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| | #48 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 6,745
+67 Internets | Quote:
Forcing people to do shitty battlegrounds they don't enjoy 40+ times is fucking terrible game design. At the very least they need to just get rid of the different kinds of tokens, make a generic 'win' token. If suddenly nobody is doing EoTS because it's a terrible fucking battleground, so be it. | |
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| | #49 (permalink) | |
| ~ Join Date: Mar 2007 Location: An Igloo
Posts: 2,955
| Quote:
Except I don't mind EoTS. But never having do to WSG again would be the greatest thing ever. I keep about 30 WSG tokens for when I need to buy something and slowly build it back up. | |
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| | #50 (permalink) |
| Uberworlds Project Member Join Date: Oct 2005 Location: Switzerland
Posts: 278
| Have we actually got some feedback about the price of the new WotLK PvP items ? For all we know they could be bought for some new kind of mark (Wintergrasp and the two new BGs), right? or did they announce the contrary ?
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| | #51 (permalink) |
| the Support Analyst Join Date: Mar 2004
Posts: 311
| Had a friend just link this to me on messenger. Sorry if it's a bit sloppy. [EDIT: Added trinkets] Cloak of Certain Reprieve Binds when picked up Back 130 Armor +42 Stamina +18 Intellect Requires Level 70 Equip: Improves your resilience rating by 28 (0.71% @ L70). Equip: Restores 8 mana per 5 sec. Equip: Increases spell power by 33 Sergeant's Reinforced Cape Binds when picked up Back 130 Armor +42 Stamina +26 Intellect Requires Level 70 Equip: Improves your resilience rating by 30 (0.76% @ L70). Equip: Increases spell power by 33. The Gladiator's Resolution Binds when picked up Back 130 Armor +42 Stamina Requires Level 70 Equip: Improves critical strike rating by 26 (1.18% @ L70). Equip: Improves your resilience rating by 20 (0.51% @ L70). Equip: Increases attack power by 56. Equip: Increases your armor penetration rating by 18 Volanthius Shroud Binds when picked up Back 130 Armor +42 Stamina Requires Level 70 Equip: Improves critical strike rating by 19 (0.86% @ L70). Equip: Improves your resilience rating by 28 (0.71% @ L70). Equip: Improves haste rating by 18 (1.14% @ L70). Equip: Increases spell power by 33 Battlemaster's Resolve Binds when picked up Trinket Requires Level 70 Equip: Increases attack power by 120. Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown) Battlemaster's Courage Binds when picked up Trinket Requires Level 70 Equip: Increases spell power by 70. Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown) Battlemaster's Celerity Binds when picked up Trinket Requires Level 70 Equip: Improves haste rating by 60 (3.8% @ L70). Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown) Battlemaster's Aggression Binds when picked up Trinket Requires Level 70 Equip: Improves critical strike rating by 60 (2.72% @ L70). Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown Last edited by Mageling : 09-24-2008 at 03:33 PM. |
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| | #52 (permalink) |
| 2k rating -- So easy a caveman could do it. Join Date: May 2003 Location: MN
Posts: 1,558
| They can piss off if they think that the same trinkets that anyone with 100 marks and 75k honor already has, and an equivilant cloak to the badge cloaks that they forced us all to grind because there was no PvP cloak for a fucking year are gonna make me happy that they're deleting my honor. |
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| | #55 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 333
| Oh helllllllllllllllllll the fuck no. No goddamn amount of post-bc battleground farming even remotely compares. You can take the 8 months I spent on gear and replace it with one AV weekend but fuck you if you hand my title out. |
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| | #56 (permalink) |
| Registered User Join Date: May 2002
Posts: 178
| Yeah it's probably going to be those upgraded cloaks and battlemaster 2.0 trinkets - I remember a long ass time ago on mmo champ they datamined those suckers and I hadn't heard anything more about them until now. |
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| | #59 (permalink) | |
| Registered User Join Date: Apr 2002
Posts: 994
| Hahahah wow just wow: Quote:
They had to get 'a lot of data in ' to see how retarded rogues, paladins and mages are? Fucking hell. | |
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| | #60 (permalink) | |
| Registered User Join Date: Mar 2007
Posts: 817
| Quote:
They want frost to be raid viable, so add more damage! That doesn't work for a tree that has the most control of any class in WoW. Frosts control needs to be shifted around to the other specs so it loses some of its monopoly on it, if they want to give it damage. Rogues...Well, we all know some of the problems with rogues, but they seem easier to fix. Hunters are going to be the new thing though, range instant MS? lol, on what fucking world is that balanced? I mean, seriously, teams employ strategies of rooting the warrior for the sole purpose of getting the MS debuff off, now though there is a class that can apply it at 41 yards with no cast? lol, jesus, does a dev have a toon past 1700? Edit* I don't disagree hunters needed help..The devs should keep in mind though that an entrapment hunter is probably some of the best CC in the game in so far as arena goes and with the new ice trap, they are pretty amazing. This MS, while justifiable on its own merit, really isn't balanced when you combine it with viper+Silence+Scatter+Traps..The reason warriors don't have any CC is due to MS, and really, thats why its been semi balanced. (Thats why druids who bring CC unbalanced 2's with warriors.) Last edited by Lithose : 09-25-2008 at 08:20 AM. | |
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