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| | #31 (permalink) | |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Quote:
Right...?
__________________ XBL: Bizazedo | |
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| | #32 (permalink) |
| Registered User Join Date: May 2004 Location: California
Posts: 1,405
| Roots aren't changed at all, though I thought I saw a note saying they were supposed to break as intended? Getting the usual BW Roots me, get focus fired to death while root doesn't break deals in scenarios still. |
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| | #34 (permalink) | |
| Registered User Join Date: Apr 2002
Posts: 174
| Quote:
Oh and WotLK might be in "alpha" as you say, but the core game has been out for many years, WotLK is just an expansion.
__________________ Bullox - Gladiator - Vaizel (Asmodian) | |
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| | #35 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 1,970
| Quote:
We have fixed an issue that was awarding an overly large experience bonus to players who killed many monsters in rapid succession (IE, several killing blows within a second or two of each other). This will largely only affect small groups that use AE abilities to kill off a very large number of monsters with a single ability activation. | |
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| | #36 (permalink) | |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 3,873
+6 Internets | Quote:
And yes I play War. And it drives me nuts. The morale lag is fucking gay. The root yourself and your target tank morale ability is awesome when it goes off...and your target had gotten out of range when it did. So now you're both rooted..and you can't hit them. I love that. | |
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| | #37 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 3,221
+39 Internets | Quote:
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| | #39 (permalink) | |
| The good news is that you're still alive. The bad news is that that's the good news. Also, you have no legs. Join Date: Mar 2004 Location: 'Merica, land of the free.
Posts: 1,268
+1 Internets | Quote:
Aerial shot of the dwarf and Greenskin scenario. No action though, so it's of a limited application. You should try searching for Stonetroll's Crossing, Mourkain Temple and Phoenix's Gate.
__________________ Hatcher No one cares where | |
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| | #40 (permalink) |
| Registered User Join Date: Feb 2005
Posts: 120
| Pounce for White Lions was just Hotfixed in game without a downtime. Now works like this... If you have nothing targeted nothing happens. If you have an enemy targeted you now Pounce all the way to them...MUUCH further than previously...used to only bounce you on the ground about 5 feet forward. Now you basically leap towards them, i Love the new version soo much more! |
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| | #41 (permalink) | |
| ҉̵̞̟̠̖̗̘̙̜̝̞̟̠͇̊̋̌̍̎ ̏ Join Date: Sep 2006
Posts: 6,640
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| | #42 (permalink) |
| Extremely Busy DPS Provider Join Date: Jan 2005
Posts: 3,469
| If you reinstall the game from disk or disk images or the D2D installer, most of the UI lag is gone. Pretty sure a patched up beta/preview weekend copy has some kind of UI debugger enabled, or something.
__________________ http://nyxs.mybrute.com Laress Sansoul - Gallente Futa Roleplayer, Tranquility PM me your email address for EVE 21 day trial accounts. |
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| | #45 (permalink) |
| Registered User Join Date: Jul 2002 Location: Here
Posts: 309
+1 Internets | Killing multiple mobs in succession really nerfs your exp now. I've seen 5-10 mobs down at once, and the exp gets cut 50% for the first, 56, 66, 76, 86% for the rest. Mark Jacobs has recently posted that it will be disabled pending him discussing it with the design team and finding out what the thinking behind this is. This hurts solo players of classes that AE well as well as AE grind groups.
__________________ Sersly - Ner'Zhul |
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