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| View Poll Results: What should the new EQ server be? | |||
| New progression server--Combine rules | | 190 | 56.38% |
| New PVP server--Zek rules | | 36 | 10.68% |
| New blue server--Normal rules | | 5 | 1.48% |
| New regular server--standard blue server | | 6 | 1.78% |
| 51/50 server--Start at level 51, 50 AA | | 85 | 25.22% |
| Any of the above | | 15 | 4.45% |
| Voters: 337. You may not vote on this poll | |||
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| | #16 (permalink) |
| Board Appointed Counselor Join Date: Dec 2003 Location: Dallas
Posts: 5,243
+29 Internets | Progression/FV Rules.
__________________ Tempest - EQ2 - Permafrost Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming "That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft |
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| | #17 (permalink) |
| Internet to post ratio soon 1:1 Join Date: Aug 2002 Location: somewhere close.... -1547 Internets
Posts: 1,819
| Wow very lame choices, did they hire monkeys(the only thing not copy-pasted is the 51/51 thing)? Wheres the creativity lol.. Last edited by kasey; 03-12-2009 at 11:29 AM.. |
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| | #19 (permalink) |
| Badger Diplomacy Join Date: Feb 2005 Location: The Dairy State
Posts: 6,955
| There needs to be more options for sure. I still think that combining the Progression server with Zek and FV rulesets would create the most interesting environment. Open PvP without no drop gear and contested raiding is just a glorious drama buffet of possibilities. Combine Part 2 is going to win and it is just going to do much worse the second time around. |
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| | #23 (permalink) |
| EQMac is proof that sometimes it's okay to get stuck in Time. Join Date: Dec 2003 Location: Los Angeles
Posts: 3,266
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__________________ Surface - Drunken Monk of Seradon Surface - Drunken Monk of Al'Kabor http://img5.imageshack.us/img5/3042/...bikini8317.gif |
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| | #24 (permalink) |
| Registered User Join Date: Dec 2007
Posts: 52
| Where's the option for "None of the above - all these choices suck"? It's like SOE is trying to kill the game. They had a great opportunity to bring a large number of people back to play. Even if those people just stayed a few months, at least it would have been income. Instead, their lazy-ass no-imagination choices will do nothing for the sub rate. Just stupid. |
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| | #25 (permalink) | |
| Registered User Join Date: Aug 2002 Location: Austin, TX
Posts: 3,888
| Quote:
I'm lost here. Just because you don't like the choices doesn't mean they are trying to kill the game. It sounds like the same old thing of "OMG SOE HATES WIZARDS" type of arguments. SoE is making many in-game decisions that lead more credibility to them wanting to either kill off the game way moreso than a decision about a new server. | |
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| | #27 (permalink) |
| Registered User Join Date: Dec 2007
Posts: 52
| Clarification from the EQplayers site: Server Rule Set Descriptions 1. Progression Server * These servers do not have all expansions active on them initially. Instead, each expansion is unlocked through the actions of the players. 2. PvP Server * On this server, everyone has the ability to attack each other subject to a 4 level limit. For instance, a level 45 person may attack or be attacked by anyone from level 41 through 49. For more information, click here. 3. Standard Server * Player vs Environment, a player character plays against the game world and non-player characters, as opposed to against other players. 4. Role Play Server * Player vs Environment, a player character plays against the game world and non-player characters, as opposed to against other players. The main differences between this type of server and a standard server are that players are only allowed 2 character slots and some items that are NOT tradable on standard servers are tradable on this server. For more information on this type of server, click here. 5. 51/50 Server * Players on this server will start at level 51 with 50 alternate advancement points. The rules of this server are the same as a Standard Server. 6. Any of the Above Regardless of which option is chosen, character transfers will be limited or not permitted at all to/from the server when it opens. After the server has been open for some time, we may look into changing that rule. They have made a business decision to not expand the game when they had the opportunity to do so. They are aiming to maintain the status quo. A 10-year old game bleeding subs to newer games can not afford to maintain the status quo. |
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| | #30 (permalink) |
| Registered User Join Date: Feb 2004
Posts: 333
| Any variation of a progression server would be a phenomenal hit. Progression + pvp Progression + FV rules Progression + etc. How do they manage to drop the ball every time? In ten years, SOE still refuses to listen to there player base. |
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