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| View Poll Results: What should the new EQ server be? | |||
| New progression server--Combine rules | | 190 | 56.21% |
| New PVP server--Zek rules | | 36 | 10.65% |
| New blue server--Normal rules | | 5 | 1.48% |
| New regular server--standard blue server | | 6 | 1.78% |
| 51/50 server--Start at level 51, 50 AA | | 85 | 25.15% |
| Any of the above | | 16 | 4.73% |
| Voters: 338. You may not vote on this poll | |||
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| | #496 (permalink) | |
| Made from bones and blueberry flavoring Join Date: Jun 2006 Location: Marble, NC
Posts: 663
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Quick fyi to anyone looking to raid, Tranquility, pretty much lost everyone that made the guild worth a shit.
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| | #497 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,160
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| | #498 (permalink) | |
| The sky calls to us Join Date: Dec 2002 Location: Houston
Posts: 12,412
+58 Internets | Quote:
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| | #500 (permalink) |
| Kind of a big deal Join Date: Mar 2005
Posts: 239
+1 Internets | Got my enchanter to level 68 and about 15 AA's over the weekend. Would I be playing an Enchanter if I had it to do over again? Probably not... So I went into this with grand ideas of Charming mobs and then steamrolling over zones. At 68, I only have 2 spells over the level of 60: Magi Shield and Tash. The lack of spells on the server has pretty much everyone gimped at the moment. My contribution to groups is limited to Haste, Tash, and Slow. The sad thing is, even if I had my full lineup of spells, I am not sure I would be able to contribute much more than that in the current state of the game. I kind of wish I had purchased SOD right upfront and made a Shaman. A shammy and a war merc should be able to wreck what ever they want in any zone where the mobs are slowable. FYI... Wait to claim your Legacy Reward until level 65. If you do, you will get 3 pieces of Elaborate Defiant Armor. Recommendations & Observations 1. Most Common Classes: Cleric, Wizard, Enchanter 2. Rarest Classes: Druid, Berserker, Paladin 3. Best DPS: Go either Wizard or Rogue. These are the first two classes I look for. The Wizard might be gimp depending on their spell situation, but I grouped with one last night that was doing 2x damage of the very best Rogue I have grouped with, so the potential is there. 4. Best Tank: Mercenary by far... Even competent players cannot begin to match the agro output of the Merc tanks. Their reaction time to add's is pretty much un-matched as well. 5. Best EXP: It's pretty obvious, but the Hot Zones are by far the best. Yes, they will be crowded, but it is still worth dealing with the bullshit. Places like BoT & Elemental Planes might sound appealing but ultimately they are a waste of time, and often times are just as crowded. |
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| | #501 (permalink) |
| no funny comment sorry Join Date: May 2003
Posts: 1,803
| you will not understand the meaning of exp untill the first time you use charm inside The Mechamatic Guardian i got half lv83 in 1 hour and half with no lesson or exp potions too bad most enchs are cowards and fear charm ![]() |
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| | #502 (permalink) |
| Old but not grumpy! Join Date: Apr 2006 Location: Ing-Ger-Land!
Posts: 1,100
| Edit: nm, moved to new thread.
__________________ 8 clicking Fred Bloggs in ERepublic and rediscovering pc/console gaming. Stuart Pearce for PM, he'd sort the politicians out! Last edited by Gwen Rockpounder; 07-06-2009 at 12:44 PM.. |
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| | #503 (permalink) |
| Registered User Join Date: Jun 2008 Location: Chicago
Posts: 1,305
| What should I buy if I want to play this? Last EQ expansion I bought was... Planes of Power I think? Need something to hold my attention for 2 weeks and don't want to miss out on all the initial fun (even though I think I already did) |
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| | #504 (permalink) |
| Registered User Join Date: Jan 2002 Location: Orlando, FL
Posts: 230
| If you purchase the SoD expansion from sony for $40 it will include all the previous expansions I believe. I wouldnt say you need SoD right away until you can afford mercs, but its not bad to just grab it anyways. |
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| | #505 (permalink) |
| Registered User Join Date: May 2008
Posts: 204
| What they said. No reason not to just get SoD for $40 and that includes all previous expansions. Thank you bobyab for the info. Good stuff. I think I might go necro, but a zerker sounds very good as well. I prefer groups but not sure I want to make a rogue/wiz, cleric, or tank. lol |
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| | #507 (permalink) |
| Registered User Join Date: May 2008
Posts: 204
| I too would put zerkers in line with rogues in terms of DPS, but as posted above are one of the rarest classes out there right now? Is that odd to anyone else, or do most just realize that a zerker is crap without a good weapon, and also without poisons the obvious melee choice would be a rogue? |
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| | #508 (permalink) | |
| Registered User Join Date: Jun 2005 Location: Washington
Posts: 1,350
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| | #509 (permalink) |
| Support Beam Join Date: Dec 2003
Posts: 1,977
+56 Internets | Even with a merc, Rogue soloing is like driving six-inch spikes into your eyes, slowly; so the class doesn't have nearly the replenishment rate of Wizards/Mages to compensate for player burn-out. Berserkers are fun, but until you get a whole grip of AAs you're basically a warrior that can't tank, DPS-wise. Also, if you don't raid, Melee DPS has traditionally been just plain terrible compared to playing a caster DPS. Yay needing weapons above your content teir in order to perform up to par in your content teir.
__________________ Alt Army-Over 9,000 Games |
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| | #510 (permalink) |
| Registered User Join Date: May 2006
Posts: 253
| Are druids complete shit now, or can they actually heal worth a damn? And what's the hardest class to find, but is also pretty needed for groups atm? Also, is there a list of the server first titles anywhere?
__________________ EQ: Javvo - Necromancer - Mayong Last edited by Javvo; 07-06-2009 at 02:55 PM.. |
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