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| | #256 (permalink) | ||
| Registered User Join Date: Jun 2006
Posts: 263
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| | #257 (permalink) | |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,212
| Time to face the facts and upgrade then. Maybe the 2004 PC is not fairing well on a 2008 game. I heard more than anything this game is very processor intensive and it loves Dual Cores. Quote:
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. | |
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| | #258 (permalink) | |
| Registered User Join Date: Jun 2006
Posts: 263
| Quote:
When people with machines that would eat mine for breakfast are also experiencing the exact same issue then I'm going to go out on a limb and say it isn't my machine that is the problem. Upgrading doesn't guarantee you a performance boost, reading the tech forums of the major fan sites tells you that immediately. And there are people with worse machines than mine that aren't having the same amount of stuttering. There's an issue with the client, whether it is a memory leak or just shitty coding remains to be seen but it isn't totally on my end. Last edited by Azzikai : 10-06-2008 at 10:45 AM. | |
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| | #259 (permalink) |
| Registered User Join Date: May 2002
Posts: 178
| I bet it is just shoddy coding. I have a quad core, 4GB of ram, and a 8800GT and the game still runs far, FAR worse than it should. In fact, most of the time I would describe it as running extremely poorly, with stuttering and hitching issues even before I've been playing long enough for any memory leaks to kick in. I've tried just about every fix I've read about on forums, I run buffthrottle, and nothing has made a noticeable difference in the game's performance. In fact, on release day, the game ran much better than it does now. Since then, the stuttering has only gotten worse with each update they've done. I also CTD at least once per session. I was willing to look past these issues for a while but now that the new car smell is wearing off, the game's performance is really starting to grate on me. |
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| | #260 (permalink) | |
| . Join Date: Jan 2007
Posts: 178
+3 Internets | Quote:
__________________ Nyissa - Death Knight - [A]Spirestone - Needs a guild | |
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| | #261 (permalink) |
| King for a night Join Date: Dec 2002 Location: Harvard IL
Posts: 4,211
| There is getting to be a pretty serious problem of people afking through entire scenarios and just soaking up the free xp from occasional wins. Is it people just being ultra lazy or what? Part of me suspects gold farmers have entire crews of characters doing this for easy leveling that requires little oversight. There has been a pack of sorcerers and DoK today on Badlands that have been afk for 6 straight Mourkains. Not all of them always make it into the scenario with me, but a few of them do. And lemme tell ya, it gets a lot harder to win when you have 3+ people never leaving your spawn. |
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| | #262 (permalink) |
| this way Join Date: Mar 2002 Location: El Dorado
Posts: 1,465
| Give all servers with low pop a big renown and exp bonus (that fades away from the 30s on). Give that bonus also to Order on the lopsided servers. Kill at least 10 of those low/low EU servers. Duplicating full servers is crap, it doesnt work. Massive cannon smoke and that healproc warrior priest buff (big reddish glow) seem to kill my fps. Maybe I should try without forced 16aa (someone told me its the only way to get good looking textures, thus I hesitate to turn it off) Last edited by Clericnon2boxed : 10-06-2008 at 11:56 AM. |
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| | #263 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 2,676
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It'd be no big deal if we could just bail on their group and they'd get no XP as well, but the winning bonus..... For the rumormongering, friend in guild claims to have a girlfriend who was working for Mythic and said they had no way to look inside scenarios or monitor them (like GM's popping in, etc). That's..scary...if true. | |
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| | #264 (permalink) | |
| this way Join Date: Mar 2002 Location: El Dorado
Posts: 1,465
| Quote:
On a serious note, yea fucking afkers make the whole scenario mess even worse. Would be nice if they would show a number of how many people are in queue for a certain scenario. | |
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| | #265 (permalink) |
| AoE Hazzard Join Date: Sep 2006
Posts: 391
| why not just set up a system similair to WoW when they get the chance? If you dont actively participate you get a debuff that means no xp/rn, if it means that they are forced to run towards combat then at least it gives you cover fire when the other side shoots them instead... yeah, stupid fix, but it buys time to fix the GM popping in to watch thing |
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| | #266 (permalink) |
| Registered User Join Date: Oct 2004 Location: Florida
Posts: 142
+2 Internets | Been Busy With Real Life at Law Firm. Wife just had another baby, we are taking break from wow raiding and eq 2, awaiting both 2 expansions. Dont think we have time for 3rd game even casual when we come back to eq 2 and wow when expansions launch. But we beta tested daoc and played for 3 years, while playing eq 1 for since launch and eq 1-4 betas, Uo beta UO catskils and Wow,eq 2,Vanguard betas. So question is are their any trials for Warhammer to see if can get us hooked, we loved the RVR is Daoc was 1 best features. thanks if their any trials for game can maybe you can post link here. |
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| | #267 (permalink) | |
| Registered User | Quote:
I remember vaguely reading somewhere that in massive fights your buff bar and something else can cause hitching and lag itself. There was a mod you can download that helps. Maybe somewhere here knows more about it. | |
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| | #268 (permalink) | |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,212
| Quote:
Still no balance changes in the broken scenario maps. :/
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. | |
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| | #269 (permalink) | |
| Registered User Join Date: May 2006
Posts: 1,068
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__________________ It's turtles all the way down. | |
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| | #270 (permalink) | |
| Registered User Join Date: Feb 2002 Location: Carlsbad, CA
Posts: 306
+5 Internets | Quote:
Last edited by CylusSoulreaver : 10-06-2008 at 01:07 PM. | |
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