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Old 03-24-2009, 04:10 PM   #8776 (permalink)
Sean
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Originally Posted by Tuco View Post
It'd be a lot easier if you had better gloves.
Pfft, I have best in slot for every single item for Horde. Well, the exception being wearing Leather gloves over those but fuck that noise.
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Old 03-24-2009, 05:52 PM   #8777 (permalink)
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Originally Posted by Vardisk View Post
Pretty obvious you've never tried to do competitive dps as a rogue. But pelase, continue with the "I'm hardcore cause druids are such a masochistic class to play!" drama bullshit.
Excuse you? I don't play feral dps, and my druid is my third 80 alt. I'm only vaguely aware of the issue at hand, which is why I went and asked rogues and druids, all of whom agreed ferals have an especially fucked up dps cycle. What's pretty obvious is your bias and ignorance. I didn't even mention the other differences that make it even harder for druids. Your baseless accusations aren't as sexy as you'd like them to be. If you care to actually weigh in with a counterpoint I'd love to hear it.
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Old 03-24-2009, 07:42 PM   #8778 (permalink)
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We were worried about the short cooldown in combination with Psychic Horror not sharing the Psychic Scream diminishing returns. We imagined every fight starting with the priest just chain CC-ing someone. It was intended as a defensive tool, to use when you're having trouble with a melee class or hunter. The longer duration should make you think about when you use it instead of just firing it off as part of your rotation.
Obviously chaining a 1min cooldown CC is an overpowered feature for shadow priests, and they need to keep our Arena domination in check. It's not like Rogues, Hunters, Mages, Warlocks can chain CC on someone or anything.

Fuckin retards they are.

If this goes live as is SPriests will have in their arsenal.
8 second fear with a 23 sec cooldown (assuming PVP glove bonus + talent)
5 second silence on a 45 second cooldown
3 second fear + 10 second disarm on a 2 min cooldown

I cast Psychic Horror and they trinket out I'm shit outta luck for 2 minutes. They Sap/Blind/Poly/etc. me and I trinket out of it? Recast on me within seconds. GG Blizz
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Old 03-24-2009, 07:52 PM   #8779 (permalink)
Sharmai
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Uldar testing is finished? The way it looks when I read MMOchampion is they are constantly balancing each fight. Id say it could be a few more weeks (3 or more) before we should be talkin about release.
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I'd elaborate on what I said since you obviously took it wrong, but I don't believe that you're stupid enough to not get what I was saying. The very next sentence qualifies the statement.

I see now. You're one of those people that looks for reasons to be offended. It must be frustrating to go through life like that.
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Old 03-24-2009, 08:24 PM   #8780 (permalink)
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Originally Posted by Agraza View Post
I'm only vaguely aware of the issue at hand, which is why I went and asked rogues and druids, all of whom agreed ferals have an especially fucked up dps cycle. What's pretty obvious is your bias and ignorance. I didn't even mention the other differences that make it even harder for druids. Your baseless accusations aren't as sexy as you'd like them to be. If you care to actually weigh in with a counterpoint I'd love to hear it.
I'm not the one that said rogues are a single key spamming class and druids are the most complicated class in the game to play. All I said is that you're a retard. Thanks for reinforcing that opinion.
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Old 03-24-2009, 08:39 PM   #8781 (permalink)
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Originally Posted by Sharmai View Post
Uldar testing is finished? The way it looks when I read MMOchampion is they are constantly balancing each fight. Id say it could be a few more weeks (3 or more) before we should be talkin about release.
They are *still* doing class tweaks... when 3.1 does go live, the patch notes will be long enough to warrant a well organized .pdf document.

MMO-Champion BlueTracker - Justification for Imp Berserker Stance Nerf?
MMO-Champion BlueTracker - Improved Scorch in new PTR build

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Old 03-24-2009, 08:51 PM   #8782 (permalink)
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Originally Posted by brekk View Post
Obviously chaining a 1min cooldown CC is an overpowered feature for shadow priests, and they need to keep our Arena domination in check. It's not like Rogues, Hunters, Mages, Warlocks can chain CC on someone or anything.

Fuckin retards they are.

If this goes live as is SPriests will have in their arsenal.
8 second fear with a 23 sec cooldown (assuming PVP glove bonus + talent)
5 second silence on a 45 second cooldown
3 second fear + 10 second disarm on a 2 min cooldown

I cast Psychic Horror and they trinket out I'm shit outta luck for 2 minutes. They Sap/Blind/Poly/etc. me and I trinket out of it? Recast on me within seconds. GG Blizz
You can't trinket the Psychic Horror disarm, so you're still in pretty good shape even if they trinket the fear.
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Old 03-24-2009, 09:45 PM   #8783 (permalink)
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Originally Posted by Vardisk View Post
I'm not the one that said rogues are a single key spamming class and druids are the most complicated class in the game to play. All I said is that you're a retard. Thanks for reinforcing that opinion.
And I didn't say that either. Reading comprehension. Get some.
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Old 03-24-2009, 10:55 PM   #8784 (permalink)
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Originally Posted by Xequecal View Post
You can't trinket the Psychic Horror disarm, so you're still in pretty good shape even if they trinket the fear.
Does blizzard make any real effort towards making the game make sense or do they just throw their arms up in the air, "fuck it, priests REALLY need a disarm. No I don't care how you do it, just do it!" So I'm supposed to believe that not only can they scream some scary shit at me once every 23 seconds and I haul ass in terror but that they can also, a little less often, scare me so fucking much I drop my weapon on the ground?

It's becoming really irritating seeing this perpetual oneupmanship with CC. How long until the pendulum swings back the other way and we see

Rapid Reload - Hunter, level 80
Instant
3 minute cooldown
Removes any ranged weapon disarm effects and refreshes the cooldown on your traps, Black Arrow, Chimera Shot, and Intimidation abilities. This ability cannot be used unless under the effects of a ranged weapon disarm.

I can understand and appreciate their notion of continuing to expand the game and such, but pvp is a delicate flower and they've been stomping through the garden recently and doesn't look like they have any intention of stopping. Their bullshit copout of "we don't want 2 separate games" in regards to rulesets isn't helping either. I suppose it doesn't occur to them that no more than maybe 10 abilities in the entire game would need completely separate pvp wording and another dozen would only need charges in duraiton. Naw, that would be way too complicated.
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Old 03-24-2009, 11:37 PM   #8785 (permalink)
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Originally Posted by Xequecal View Post
You can't trinket the Psychic Horror disarm, so you're still in pretty good shape even if they trinket the fear.
The 10 second disarm is most likely only a 5 second disarm, maybe they should make the Horror cooldown 45 seconds and have the psychic scream talent affect it.
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Old 03-25-2009, 12:06 AM   #8786 (permalink)
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Yea, gonna have to agree with a few people who said it much better; rotations and whatnot to a certain point are fun, but even then it can become work instead of "Fun and different". I quit my hunter in Naxx because of how much effort when into playing one to be competitive dps; from watching pet cooldowns, to applying mana oils/food/potions etc, to swapping trinkets on feign death, watching my shot rotation, watching my ability cooldowns...

The thing that made it awful was knowing other classes climbed to the top with only a few buttons. It didn't make me feel like a unique snowflake, it made me feel like a masochist just two fries short of a happy meal.

I'm pleased to say I play healers now.
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Old 03-25-2009, 04:40 AM   #8787 (permalink)
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I'm pleased to say I play healers now.
All the people I know who enjoy healing are quite a bit on the loony side. =( That's way more masochistic than playing a DPS.
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Old 03-25-2009, 05:41 AM   #8788 (permalink)
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I cast Psychic Horror and they trinket out I'm shit outta luck for 2 minutes. They Sap/Blind/Poly/etc. me and I trinket out of it? Recast on me within seconds. GG Blizz
The difference with everything you mentioned there and everything SP's have...SP's can kill you while under the effects of all your CC. The ones you mentioned, you can't.

Now if you had said stun, you'd of had a point. Though it's only rogues who would be able to cycle that many.

And if they recast sap on you, you're doing it wrong.
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Old 03-25-2009, 05:44 AM   #8789 (permalink)
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Unless you play a Shaman. Then you can heal with one button!

Currently healing is much easier than DPSing. I'd argue that unless you were playing a Mage or something before, it was always easier. It's almost entirely Whack-A-Mole, and the only difference between a crappy healer and a great one is how many DPS you need to depend on not screwing up.

I stopped playing my SPriest with WotLK and only leveled my Shaman, and because most of my guild isn't retarded, it's a lot easier and much more fun.

Of course, this only applies to PvE situations. PvP healing is hard work.
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Old 03-25-2009, 05:45 AM   #8790 (permalink)
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Originally Posted by Agraza View Post
And I didn't say that either. Reading comprehension. Get some.
um you listed SS about 8 times.. with nothing else in the rotation.. that pretty much means you say rogs spam one key... pretty bad when someone has to explain your own damn post to you.
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