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Old 09-19-2008, 04:45 PM   #226 (permalink)
Lyenae
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Quote:
Originally Posted by Venjenz View Post
The crux of the issue is ...
... you can't let art be dictated by financial concerns.

Make a good game, people will play it. Simple as that.

You are making too broad of a generalization that any type of serious pvp instantly means no one will play it. There isn't enough evidence backing that up, only fear.
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Old 09-19-2008, 09:24 PM   #227 (permalink)
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Quote:
Originally Posted by Lyenae View Post
... you can't let art be dictated by financial concerns.
Which is why there are so many starving artists!

Anyone that thinks you can get by without a financial concern either is still in Middle School living with mommy and daddy or has totally fried their brain trying to get some artistic "inspiration".
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Old 09-19-2008, 10:11 PM   #228 (permalink)
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Originally Posted by nustabut View Post
Lol the rest of his videos are great. I'm assuming it is a joke, but he's made a lot of them so it is hard to tell.

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Old 09-20-2008, 07:05 AM   #229 (permalink)
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Originally Posted by mutantmagnet View Post
Bolded part is not true. Tibia I believe had to institute safe zones where new accounts were spawned because they were getting camped by veterans.
Because Tibia is a game that uses 256 color mode with 320x200 resolution and was created when songs like The Power of Love were #1 hits. Tibia was created last millennium. Here's a screenshot -Tibia Screenshot-

Your example is off (and not only because you cannot say something doesnt work because of a game created when MTV was still playing music), because the lovely game EVE Online has no safe zones and no such issues. It is simply a matter of decent game mechanics. It is pretty obvious that nobody wants newbies to get griefed or spawncamped.

Quote:
Originally Posted by Froofy-D View Post
Lol the rest of his videos are great. I'm assuming it is a joke, but he's made a lot of them so it is hard to tell.
That guy is great. He is funny (a pretty obvious parody) and the stuff he is trying to explain is true to a certain degree.
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Old 09-20-2008, 07:36 AM   #230 (permalink)
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Vid dude is a 110% right.
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Old 09-22-2008, 09:40 AM   #231 (permalink)
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I dont actually think Dread_OG is a parody, i think hes serious actually. Which is sad

both of these are fucking hilarious, mostly because he is serious



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Old 09-22-2008, 11:16 AM   #232 (permalink)
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That dude cant be for real. Come on, I dont believe it.
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Old 09-22-2008, 11:45 AM   #233 (permalink)
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Quote:
Originally Posted by Lyenae
... you can't let art be dictated by financial concerns.

Make a good game, people will play it. Simple as that.
In the milieu called MMO gaming, art requires a lot of $$$, so does a good game. Unless the artist is independently wealthy, or on the wunderkind level of John Carmack with all aspects of MMO gaming, then the artist will have to beg the money off Daddy Warbucks to buy the brushes, paints and canvas for their good game.

No getting around the money variable in the good MMO equation.
Quote:
Originally Posted by Lyenae
You are making too broad of a generalization that any type of serious pvp instantly means no one will play it. There isn't enough evidence backing that up, only fear.
Never said nobody would play it. I figure people will play, but given Rallos vs carebear servers on EQ1, and EVE vs WoW numbers total, I can definitively say a couple things:

1) The subgroup called "casual" has a lot more people in it than the subgroup called "hardcore" does.

2) The subgroup of people who want meaningful PVP a la Rallos Zek and EVE is smaller than the subgroup of people who like easysauce, carrot-on-stick game on rails.

Conclusion: A game centered on meaningful, hardcore PVP will have far fewer players than a game that is casual PVE/non-painful PVP would have.

Good game or not, it will take a heckuva salesman to pitch that niche game in a WoW world.
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Old 09-22-2008, 04:48 PM   #234 (permalink)
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Fight for WoW's pie (where any/every game will fail on every single level because you are out resourced, trumped in gameplay, lore, etc.)

... or enlarge/create your own.

Requires no salesman.

Requires competency.

Any monkey can clone WoW (fuck you Warhammer.)
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Old 09-22-2008, 04:58 PM   #235 (permalink)
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Lyenae is two words away from subscribing to Dumar's newsletter.

Done right!
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When have I ever started shit out of the blue?
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Old 09-23-2008, 10:31 AM   #236 (permalink)
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Really though, Warhammer did what WoW easily could of done. Looks like Warhammer might just be taking the risk that WoW wouldn't guys. I'm pretty sure WoW tried to make capital city raids viable at one point (it was in their intentions) but the rewards just sucked. If Warhammer crashes and burns, WoW can easily pick up the pieces and implement parts of their world system later.
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