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| | #286 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 1,636
+24 Internets | Quote:
As a side note, Isha is a pretty decent map. It usually ends in a big FFA, but since pugs FFA anyway, it's not so bad. Tor anroc is still 80% of the scenarios on my server though, so we do that more than isha, but since they fixed the first pickup giving the orb debuff, it hasn't been so bad really. They definitely need a random bonus to scenario to promote switchin around though | |
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| | #287 (permalink) |
| Registered User Join Date: Dec 2004
Posts: 139
| When will a MMORPG have voice chat for groups? Couldn't they have this in scenarios and warbands? Yes i have used ventrillo in a guild group but i find alot of joy playing games at random times with random people, just like TF2. One day i envision a game like this as another TF2 type of game where i can play when i want. In game voice chat within groups would make this game ten times better. Yes i have done it a bit with ventrillo, but i have not settled on one guild yet like many of you already have. I have been waiting for the time soon when i have a set play schedule.
__________________ Bite me! |
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| | #289 (permalink) |
| Registered User Join Date: Feb 2006
Posts: 1,657
+5 Internets | Advantages to an integrated solution to MMO chat: - You can chat with pubbies if they happen to have a mic and want to chat - Integration possibilities with the UI Disadvantages: - Usually doesn't ship with the game, so people get acclimated to their own Vent/TS servers - You probably don't have good admin powers or interesting chat powers like easy private conversation, phantoms, applying effects individually to users - You probably get kicked off if you're not on the game (dealbreaker) - Wastes development effort and server resources So they don't seem to see much use, at least not in EVE or WoW. |
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| | #291 (permalink) | |
| Registered User Join Date: Jan 2007
Posts: 433
| Quote:
__________________ Jaded - Witch Hunter of the Empire "I see the sinners suffering. I hear them screaming and I watch them burn and die." | |
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| | #292 (permalink) |
| I have a competition in me. Join Date: Nov 2004 Location: In the clinch.
Posts: 668
| The best way to improve WAR would be to explain what the classes are supposed to do, rather than be, before you can actually make one. So, for example, instead of some useless information about being a melee character who excels at front-line combat, if you are a WH it says this: "You are fragile melee DPS. Your job is to target and kill soft, high-profile targets such as Zealots and Magi. You rely on burst damage to kill opponents quickly. Most of your damage will be mitigated by tanks, so leave those for magic-based ranged DPS. Don't expect heals." And then it makes you take a fucking test where if you are a WH who attacks BO#7 it promptly deletes your character. Same goes for DoK/WP who only heal themselves; Shaman/Archmage who think they are ranged DPS; and WH/WE who think they are fucking awesome tank killers. In other words, the biggest drawback in this game so far is the endless stream of complete fucktards who, even at the end of T2, still haven't learned to play their class. Don't hate the game, hate the players. |
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| | #293 (permalink) |
| upper management material Join Date: Nov 2002 Location: Orlando, FL
Posts: 2,040
+8 Internets | - quest XP need to be buffed big time. It is way better XP to chain queue scenarios. It was fine at lower levels but did not scale. - There should only be one "Enter Scenario Queue" button. The next X players on each faction will enter a random scenario map (like WoW Arena). - After doing that, at each tier, all lower tier scenarios should be available in the random map pool as well. So at level 40 queuing up could put you in any Scenario in the game. |
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| | #294 (permalink) |
| Registered User Join Date: Feb 2005
Posts: 68
+1 Internets | -I would like how each scenario gives up points explained in the loading screen for the fucktards who still dont understand it at this point. Nordenwatch - You get i think its 20-30 points for taking a point, please stop pushing lighthouse, yes we'll get the initial points but we'll lose barracks in the process then in the confusion that always follows we'll either lose lighthouse or Fotress, netting order just as many if not more points than we just had. Just hold fortress and barracks and take our 5-6 min win...sighhh. Ekrund - read Nordenwatch Mourkains Temple - please chosen and that shaman or whomever it was who did it 3 times in a row last night. Please stop riding up there , picking it up and running back to our respawn to hide. Please either heal or guard that 21 Marauder who was right there with you, as he picks it up and rapes faces with it for twice the points per kill. Tor Anroc - When we have 434 points, and Order has 420 and we have the bauble, for christs sake regroup at our spawn and let them come to us, instead of walking in 2-3 at a time and dying so they end up winning 500-484. |
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| | #296 (permalink) | |
| King for a night Join Date: Dec 2002 Location: Harvard IL
Posts: 4,212
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| | #297 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 98
| The two most massive issues I have in PVP- 1. Morale abilities not going off. Sometimes I can click it ten times and just die with full morale and it never goes off. These are critical abilities and should be responsive. 2. Collision detection. I block people but 2 seconds later they warp 20 feet away. If you play a melee you know what I'm talking about. |
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| | #298 (permalink) | |
| Seething with dark power and -internets Join Date: Jul 2002
Posts: 1,799
| Make sure the transparent quest log on the right hand side is toggled off. This might not be your problem, but it has blocked the morale buttons a couple of times for me.
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| | #299 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 2,086
| Quote:
I'd rather not fly back/forth among 3 different pairings punching myself in the dick everytime I have to watch the flight animation, then roam around on my horse looking for someone/something to kill... only to fucking fail because I'm either 'alone' and can't skirmish well, or I brought the 'wrong team' in insignificant numbers and no amount of my god given skill to pvp will make a fucking difference because of how shitty my class is setup. | |
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| | #300 (permalink) |
| Registered User Join Date: Jun 2005
Posts: 193
| No more loading screen movies! GUIDE: How To Remove *ALL* Intro Logo's, Movies, and Slow Load Times - Warhammer Forums =] |
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