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| | #361 (permalink) |
| Registered User Join Date: Oct 2004
Posts: 2,081
| Warden Info -The Warden description thus far from the character selection screen: "Wardens are seen as protectors, sent by the plant god to uphold his rules. Through their deeds, the Elves which live in the woods receive blessing and protection of the plants, themselves in turn to be looked after and protected by the Elves. In times of war, Wardens call on all kinds of plants for help in battle. They can also become one with body and mind of the plant..." (cut off due to camera as well as not scrolling down the text) -The Elven TANK class -Emphasis on STR for damage (Similar to the warrior) -ABILITY: Summon Spirit of the Oak. WARDEN PRIMARY ONLY.(You will only be able to summon a pet as Warden PRIMARY.) Summons a Spirit of the Oak to aide you. Uses 95% MP, and is a 6 or 8 second cast. (This pet appears to have a graphic similar to the floating rock elementals around Tagena. However he is made of roots/vines/and has a green glow coming from his "feet". This pet also has a purple energy bar for it's form of power.) -ABILITY: Power of the Oak. WARDEN PRIMARY ONLY. Uses 250 MP. Instant. You obtain the Power of the Oak ______, temporarily increasing Two-Handed weapon attack damage by %% (assumed based upon skill level) for 600.0 seconds. You can only obtain the power of one pet at a time. -ABILITY: Damage Transfer. Warden Primary Only. Uses 30 MP. Instant. Cooldown 3 minutes. For 15.0 seconds, %% of the damage you receive is transfered to your pet. Pet must be within a radius of 350. -ABILITY: Cross Chop. Warden Primary Ability. Uses xx mana. Instant. Cooldown x.x seconds. appears to be similar to Warrior Slash or Rogue Shadowstab, however is a PRIMARY ability. -ABILITY: Heart of the Oak. Warden Primary Ability. Uses 250 MP. Instant. You obtain the power of a Spirit of the Oak, temporarily increasing your max HP by xxx HP(based upon skill level, 650.0 from video with a 55 Warden), and every 5.0 seconds restoring 25.0 HP for 600.0 seconds. You can only obtain the power of one pet at a time. -ABILITY: Summon Oak Walker. (No information on this ability. Appears to be a "DPS" pet, and graphic is that of a 2 legged dryad female, rather naked looking, green with roots/vines on her body carrying a large green/blue 2-h mace. This pet also has a Purple energy bar for it's form of power.) -ABILITY: Elvish Guidance+55?. Warden Primary Only. Uses ~200 MP. Instant. Cooldown 1 Minute(s). Unleashes your pet. Within 15.0 seconds, when your pet hits with Punch, Stab ____ and ____ Attack, you can recover ~300 MP. Pet must be within a radius of 300.0. -ABILITY: Unknown name and spell requirements. This ability creates some form of thorny vines around the target causes a DoT effect. No word on if this is a "snare" or "slow" to the target, but I do not see it as so, merely a DoT. PETS - CONFIRMED, they are Warden PRIMARY ONLY. Their own pet action bar appears to have the basic pet commands such as: Attack, Stop, Stay put, as well as a few pet-specific abilities. These also appear to be executable using a CTRL or ALT combo with 1,2,3, etc. The pet Unitframe is also placed direction underneath your character frame and RIGHT justified underneath it. There are 3 different pets the Warden can summon, "caster", "melee", "ranged/melee?". One of which can self-destruct if its health gets low and you can cause massive AoE damage. I believe this is the "caster" pet. |
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| | #363 (permalink) |
| Registered User Join Date: May 2006
Posts: 122
| Well, actually, elite skills for any dual class with druid or warden are not on game yet...And who knows when they will be? So right now, chosing a second class is a bit like trying your luck. Playing a druid/warden right. Holy shit druids are cool. |
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| | #365 (permalink) | |
| Registered User Join Date: Apr 2006 Location: Columbus, OH
Posts: 331
| Quote:
How long did it take to put 35/35, 40/40, 45/45 skills in the game? They announced those like a month before release and a month after release they still hadn't materialized. | |
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