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Old 10-06-2008, 10:23 AM   #256 (permalink)
Azzikai
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Originally Posted by Wyrdo View Post
Get the diebuffsdie addon or buffthrottle - problems solved. I have zero issues with lag/stuttering now.
From my earlier post:
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I have that buff throttle add-on, tried the clean unit frames and turned all buffs off but that changed nothing. Same stuttering, hitching, whatever you want to call it.
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Old 10-06-2008, 10:31 AM   #257 (permalink)
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Time to face the facts and upgrade then. Maybe the 2004 PC is not fairing well on a 2008 game.

I heard more than anything this game is very processor intensive and it loves Dual Cores.

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Some of our tech heads need to know: obviously Warhammer Online has been built to scale well, but how well does the game scale across multi-core CPUs?

Boy, that's a great question. I asked that question the other day because I'm planning on buying a new computer and I'm like, "Hey, what should I buy? Should I buy a dual core? Should I buy a quad core?" So I was talking to my CTO (chief technical officer, Matthew Shaw) and he was like, "So the game scales well across multiple CPUs, dual core especially. The game will just love you to death if you go dual core. Quad core, it will use as much as it can but it is probably a little bit overkill."

Moving to dual GPUs if you're talking about graphics cards, not as big of a bang for the buck. Just so you know. Our game wants CPU more than it wants GPU. So, I don't know if that helps you out.
Joystiq Interview: Jeff Hickman on managing a successful WAR - Joystiq
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Old 10-06-2008, 10:41 AM   #258 (permalink)
Azzikai
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Originally Posted by Mkopec1 View Post
Time to face the facts and upgrade then. Maybe the 2004 PC is not fairing well on a 2008 game.

I heard more than anything this game is very processor intensive and it loves Dual Cores.
As I said, I don't expect to be able to play with lighting, shadows or whatever. That I cannot even play it reasonably well with everything turned off when I'm well above their minimum spec is stupid.

When people with machines that would eat mine for breakfast are also experiencing the exact same issue then I'm going to go out on a limb and say it isn't my machine that is the problem. Upgrading doesn't guarantee you a performance boost, reading the tech forums of the major fan sites tells you that immediately. And there are people with worse machines than mine that aren't having the same amount of stuttering.

There's an issue with the client, whether it is a memory leak or just shitty coding remains to be seen but it isn't totally on my end.

Last edited by Azzikai : 10-06-2008 at 10:45 AM.
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Old 10-06-2008, 11:24 AM   #259 (permalink)
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I bet it is just shoddy coding. I have a quad core, 4GB of ram, and a 8800GT and the game still runs far, FAR worse than it should. In fact, most of the time I would describe it as running extremely poorly, with stuttering and hitching issues even before I've been playing long enough for any memory leaks to kick in. I've tried just about every fix I've read about on forums, I run buffthrottle, and nothing has made a noticeable difference in the game's performance. In fact, on release day, the game ran much better than it does now. Since then, the stuttering has only gotten worse with each update they've done. I also CTD at least once per session.

I was willing to look past these issues for a while but now that the new car smell is wearing off, the game's performance is really starting to grate on me.
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Old 10-06-2008, 11:35 AM   #260 (permalink)
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Originally Posted by Mkopec1 View Post
Time to face the facts and upgrade then. Maybe the 2004 PC is not fairing well on a 2008 game.

I heard more than anything this game is very processor intensive and it loves Dual Cores.



Joystiq Interview: Jeff Hickman on managing a successful WAR - Joystiq
That's pretty funny, considering they have yet to enable SLI / Crossfire. That means the bottlenecks are proc speed, paging, ram. Which seems ass backwards to me, but I'm just an armchair guy so hey what do I know.
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Old 10-06-2008, 11:42 AM   #261 (permalink)
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There is getting to be a pretty serious problem of people afking through entire scenarios and just soaking up the free xp from occasional wins. Is it people just being ultra lazy or what? Part of me suspects gold farmers have entire crews of characters doing this for easy leveling that requires little oversight. There has been a pack of sorcerers and DoK today on Badlands that have been afk for 6 straight Mourkains. Not all of them always make it into the scenario with me, but a few of them do. And lemme tell ya, it gets a lot harder to win when you have 3+ people never leaving your spawn.
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Old 10-06-2008, 11:45 AM   #262 (permalink)
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Give all servers with low pop a big renown and exp bonus (that fades away from the 30s on). Give that bonus also to Order on the lopsided servers.

Kill at least 10 of those low/low EU servers. Duplicating full servers is crap, it doesnt work.

Massive cannon smoke and that healproc warrior priest buff (big reddish glow) seem to kill my fps. Maybe I should try without forced 16aa (someone told me its the only way to get good looking textures, thus I hesitate to turn it off)

Last edited by Clericnon2boxed : 10-06-2008 at 11:56 AM.
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Old 10-06-2008, 11:46 AM   #263 (permalink)
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Originally Posted by Ronne View Post
There is getting to be a pretty serious problem of people afking through entire scenarios and just soaking up the free xp from occasional wins. Is it people just being ultra lazy or what? Part of me suspects gold farmers have entire crews of characters doing this for easy leveling that requires little oversight. There has been a pack of sorcerers and DoK today on Badlands that have been afk for 6 straight Mourkains. Not all of them always make it into the scenario with me, but a few of them do. And lemme tell ya, it gets a lot harder to win when you have 3+ people never leaving your spawn.
Been noticing some of them show up on Order side as well. We've all petitioned (I mean like everyone in the Scenario), and we leave their group so that they don't auto-roll Need on us or leech RP. but they still get XP at the end no matter what.

It'd be no big deal if we could just bail on their group and they'd get no XP as well, but the winning bonus.....

For the rumormongering, friend in guild claims to have a girlfriend who was working for Mythic and said they had no way to look inside scenarios or monitor them (like GM's popping in, etc). That's..scary...if true.
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Old 10-06-2008, 12:03 PM   #264 (permalink)
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Originally Posted by Bizanich View Post
For the rumormongering, friend in guild claims to have a girlfriend who was working for Mythic and said they had no way to look inside scenarios or monitor them (like GM's popping in, etc). That's..scary...if true.
You mean terrorists could plan attacks in the talabec dam scenario ?

On a serious note, yea fucking afkers make the whole scenario mess even worse.

Would be nice if they would show a number of how many people are in queue for a certain scenario.
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Old 10-06-2008, 12:26 PM   #265 (permalink)
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why not just set up a system similair to WoW when they get the chance? If you dont actively participate you get a debuff that means no xp/rn, if it means that they are forced to run towards combat then at least it gives you cover fire when the other side shoots them instead... yeah, stupid fix, but it buys time to fix the GM popping in to watch thing
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Old 10-06-2008, 12:28 PM   #266 (permalink)
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Been Busy With Real Life at Law Firm.

Wife just had another baby, we are taking break from wow raiding and eq 2, awaiting both 2 expansions.

Dont think we have time for 3rd game even casual when we come back to eq 2 and wow when expansions launch.

But we beta tested daoc and played for 3 years, while playing eq 1 for since launch and eq 1-4 betas, Uo beta UO catskils and Wow,eq 2,Vanguard betas.

So question is are their any trials for Warhammer to see if can get us hooked, we loved the RVR is Daoc was 1 best features.


thanks

if their any trials for game can maybe you can post link here.
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Old 10-06-2008, 12:28 PM   #267 (permalink)
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Quote:
Originally Posted by Clericnon2boxed View Post
Give all servers with low pop a big renown and exp bonus (that fades away from the 30s on). Give that bonus also to Order on the lopsided servers.

Kill at least 10 of those low/low EU servers. Duplicating full servers is crap, it doesnt work.

Massive cannon smoke and that healproc warrior priest buff (big reddish glow) seem to kill my fps. Maybe I should try without forced 16aa (someone told me its the only way to get good looking textures, thus I hesitate to turn it off)
Wasn't the exp/renown bonus already supposed to be in the game? What happened to getting npc help if your side had lower numbers also.

I remember vaguely reading somewhere that in massive fights your buff bar and something else can cause hitching and lag itself. There was a mod you can download that helps. Maybe somewhere here knows more about it.
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Old 10-06-2008, 12:50 PM   #268 (permalink)
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Folks,

Well, considering how well we did with the last patch I would expect a certain amount of skepticism from you but here's a few highlights from next week's patch (not counting hot fixes or hot pockets):

1) Another round of CTD, general memory usage improvements and lag improvements.

2) A foray into the whole "AFKers in scenarios suck!" issue with some changes to the scenario code.

3) Introduction of exp. bonuses to people who create toons on population-challenged servers. This is the first of many steps to help keep the populations more balanced. As always, baby steps.

4) Another round of anti-spammer code going in. This should greatly limit their ability to bother you, that's my job.

5) We're looking at changing how the need/greed looting options work in scenarios only. We are thinking about disallowing the need option for people who can't use the item. Again, this is for scenarios only and I already know the argument "I need it for my alt" etc. and we are still thinking about it.

6) Correct the bug that prevent the correct number of guilds from joining an alliance.

Those are *some* of the highlights from next week's patch. If it goes as badly as the last one, feel free to say hi to me as I run screaming into the woods. happy

Mark
VN Boards - In the works for next week

Still no balance changes in the broken scenario maps. :/
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Old 10-06-2008, 12:57 PM   #269 (permalink)
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Originally Posted by Sythrak View Post
Wasn't the exp/renown bonus already supposed to be in the game? What happened to getting npc help if your side had lower numbers also.

I remember vaguely reading somewhere that in massive fights your buff bar and something else can cause hitching and lag itself. There was a mod you can download that helps. Maybe somewhere here knows more about it.
Yes, both of those things were supposed to be in the game, but got taken out, along with the 4 missing classes (which were mirrors for what we have now...KotBS = Chosen, for example) and a whole bunch of other stuff. In other words, the game's kinda done. I guess. Maybe.
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Old 10-06-2008, 01:04 PM   #270 (permalink)
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I bet it is just shoddy coding. I have a quad core, 4GB of ram, and a 8800GT and the game still runs far, FAR worse than it should. In fact, most of the time I would describe it as running extremely poorly, with stuttering and hitching issues even before I've been playing long enough for any memory leaks to kick in. I've tried just about every fix I've read about on forums, I run buffthrottle, and nothing has made a noticeable difference in the game's performance. In fact, on release day, the game ran much better than it does now. Since then, the stuttering has only gotten worse with each update they've done. I also CTD at least once per session.

I was willing to look past these issues for a while but now that the new car smell is wearing off, the game's performance is really starting to grate on me.
Also have a fairly beefy comp and I CTD every 1-2 hours, depending on how often I'm zoning; mem usage slowly creeps up to 90%+ of my 4GB and then I crash on zoning, generally. CTDs are compounded by the fact that my mouse key-binds don't save/work on reloads, as I've previously mentioned, and I've got to default then re-bind all of my keys every f-n time that I log in. Stuttering is annoying but the most noticeable choppiness seem to be specific to certain areas (Chp 13 Chaos PQ area in the east of Highpass and the main war camp in Ostland are the worst), at least for me.

Last edited by CylusSoulreaver : 10-06-2008 at 01:07 PM.
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