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| | #6706 (permalink) | |
| Never Go Full Retard Join Date: May 2002 Location: Hell
Posts: 5,883
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| | #6707 (permalink) | |
| Registered User Join Date: Jan 2003 Location: Washington
Posts: 518
| Quote:
16s cool-down is perfectly fine. My issue is with the exploit of the cool-down, which is clearly what I have been talking about this whole time. The whole post you quoted is replying to people suggesting ways to counter the chain-casting of Winds of Insanity. In that post I still always refer to the "chain casting" of Winds of Insanity. Nowhere do I comment about the skill at the core, if it was working as intended. Last edited by Necrolyte : 10-11-2008 at 09:35 PM. | |
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| | #6708 (permalink) |
| Never Go Full Retard Join Date: May 2002 Location: Hell
Posts: 5,883
| The PS made it sound like you were taking issue with the skill itself regardless of the exploit. Anyway, I'm sure it will be hotfixed soon, the exploit was pointed out to Mythic several days ago. |
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| | #6709 (permalink) |
| Whiskey Tango Foxtrot Join Date: Jan 2004 Location: Behind ym
Posts: 294
| Like them getting around to fixing tactics such as Restorative Burst to either be the 160ap/3sec return that it's listed or some lower amount (and actually returning more than 10ap) and Wild Healing so it actually does something, like anything at all? |
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| | #6710 (permalink) |
| Never Go Full Retard Join Date: May 2002 Location: Hell
Posts: 5,883
| Call me cynical, but I fully expect the only bugfix to ever happen to Restorative Burst will be a change to the tooltip to reflect the paltry 30AP it actually returns. There's a lot more bugs to the zealot class than that too, but the law of MMOs is that bugs that benefit players get hotfixed and bugs that hinder players are generally looked at several patches after they are reported. |
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| | #6711 (permalink) | |
| Registered User Join Date: Jan 2003 Location: Washington
Posts: 518
| Quote:
That's why when I mentioned AE Magnetization + AE Rain of Fire, at least the characters can still control their characters. With chain-cast Winds of Insanity, we're pushed up against the wall and lose full control of characters. | |
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| | #6712 (permalink) | |
| Whiskey Tango Foxtrot Join Date: Jan 2004 Location: Behind ym
Posts: 294
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| | #6713 (permalink) |
| Registered User Join Date: Jun 2005
Posts: 192
| Less QQ more Pictars!@! ;O Found some pistol that has a graphic of a sword. The animations are funny while shooting and doing executions. So far still having fun. Guildies are logging in regularly and almost everyone is t3+ and waiting on the laggers to catch up by rolling alts etc. Anyone else getting some more "lag/unresponsiveness" in the UI since patch to fix said things? Before I had no problems but lately it's been quite common dismount right near someone and stealth to open on them and they are suddenly halfway across the map and this is without that run through bug/feature. |
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| | #6714 (permalink) | |
| Registered User Join Date: Jun 2008
Posts: 134
+15 Internets | Quote:
30AP is fine. With the Flash of Chaos tactic, every 4th or 5th one is free. With a +heal crit set bonus, the group heal should crit at least one person every cast, halving the AP cost. | |
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| | #6715 (permalink) | |
| upper management material Join Date: Nov 2002 Location: Orlando, FL
Posts: 2,040
+8 Internets | Quote: Might have been posted, but I'm not re-reading 440+ pages: ![]() Last edited by Froofy-D : 10-12-2008 at 02:21 AM. | |
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| | #6716 (permalink) |
| Shiny Join Date: Sep 2002 Location: Calgary
Posts: 1,064
| Sadly I think I am at the "guild up or quit" stage. That's not a bad thing for the game but having left behind all my old-school MMO buddies and having no RL people interested, I'm frankly worried about taking one of those ten blind offers I get a day. Plus, having all my chars on Monolith is not helpful I suppose. Meh, at worst I more than got my money's worth so far and I might even still play just as a PUG downtime game. Hell man, I am seriously thinking about passing on WoTLK and that's from a WoW guy since just post F&F, with six 70s and a sunwell era main. Aw fuck though, maybe even us old fucks get old eventually and I'm just tilting at my own windmills. The game itself is definitely on par or better than DAoC was and I had a shitload of fun there (in a strong guild). |
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| | #6717 (permalink) |
| AoE Hazzard Join Date: Sep 2006
Posts: 391
| Anyone playing a RP have any idea how the healing rune mastery works? The ones you inscribe into the ground that effect everyone within range, the tooltip says "everyone within 0 feet heal 0 hp every 0 seconds for 30 seconds", whereas the other ones actually say proper effects. |
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| | #6719 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 1,636
+24 Internets | I see some posts saying the master rune of speed and adamant generate memory leaks though, so I've never really used anything but the fury one, which I like better anyway. Master rune of fury+restorative burst=infinite AP(or close to ^^). Sure needs that to keep an AE BW under focus alive. |
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| | #6720 (permalink) | |
| Registered User Join Date: Dec 2003
Posts: 2,022
+14 Internets | Quote:
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