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| | #1 (permalink) |
| ...doesn't post enough to give a shit. Join Date: May 2007
Posts: 119
| Fallen Earth - Welcome to the apocalypse Fallen Earth is a massively multiplayer online game mixing first-person shooter style action with traditional role-playing game design. Set near the Grand Canyon in 2156 after a deadly plague wiped out most of humanity, the game features six factions, a classless advancement system and a unique crafting feature in which players can make 95 percent of game items. With 70 towns, real-time settings and interesting character modifications—woven together in a post-Apocalyptic plot—Fallen Earth provides ultimate player-versus-player and player-versus-environment experiences. Where will you stand in the fight for Fallen Earth? *Key Features* Mature rating Classless/Skill-based system 1st and 3rd person views available FPS based combat with RPG damage applied based on skills, stats, resistances, armor, etc. 95% of items are crafted Crafting will also level your character On-line and off-line crafting 22 paper doll slots for gear Consenual PvP comprising 1/3 of the game world via Conflict Towns that can be captured, Raids, Arenas, Factional PvP, and Clan Wars Dual advancement system (Typical XP coupled with an AP system - Advancement points) Zoneless which means instances were used sparingly Six main socio-political factions Clan (guild) levelling Gameworld is 83.89 km per side in size Planned server events Vivox voice chat feature in game Enter team voice channel via landline or cell phone External instant messaging can be used to contact people in game Mounts are crafted, customizable with armor, paint, weapons, etc. and can be sold provided they haven't been used yet Mass transit system in game Thousands of missions available at launch Planned expansions (some free, some not) Fallen Earth Info Terminal Website This is apparently the best website thus far for current info on the game. FALLEN EARTH VIDEOS In-Game Tour Part One: Setting and Character Customization In-Game Tour Part Two: Gear, Combat, and the Tutorial In-Game Tour Part Three: UI, Factions, and PvP In-Game Tour Part Four: Starter Towns and Crafting I didn't see another thread regarding this so I figured I would get one started. Last edited by Pyksel; 04-10-2009 at 10:45 PM.. |
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| | #3 (permalink) | |
| ...doesn't post enough to give a shit. Join Date: May 2007
Posts: 119
| Quote:
I forgot to mention that there were several people playing Aion on the Kidorun server that were there due to the Fallen Earth servers being down and they were constantly ranting/raving about how awesome the beta was. I don't put a whole lot of stock in that but after reading the games features it sounds pretty sweet. Last edited by Pyksel; 04-10-2009 at 10:26 PM.. | |
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| | #4 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 1,363
| I just got in this today, stupid shit won't install at all on win7 yet so it's been an entire evening of running an XP vm and dloading a 1.3 gig patch at less then half a meg per like 8 seconds ;| Anything a newbie should know? |
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| | #6 (permalink) |
| Tacos are good. Join Date: Feb 2007 Location: Williamsport, PA - On Co-Op/Internship
Posts: 396
+2 Internets | Did you install in compatability mode?
__________________ Geist - An Aion Legion |
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| | #7 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 1,363
| Compat won't work, as the downloader and patcher won't connect if running under win7 in any shape or form. The only way to run it on a win7 beta install is to copy the entire folder after it's patched into wherever your win7 program files is. I'd imagine that it won't be that way for long, but after only a half of a day of reading, it seems there is no other work around. I'll probably just reinstall my vista64 image and run off that if it keeps up past a week. |
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| | #9 (permalink) | |
| Registered User Join Date: Oct 2004
Posts: 2,081
| Quote:
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| | #10 (permalink) | |
| The good news is that you're still alive. The bad news is that that's the good news. Also, you have no legs. Join Date: Mar 2004 Location: 'Merica, land of the free.
Posts: 1,268
+1 Internets | Quote:
And it's a shame, as I like their design philosophy they displayed in those videos.
__________________ Hatcher No one cares where | |
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| | #11 (permalink) |
| Registered User | I have to agree with the sentiment concerning their art direction. A lot of their ideas are fantastic, and the highly-flexible UI made me wonder why UI customization right now is so clunky and complicated, but the animation looked like it was straight out of Goldeneye for the N64; the models weren't exactly awe-inspiring either. I signed up for the Beta anyways, since the game is offering a shake-up compared to what I'm accustomed with in MMOs, but I'm afraid without a major retooling of their art & animation their game won't find any sort of mass appeal.
__________________ Fuck Cancer! |
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| | #12 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 1,363
| The tutorial is kind of bland, the video interlude before you actually start playing in the newbie areas is pretty funny at the start. I only managed to run around for a few minutes before I hit a crash to desktop, but I'm hesitant about how the crafting system works, taking 8-10 minutes to make a single shirt ;\ |
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| | #13 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 861
+1 Internets | This game sounds like it's a Wasteland MMO, which would be pretty cool, imo. *If* everything that they mentioned in those videos and on the wiki is actually in-game and working on release, I could look past the animations all day if their crafting, PvP and exploration was as fun as the videos made it sound. Too many times I've seen promotional videos and features lists that look interesting and exciting only to be broken, removed at the last moment or pushed for a future release. |
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| | #14 (permalink) | ||
| None of you will disagree so I will. Join Date: Jun 2006 Location: Indianapolis
Posts: 4,935
| Quote:
Ever played Tribes? Not an mmo but still....
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