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| | #226 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 2,664
| ... you can't let art be dictated by financial concerns. Make a good game, people will play it. Simple as that. You are making too broad of a generalization that any type of serious pvp instantly means no one will play it. There isn't enough evidence backing that up, only fear. |
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| | #227 (permalink) |
| Registered User Join Date: Jun 2006
Posts: 331
| Which is why there are so many starving artists! Anyone that thinks you can get by without a financial concern either is still in Middle School living with mommy and daddy or has totally fried their brain trying to get some artistic "inspiration".
__________________ The light at the end of the tunnel is really an intense radioactive source whose gamma radiation is already killing you. |
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| | #229 (permalink) | |
| the princess approves Join Date: Sep 2006
Posts: 1,487
| Quote:
Your example is off (and not only because you cannot say something doesnt work because of a game created when MTV was still playing music), because the lovely game EVE Online has no safe zones and no such issues. It is simply a matter of decent game mechanics. It is pretty obvious that nobody wants newbies to get griefed or spawncamped. That guy is great. He is funny (a pretty obvious parody) and the stuff he is trying to explain is true to a certain degree. | |
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| | #232 (permalink) |
| Registered User Join Date: Jul 2002 Location: Detroit
Posts: 5,221
| That dude cant be for real. Come on, I dont believe it.
__________________ When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong. |
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| | #233 (permalink) | |||
| Registered User Join Date: Jun 2003
Posts: 702
| Quote:
No getting around the money variable in the good MMO equation. Quote:
1) The subgroup called "casual" has a lot more people in it than the subgroup called "hardcore" does. 2) The subgroup of people who want meaningful PVP a la Rallos Zek and EVE is smaller than the subgroup of people who like easysauce, carrot-on-stick game on rails. Conclusion: A game centered on meaningful, hardcore PVP will have far fewer players than a game that is casual PVE/non-painful PVP would have. Good game or not, it will take a heckuva salesman to pitch that niche game in a WoW world.
__________________ Quote:
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| | #234 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 2,664
| Fight for WoW's pie (where any/every game will fail on every single level because you are out resourced, trumped in gameplay, lore, etc.) ... or enlarge/create your own. Requires no salesman. Requires competency. Any monkey can clone WoW (fuck you Warhammer.) |
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| | #236 (permalink) |
| Poppa Bear's porridge is too hot. Join Date: May 2003
Posts: 184
| Really though, Warhammer did what WoW easily could of done. Looks like Warhammer might just be taking the risk that WoW wouldn't guys. I'm pretty sure WoW tried to make capital city raids viable at one point (it was in their intentions) but the rewards just sucked. If Warhammer crashes and burns, WoW can easily pick up the pieces and implement parts of their world system later. |
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