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| | #1233 (permalink) |
| My milkshake Join Date: Nov 2004
Posts: 2,092
+6 Internets | I haven't tried it, but I imagine it would be far too good for world PvP. Yea, yea, "world pvp is dead" etc, but it still happens at times, and it's enjoyable. Kiting and escaping would be far easier though, which would suck. 10 seconds without damage and off you go. Flying mounts damn near ruined what little world PvP WoW had, no need to snuff out the last sliver of life by making them instant. It would also marginalize a number of class abilities related to movement and the effect they have on grinding speed. I guess I just don't see the big deal. For plain travel, the cast time is a miniscule annoyance. For most the cases where you'd really love to have an instant cast mount, I think it would be detrimental to the game. |
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| | #1234 (permalink) |
| where is my mind Join Date: Dec 2006
Posts: 5,855
+31 Internets | Those got marginalized when we got mounts at 30 too, but nobody with half a brain complained about that either. Before the fact though people always seem to complain about changes that would quite simply make the game enjoyable for what sometimes seems to be nothing but masochistic reasons. |
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| | #1235 (permalink) | |
| Registered User | Quote:
On the armor change - Have to wonder what this new armor modifier will be, and how it will balance. This change makes bear itemization even less interesting. Instead of deciding between armor, stam, or dodge, you now decide between stam or dodge. Yeah, armor was overvalued. Now it's just an afterthought, just how it is with warriors and paladins. The difference is they have many other stats to worry about. Bears have two. Bears still aren't going to want defense, block value, block rating, strength, etc. Instead of grabbing the highest AC trinket, you now grab the highest stam trinket, because there is nothing else. | |
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| | #1236 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 3,219
+39 Internets | Quote:
They should make mounts castable while moving though. Retain a cast time that prevent you from mounting if mobs jump you or whatever the purpose of the bar is, but lets you optimize distance by actually moving during the cast. I believe their biggest issue though is, once you're mounted, it's quite hard to get dismounted by players means, so the easier it is to mount, the worse it ruins world pvp. Who knows what their reason is, probably the same reason mobs 15levels under can daze/dismount you, and shit like that. Good thing for wotlk, I'll have base movement speed(unholy aura), mount movement speed(crusader aura) and burst base movement speed(aspect of the pack). This trio should prove enjoyable for questing. | |
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| | #1237 (permalink) |
| wtf m8? Join Date: Mar 2004
Posts: 624
| I'm only going to QQ for one minute about the new patch. Fuck neutering Ret into the ground. Losing almost 1/3 of my overall DPS and going completely OOM after 5 minutes without even using Consecration is crap. Against a standard target dummy with no other people attacking, Monday I was around 1500-1600 DPS. Last night I had to use Seal of Command and Judgement of Wisdom as well as Blessing of Wisdom just to keep up a decent amount of mana and was barely around 1k DPS. When my shitty PvP geared and specced Frost Mage can pull 1300 DPS for ~6 minutes without potting, something is just a bit wrong. At least it makes it easy to decide which character to level first when Wrath comes out. |
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| | #1238 (permalink) |
| Detective Fox Mulder | Paladins are completely awful to test against the target dummies. You need full raid buffs/debuffs to actually do testing that's worth a shit. Edit: Forgot to mention that Righteous Vengeance ticks for 1 on the dummies as well, but works fine on mobs.
__________________ Last edited by Fadaar; 11-05-2008 at 01:42 PM.. |
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| | #1240 (permalink) | |
| None of you will disagree so I will. Join Date: Jun 2006 Location: Indianapolis
Posts: 4,936
| Well on my ret I'm still doing great DPS in PuG's. No longer am I hitting 30% but I am still getting 18% of total raid dps. That said its a pug so everyone usually sucks and anyone with a single EJ macro sticks out. I did notice that my mana is getting drained to hell and back and on prince I went OOM before the end of phase 2. Even with a mana pot I went OOM at 5%. If a fight lasts longer then 2 minutes I'm going to be fairly useless in wotlk. Further our long term DPS needs to be increased a bit as someone using macros and an EJ dps cycle in a PuG shouldn't be barely staying ahead of the pack. They should be destroying the pack.
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| | #1241 (permalink) | |
| wtf m8? Join Date: Mar 2004
Posts: 624
| Quote:
I did enjoy my couple weeks in the lime light, but I'll be damned if they will even be worth playing in Wrath. | |
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| | #1242 (permalink) |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,796
+166 Internets | While that math shows that retadins are in a bad shape (nerfs to SoW show just how much that was skewing parses prior to the nerfs) mana wise, as far as dps goes are you taking into account that RV damage doesn't get calculated properly on test dummies? I don't much care for being that reliant on SA mana regen to make up for the nerfs. GC is in some delusional atmosphere said that DP is supposed to allow you to maintain a heavier rotation including consecrate + how + AoW procs when DP barely restores more mana then 1 consecrate takes. It does put into light how "el oh el" their comment about how you should choose when to use DP and if they wanted mana regen to be higher they'd just build it into the class...and then they nerf jotw because they want you to use DP on cooldown and don't want it built into the class. Though on a side note, PvP hasn't changed much. I'm still wtfpwning terribads while mages with arcane barage/slow are raping people left and right with absolutely no counter. |
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| | #1243 (permalink) | |
| Mr. Pibb + Redvines = crazy delicious Join Date: Jan 2002 Location: Near Memphis
Posts: 630
| Quote:
I really wish they'd disconnect some of the paladins abilities from mana use since most have a pretty healthy cooldown already. DK's can go non stop balls to the walls without ever having to worry about not having something to cast. Cant remember the last time I heard a warrior complain about rage either, usually its "wtf else can I use to rage dump". My biggest pain on my ret paladin is how badly my group/raidmates were hurt from JoW nerf. 25% chance to get 60mana ftw =/ As far as personal dps goes keep in mind that we'll be getting a mana return ability directly upon wotlk release (although personally, why not just bring JoW/Wise back up instead of just tacking on another damn ability to do the same thing). And this. Last edited by Janx; 11-05-2008 at 02:20 PM.. | |
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| | #1245 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 1,744
| Quote:
Relatively speaking, Ret is actually in a very good place in PvE. Due to the fact that no DPS is even in remotely the same league as Hunters, non-Hunter DPS is ranked by their utility and Ret has the best utility period. DPS-wise, a Hunter is worth 1.5 Rogues and over two Elemental Shaman. They also aren't limited by melee, and have infinite mana. The new scaling Volley with no CD is also now the best AE in the game, so you don't even need Mages/Warlocks for that shit anymore. They have no need for synergy buffs like casters do so the best way to make all Wrath raid content a fucking joke is to just stack as many Hunters in your raid as possible. Last edited by Xequecal; 11-05-2008 at 02:39 PM.. | |
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