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| View Poll Results: Now that Warhammer Online's Preview Weekend is over, wil you play? | |||
| Yes, I will be playing at release! | | 1084 | 64.07% |
| No! | | 181 | 10.70% |
| I will wait a few months to see if some issues are fixed. | | 196 | 11.58% |
| I am too involved with another MMO. | | 62 | 3.66% |
| I want to see what Wrath of the Lich King is like first. | | 169 | 9.99% |
| Voters: 1692. You may not vote on this poll | |||
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| | #152 (permalink) | |
| Registered User Join Date: Dec 2005
Posts: 38
| Quote:
everything before that is filler.
__________________ Tudana The Guardians | |
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| | #153 (permalink) | |||||||||
| Registered User Join Date: Apr 2008
Posts: 280
| Quote:
Be prepared to be personally attacked for pointing out that WAR still has some major issues, especially with the simplistic inter-character combat mechanics. Here again is what I said, when two differrent members specifically asked me for a review: Quote:
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__________________ Now Playing: WAR BETA, WotLK BETA, WoW, LOTRO Last edited by krinkled : 08-26-2008 at 08:59 AM. | |||||||||
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| | #154 (permalink) |
| Registered User Join Date: May 2007
Posts: 466
| No one asked for a WoW review, I'm pretty sure 99% of the people that use this board have played WoW at some point. You can't see this post anyways so it'll fall on deaf ears. If I'm one of the so called Warhammer fanboys then why I have repeatedly listed concerns I have with the bugs in Warhammer? Because I like the game and will be playing it, or because I'm one of the people who call you out on your shit when you claim your opinions are more valid than other people's because you make a lot of money? Someone quote this for me so he reads it. :P -edit fixed poor spelling but it was quoted before I could. Last edited by Daezuel : 08-26-2008 at 08:47 AM. |
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| | #155 (permalink) | ||
| Registered User Join Date: Mar 2005
Posts: 2,873
| Quote:
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| | #156 (permalink) |
| Insert Quarter Join Date: May 2006
Posts: 9,434
| No, not going to play. Only because I think I am done with MMOs.. at least as they exist now. But if I were forced to play one I think WAR would be it. It's not a bad game. It does what it claims to do which is about all you can ask of a game these days.
__________________ I got a list of demands written on the palm of my hand. I ball my fists and you gonna know where I stand. |
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| | #158 (permalink) |
| Registered User Join Date: May 2006
Posts: 1,068
| I'd have to say I agree; until MMO developers start producing more open ended worlds where you're not pigeonholed into doing a few things over and over, I think I'll pass. Something like a combination of Spore and UO, with a few Eve gameplay mechanics thrown in sounds nice. Warhammer looks like a very good implementation of PvP, but somehow that just doesn't work for me anymore. I think the community in most MMOs tends to put me off them, too. That said, assuming they fix the ability lag and pathing problems, I see this becoming the next WoW, especially if it's being released in Asia.
__________________ It's turtles all the way down. |
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| | #159 (permalink) | ||
| Registered User Join Date: Mar 2007
Posts: 1,489
| Quote:
The prob with WoW PVP and why WAR might be fun every day: ~ when you're obligated to play for points just to become viable. WAR doesn't appear to have that ~ small scale organized guilds have a place. Alliances between guilds and levelling guilds are a good carrot ~ the ability to impact the world with small group play. Wow's small group play is crushed by retardation in the other raid slots in the bg, they have no bearing on the overarching world, and then arenas shit on guilds because noone wants to bring "undesirable_class_001" to the party ~ there is enough variety in place to entertain. WAR seems to understand that the mitigation for utter pvp tedium is 1. more maps, 2. more rulesets. In just preview weekend we had: 1. fights over contested PQs (nothing nearly as entertaining has happened in WoW due to the monolithic nature of the world targets. Camping level 1 spies and the ease of wiping someone who's fighting a boss. Whereas my favorite time in wow was the open world pvp in felwood while levelling) 2. I played 4 different scenarios up through level 10. all of them impacted the larger world via victory points (some feedback on how much you helped/failed would be nice at game end). If the assumption is 1 per racewar per tier, that's nearly double wow. Of course all that matters is how many more there are at level cap 3. tons of open world pvp clustered around places of interest and integrated into the questing/levelling process. They obv need to work on the pve scripting and AI but even if they just removed the pve elements from those POIs they'd be fine. They've already achieved the larger scale PVP. It would be seemingly trivial for them to add WoW's arena system, or even 5 man scenarios. Deathmatches... on the flipside wintergrasp is pretty much all over war, at various rvr checkpoints. Whoops. If they do what you're saying and cop out by adding a new scenario every X months with a new vendor associated with it... snore. But if you like PVP I don't see any other options screaming out as being superior. If they can snare people who like the repetition of shooters to the point that they can log on and play a few rounds while getting upgrades AND not being seriously behind other people - the upgrades helping out other aspects of the game like open world RVR - they've won. With wow I get the bug to play now and again, and log in to find i'm severely behind in some new way that makes entertaining their concept of class/group balance a chore while playing the same few maps and rulesets. If suddenly that same burden is in WAR, fine - it's easy to cancel. At the first whiff of that it's easily over. But the ride towards it is still looking to be enjoyable. Quote:
My 12 year old cousin has been in WoW beta for longer than you and his opinion has more bearing than you saying the shadows and graphics make it gain 1.6 krinkle phun pointz. Yeah, we get it. PS -> how are you rating WOTLK's pvp? Exactly what are you considering in that "score?" To me, and anyone else who's access to both, it is no contest because you're comparing an entire game's system to a small facet of another game that isn't complete. To put it another way: if warhammer's keypresses and "polish" was identical to WoW right now, which pvp game would be better? If you think for a second that they're even in the same league depthwise, I think that takes a huge shit all over your credibilty. Likewise, if WoW were able to thoroughly lift WAR's concepts, given both games current state of polish, WoW would clearly be the winner. In the end, someone stating you're essentially being a douchebag is not "flaming" or whatever internet rhetorical meat-curtains you're hiding behind. You've posted your opinion and are clinging to it. We get it, move on. No more posts about how you're ignoring people. | ||
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| | #160 (permalink) |
| Registered User Join Date: Jul 2003
Posts: 1,195
+4 Internets | Eh there is bound to be shitloads of nerdrage about WoW vrs WAR. It's an obvious comparison. Both games are very good imo. I'm not a big WoW player but I have a ton of respect for the game. I prefer WAR because I enjoy the open world RvR and I'm sick of the PvE centric MMOs. When it comes to PvE, I would expect WoW is still king content wise. If you like scripted progression Raid level PvE, WoW is your game no doubt. That's what they do and they do it very very well. The edge WAR has in PvE is it's innovations like open groups, Public Quests, Tome of Knowledge. For the players who dont raid, these are not trivial things. I cant speak to the dungeons or scripted encounters as I havent experienced them in WAR. PvP though from what I've seen it's not even close in my mind. WAR is so focused on making PvP accessible and fun that there's no way WoW can be considered on that same level. |
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| | #161 (permalink) | ||||||
| Registered User Join Date: Apr 2008
Posts: 280
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WAR should no longer be given the "but its in BETA" excuse. The game will be live in about 3 weeks. Quote:
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I post on topic and then they derail with a personal attack. I finally decided to take the high road and just ignore them.
__________________ Now Playing: WAR BETA, WotLK BETA, WoW, LOTRO | ||||||
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| | #162 (permalink) | |
| Registered User Join Date: May 2007
Posts: 466
| Quote:
There are a wide array of objectives in these scenarios as well, for instance : One game the map is shaped in a V, the object is to get to the middle, salvage parts, and try to get them back to your base before someone kills you. Another game is more like Cod4 Domination where you have to cap flags by standing in a certain radius and cap those flags in a succession of points. There is yet another form of Domination where flags only become capturable at different points. All of these of course contribute to zone control and instead of just having the ability to queue for 20 scenarios all at once, fragmenting the playerbase and having perhaps 2-3 that get played while the rest are ignored, you queue based upon what level of zone control the game is currently at. Honestly, you could ignore the open rvr zerg all you want in this game and still have wildly varying objective based pvp fun against even numbers and still contribute victory points to your side. | |
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| | #163 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 1,633
+24 Internets | Too early to compare wow and wotlk however. To put it simply, currently wow's PvP is shit. Wintergrasp is not working for the most part, besides giving free honor so you can buy gear that's not even itemized correctly. The new BG is mostly broken, and is just an instance wintergrasp anyway, for whatever reason they felt it was necessary to have 2 vehicles based pvp zone, one outside and one as a bg. Retarded is probably the best term. While I'm on the vehicle subject, vehicles currently disconnect you if you use mouselook. Keyboard turning planes is not that fun. Then most classes are broken. Some skills aren't working, class balance is totally retarded(I'm pretty much 2-3shotting everything on my DK, with unmitigated 5-8k crits) and there's a severe lack of people/class spread to be able to even test anything. Arenas are not working afaik. To be honest, there's nothing to compare here, unless you compare BC live wow to war. WoTLK is not nearing finition, it's not even close, it's months away from a release and most of it is broken in some way. Even if it wasn't broken, from a design perspective, the new pvp content is terrible at best. I'll wait until I see the 2 new arenas, but the whole vehicles shit is crap. They're not balanced for shit against people without vehicles, and they offer very limited gameplay experiences since they have like 2-5abilities each, which are pretty much all similar(the only redeeming one is the goblin shredder). If I wanted vehicles PvP, I'd play battlefield, and I think it's a huge mistake to bet all their PvP enhancements on vehicles(other than arenas that is). Again, wintergrasp and strand of ancients are both the same thing, mistake #2. They should have added more variations of the existing gameplays, like a goddamn new CTF map. It's probably one of the most fun system, yet we only have WSG for it, it's fucking stupid. Now if you compare PvE, the little I've seen in wotlk that's accessible beats pretty much everything in war. But most people won't buy war to play pve. So it's mostly a non factor in a decent comparison. TLDR version: It's way too early to compare wotlk with anything, because wotlk isn't finished. But even if you want to compare, war pvp is currently better than wotlk pvp by far. Probably has to do with wotlk not having any serious pvp yet, see first sentence. |
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| | #165 (permalink) |
| h8 Join Date: Aug 2002
Posts: 2,969
| the thing i like is that you can do rvr and bgs at the same time pretty easily. We were queuing for bgs all night while fighting over a keep and since you come back from the bg at the exact spot you zoned in from its pretty easy to fight the scenario, come out, fight rvr while you wait on the queue and so on. I bet thats gonna be what alot of people do especially if queues get long. |
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