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| | #1 (permalink) | ||
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 6,129
| Mark Jacobs (EA Mythic) on MMOG design & costs MTV Multiplayer » Mythic VP Explains What Went Wrong With ‘Hellgate,’ Why He Wanted ‘Age of Conan’ To Succeed Seems like he's actually got his head screwed on straight: Quote:
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| | #2 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 442
| I think Conan had 700k sales? I really don't see Warhammer not being able to reach a million. EDIT: I see AoC got out their millionth sale a while ago. I understand that steady subscription growth is different than pure box sales, but I think WH:AoR will have the box sales, quicker, and a much higher retention rate than AoC. Last edited by Burning_Samurai : 09-03-2008 at 06:47 AM. |
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| | #3 (permalink) | |
| Registered User Join Date: Jun 2002
Posts: 1,205
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| | #4 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 826
| I don't see why WAR couldn't reach a million. The buzz is good enough for anyone who is bored of WoW/pissed at Funcom to give it a shot. How well they can retain those subs after WotLK releases is one thing, but I think they have a good head of steam heading towards release. |
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| | #7 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 170
| Hell in the preview weekend I already had played more war than I did when I had bought conan for a month. It also looks like warhammer is hitting a decent window of probably a couple months at least before the WoW expansion comes out. Had they came out at the same time it would have likely been grim for WAR. |
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| | #8 (permalink) | |
| Registered User Join Date: Aug 2006
Posts: 547
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| | #9 (permalink) |
| Registered User Join Date: Jul 2003
Posts: 1,195
+4 Internets | Of course the content is part of it though. Jacobs is right to say you cant compare yourself to WoW at launch. Saying WoW only had X,Y, and Z at launch is irrelevant because since then they've added A,B, C as well and that's what you're competing against. Its a very significant advantage on top of the things you mention like polish engine and brand name. Of course the 4 years they've had to add content also works against them in the form of burned out players and the "familiarity breeds contempt" that we see in all MMO's from a certain percentage of its players. |
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| | #10 (permalink) | |
| Registered User Join Date: Aug 2002 Location: Texas
Posts: 2,243
| Quote:
Believe it or not, FFXI is the only MMO I am aware of where all released content from its multiple expansions previous to the current (zilart/promathia/aht urghan) is still heavily populated, and needed to progress to the end game, and not bring thrown away. Games like Everquest -- absolutely no one ever needs to go to places like kurns tower, howling stones, south karana, lake rathe, east karana, etc. You can spend all day in West Karana and probably have less than 10 people show up. I recognize you say that's a good thing, but I think its bad myself. I think its disappointing where the "mainstream" MMOs (WoW, EQ2, and now EQ1) are going these days - to a model of "Expansion 2 100% obsoletes Expansion 1". All it does it make less content available to guilds, because going back to do old content is never worth it. Looking at the state of EQ1 now, for example, groupable XP mobs drop items very very comparable to previous expansion raid gear. It wouldn't surprise me if we saw 600-700hp/mana items dropping off XP mobs in this next expansion. Just sucks, really. So much content, but so little use. | |
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| | #11 (permalink) | |
| Registered User Join Date: Aug 2006
Posts: 547
| Quote:
What's been "added" since launch is that A,B,C are tuned and locked to a reasonably-sized group, have more involved fights, proper itemization (lol at initial caster blues), more class balance (3 out of 9 tanks not 1 out of 8) and so on. What this means for the companies starting on their MMOs is that excuses about not having enough content are invalid. All WoW head start is about 120-240 (latter for the first timers) hours of rather barren, old content. The real deal is leveling content in the new expansion and even more important, the at-the-level-cap content. That's what you're competing with content-wise. Blizzard can and does remake that every 2 years. What they can bitch about is not knowing what network gameplay brings to the table, hiring decent artists, misjudging hardware requirements, not knowing how to make combat fun, lack of funding, general software development incompetence and so on. | |
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| | #12 (permalink) |
| Registered User Join Date: Oct 2005
Posts: 56
| if you've never played WoW, then the 1-60 content isn't old. There are still quite a lot of people and groups to be found while leveling. Sure it isn't like release, but 1-60 certainly isn't empty and boring if you are new to the game. |
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| | #13 (permalink) | |
| Watches the Watchmen Join Date: Dec 2003 Location: Dallas
Posts: 4,056
| Change a few words around... Quote:
__________________ Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming "That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft | |
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| | #14 (permalink) |
| Registered User Join Date: Jan 2007
Posts: 433
| You know, I wish I could say WAR was going to have similar (or higher) sales than AOC, but at this point I just don't see it happening. This is purely anecdotal and useless but I look at what I hear from MMO-playing friends, both "real life" and online gaming buddies, and I don't hear nearly the buzz about WAR that I heard about AOC. They're just not excited about it. The few of us that have been waiting for another PVP-centric game and played DAOC are ravenous, but the folks I know that still play WoW couldn't care less. The common response? "Enh, I'll probably pick it up but it'll only be for a few months until WotLK comes out." AOC seemed to have a lot more word of mouth before release. People bought it up, saw it sucked, and left. I think WAR's going to have a good deal fewer box sales but a lot more of those sales are going to stick around, minus the crowd killing time before WoW's expansion. I really hope I'm wrong here, but all I have to go on is what I hear from friends right now.
__________________ Jaded - Witch Hunter of the Empire "I see the sinners suffering. I hear them screaming and I watch them burn and die." |
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| | #15 (permalink) | |
| Registered User Join Date: Feb 2004
Posts: 210
+3 Internets | Half my guild pre-orderered WAR, and I was the only one that bought AoC, I really wonder if WAR won't sell more than AoC, perhaps just my crew tho. Quote:
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