face for trying to divert all the magic, or beating some Old God that's awakening and could be just as threathening as the Lich King.

Consider wow expansion names as Volumes of a multi chaptered book, and each chapter within the book is a major content patch. Books rarely start with "And so, the hero killed the evil guy, and they lived happily ever after". The previous expansion was The Burning Crusade, and you ended up killing various minor threats first(magtheridon, gruul and karazhan) then moved up to killing Kaelthas and Vashj, Illidan's lieutenants, then killing Illidan and reliving the fight with Archimonde, and then finally actually beating the big guy behind it all, Kiljaeden.

As for when we'll be kicking some Arthas ass, it depends on how major is 3.2. If it's not too big, there's chances of seeing Arthas before the end of the year, maybe.
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Old 04-14-2009, 09:12 AM   #19 (permalink)
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I wonder if the servers will come up on time today, and if they will be constantly crashing tonite or not.

Did anyone play with the Argent Coliseum on PTR? I tried it for 5 minutes and thought it was retarded as shit (SHALL WE JOUST FOR GLORY??) but the ADD in me wants to farm tokens I wonder if its going to be a ffa PVP slaughterfest like Isle was in TBC or is it a dalaran-like protected zone?
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Old 04-14-2009, 09:16 AM   #20 (permalink)
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Originally Posted by spronk View Post
I wonder if the servers will come up on time today, and if they will be constantly crashing tonite or not.

Did anyone play with the Argent Coliseum on PTR? I tried it for 5 minutes and thought it was retarded as shit (SHALL WE JOUST FOR GLORY??) but the ADD in me wants to farm tokens I wonder if its going to be a ffa PVP slaughterfest like Isle was in TBC or is it a dalaran-like protected zone?
The Argent Tournament area is a sanctuary like Dalaran and Shattrath, so won't be any pvp inside the grounds there.
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Old 04-14-2009, 09:17 AM   #21 (permalink)
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* Badges and Emblems looted off of any dungeon bosses by a member of the party or raid will automatically be given to all eligible party or raid members. Party or raid members must still be inside the instance to receive Badges or Emblems.
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Old 04-14-2009, 09:20 AM   #22 (permalink)
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Anyone know from the PTR if the new glyph recipes are trainable? Or do scribes have to go through a discovery process to get them. I don't know too much about inscription and didn't see the info anywhere.
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Old 04-14-2009, 09:20 AM   #23 (permalink)
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On a Patch 3.1 related note, you get to update your add-ons old school today. Got to admire that they picked a patch day to do this.

WoWInterface and Curse working together to help protect authors and other site-users.

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Recently WoWInterface and Curse got together to come up with a solution for an ongoing problem. The problem in question is WowMatrix. The reasons they are a problem are many:

* WowMatrix violates author copyright and intellectual property rights:
o They redistribute addons without authors' permissions;
o When they first started they would scrape the legimate sites for addons then upload them to their own site in addition to deep-linking from the sites;
o They edited authors' files to remove donation requests and links to their home sites, etc.; and
o They have failed on many occasions to honour authors' requests to remove addons from their application;
* In a lot of cases the files served to users have been many versions out of date. This leads to authors having users complain about bugs, bugs that were fixed days or weeks ago in versions that are available on the legitimate sites, causing problems for both the authors and for the end-users;
* Until the community raised a hue and cry, Wowmatrix didn't even supply the authors' names as to who wrote the addon, let alone provide a link to where the addon was legitimately hosted;
* WowMatrix leeches from the legitimate hosting sites without permission, let alone compensation. Originally, they scraped our sites so they could upload addons to their own site without permission, in addition to deep-linking from our sites. They have finally stopped hosting the addons on their own site, but they still deep-link from our sites, using our resources to run their program. WowInterface and Curse use a lot of bandwidth every month which costs a lot of money. The way we pay our bills is through site ads, which are directly dependent on users viewing them, and premium memberships. WowMatrix bypasses our download pages, and, as a result, people are not viewing the ads. Of course, this means the ads aren't generating any revenue to pay for the bandwidth. At the rate they were going, if they were allowed to continue using our resources without any compensation, they were going to drive us right out of business. Not only are they stealing our bandwidth and preventing us from being able to recoup that loss, they also have their own ads all over their site and application. They are directly profiting from the stolen bandwidth; and
* Due to the massive resource drains they put on our sites, we have all experienced heightened loads and weaker performance, especially on patch days. During those days they download so much from our sites that sometimes we have a hard time keeping up to the demands; thus causing legitimate users to experience problems accessing our sites. That's just flat out unacceptable.

For months now, both sites and multiple authors have been trying to come up with solutions to the problems caused by WowMatrix. However, WowMatrix just keeps ignoring authors' requests to remove their addons from their application, working around the protections we have put in place, and proving repeatedly that they have no intention of ever becoming responsible, legitimate members of the community. Instead, they choose to continue to leech off the community. Well we, WoWInterface and Curse, have gotten together and between us we believe we may have found a solution to prevent them from pulling authors' addons from our sites to redistribute without permission and stealing our bandwidth any longer. Unfortunately we cannot release details on the solution, so as to keep it viable.

"Yeah yeah yeah, blah blah, get to the important question: What does this mean for me, your sites' user?" For the majority of users it should be completely transparent, you should not notice any difference whatsoever, other than improved site responsiveness during patch days. We hope that we will be able to revert the changes made to our sites eventually, if Wowmatrix ever stops violating authors' copyright and ceases stealing our bandwidth and other resources.

If you were previously using WowMatrix to keep your addons updated, please use our official updaters (WoWInterface, Curse). You may also mark addons as favorites on both WoWInterface and Curse in order to be alerted when they are updated.

Last edited by Xaxius; 04-14-2009 at 09:29 AM..
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Old 04-14-2009, 09:28 AM   #24 (permalink)
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Some conflicting stuff there.... saying they redistribute the files, rehosting them... and at the same time saying it takes up all sorts of bandwidth on the original host sites. Seems to be a lot of trouble to go and edit out site names and stuff... hard to believe.

Either way, it comes across as a tool created for personal use (light on features, heavy on gets shit done) to that of filling a need since neither of these blocking sites really has an effective alternative (.....or we'd have been using it....). I expected nothing but the worst picture to be painted by them. Even by their own account, the application was changing to be more mod-creator friendly.

Just fired it up, all the big mods list as 'offline' or 'more info' and say the host site is either not online, or that they are working to support that particular addon.
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Old 04-14-2009, 09:30 AM   #25 (permalink)
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Why don't you just use the Curse Client?
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Old 04-14-2009, 09:30 AM   #26 (permalink)
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* Herbalism
o Find Herbs no longer tracks Glowcaps.
o Northrend herbs now yield more herbs on average.
o The herbalism requirement for gathering Tiger Lily has been reduced to 375.
o The time it takes to gather herbs has been reduced.

WOOT!
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Old 04-14-2009, 09:30 AM   #27 (permalink)
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Originally Posted by Xaxius View Post
On a Patch 3.1 related note, you get to update your add-ons old school today. Got to admire that they picked a patch day to do this.

WoWInterface and Curse working together to help protect authors and other site-users.
Uh... did you even read that?

The Curse updater will still work. It's only the WoWMatrix updater that's being shut down.
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Old 04-14-2009, 09:32 AM   #28 (permalink)
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Why don't you just use the Curse Client?
Last I used the Curse client, it would only install final released versions, not beta versions, and was in some 'free till we say it isnt' mode.

Also not everything is on Curse... so now you have to run 2 clients, and how well they work I have no idea at the moment. If it's as good as wowmatrix and free, then great. Still lame we have to run 2 clients.
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Old 04-14-2009, 09:34 AM   #29 (permalink)
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Anyone know from the PTR if the new glyph recipes are trainable? Or do scribes have to go through a discovery process to get them. I don't know too much about inscription and didn't see the info anywhere.
On PTR you could buy the glyphs from the glyph vendor, and Inscription research was bugged for quite a while, but I assume they'll have to be researched. Which means scribes are gonna be rich by the end of the week, because some of the new glyph are mandatory(lifetap for locks for example). Wish I had bothered leveling my druid to 77 now to level inscription like I wanted to.
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Old 04-14-2009, 09:37 AM   #30 (permalink)
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For glyphs: Added around 50 new glyph recipes. These new recipes can be obtained from Books of Glyph Mastery found as world drops on Northrend monsters. Reading a Book of Glyph Mastery randomly discovers one of the newly-added recipes.



The WoWMatrix thing is lame. I liked that program far, far more than the Curse updater. I also recall, not too long ago, some people saying that the Curse updater was involved somehow with keyloggers?

Either way, it's lame.

Ps. where the fuck do I download the Curse and WoW Interface updater clients?

Last edited by Brikker; 04-14-2009 at 09:42 AM..
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