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Old 09-23-2008, 03:28 PM   #5026 (permalink)
Izuldan
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Originally Posted by Ngruk View Post
P.S. Trade skills... Not sure what to say. I am an apothecary and it's not nearly as bad as some of the others, but man it just doesn't feel like it fits or belongs...
Honestly, other than a time sink, I'm not sure they serve any purpose. For sure they feel tacked on, but you could see that during beta as well. I think it's just about a time-honored tradition of having tradeskills in a MMO, but for sure it's not needed in WAR. I'm having a lot of fun in WAR, but it certainly has nothing to do with salvaging, apothecary, talisman making, or any other tradeskill.

Really there are only 2 production skills - apothecary (potion making) and talismans (think jewelcrafting in WoW). You can remove apothecary entirely and just make potions drop from mobs and/or vendor bought. You can remove talismans from the game entirely by just getting rid of talisman slots on items and balancing items accordingly.....in fact it would even make it easier since you wouldn't have to constantly factor in talismans when trying to balance your item database.

I just think tradeskills aren't really important in a PvP game as anything other than a timesink. Games like COD4 and TF.....do you see characters needing to mine metal to make better bullets, armor, etc? The fun is in the killing. That's where the fun in WAR is as well, for me at least.
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Old 09-23-2008, 03:37 PM   #5027 (permalink)
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Originally Posted by Kreugen View Post
By the way if you aren't running this BuffThrottle | Warhammer Online: Age of Reckoning Addons | Warhammer Online @ Curse.com your game is probably running like shit in combat.

What folder do we put that in ?
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Old 09-23-2008, 03:38 PM   #5028 (permalink)
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Well, they felt the need to have something in there for the people who like to tradeskill. I agree, the process seems tacked on but I don't think it will ultimately have much of an impact on the game itself. The things created are complimentary, unlike DAoC which were anything but.
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Old 09-23-2008, 03:39 PM   #5029 (permalink)
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Thinking about picking this up...

Anyone able to quickly summarize the classes?
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Old 09-23-2008, 03:41 PM   #5030 (permalink)
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Originally Posted by Kreugen View Post
By the way if you aren't running this BuffThrottle | Warhammer Online: Age of Reckoning Addons | Warhammer Online @ Curse.com your game is probably running like shit in combat.
I buckled last night and installed after my gf buying me a copy and it staring at me on my desk, so much for the two months I was going to wait. I was running two versions of EQ and WAR on max everything w/ pandora.com going and getting zero lag in scenarios or anything else I was doing. Not saying it's isolated issue as I've heard a lot of my friends and guildies complain but seems pretty weird.

I am running a beast of a machine + installed WAR on a freshly formatted second HD though.

Also the game is pretty fun at least since I was missing PVP so much and I never did any sort of beta and really only started reading about the game this past week. Did a RP to R/RR 8/5 and then swapped to a WH which I got R/RR 8/8 and love to death so far. They are so stupidly OP in T1 ;[

I do despise Trip 'Em Up spam and crap like that though on both my characters. I'm sure it only gets worse later.

PQ's are really great too that I've seen. That one in nordhelm or whatever with that giant that knocks down the trees is e-mazingly cool for a newbie to see.

Also the graphics suck even with everything maxed.

k done rambling ;O
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Old 09-23-2008, 03:49 PM   #5031 (permalink)
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So I have had some fun playing WAR from closed beta to open beta to live.

However my recent extensive play on live has just convinced me even more that WotLK is a much better game.

By that I mean the polish, the mechanics, the responsiveness, the quality and depth etc.

Blizzard just makes higher quality games.

Going back and forth between WotLK and WAR, WAR just feels like you are playing underwater or in molasses in comparison to the super crisp and responsive WotLK.
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Last edited by krinkled : 09-23-2008 at 03:51 PM.
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Old 09-23-2008, 03:55 PM   #5032 (permalink)
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Mythic Entertainment | Warhammer Online

Because finding 1 of 125,325,532 WAR class summaries is too hard.
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Old 09-23-2008, 03:58 PM   #5033 (permalink)
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But you'll be playing the same thing with WoTLK as you've played since vanilla WoW and TBC WoW ad inf. Because they never do anything different and just want that sub monies.

I am not even a fan boy of WAR as I just started playing yesterday but I'd rather spend the next year 24/7 playing it than one more day of WoW (and that is with over two years, dozen 60+ chars, end game raid experience et al) but I would say that with a lot of other games too in place of WAR as well. I simply am tired of giving money to a company that lacks timely updates and almost zero creativity unless it adds to their bottom line or them caving so that every single person without fail is able to get close to or equal to the rewards of the top tier. It is not fun to me and I'm not even being elitist but even skill matters little when everyone can win eventually due to game mechanics and content nerfs. I'm just glad I sold out big early on and the few RL perks WoW afforded me through friendships and other nonsense from the time spent =]

/derail off
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Old 09-23-2008, 04:14 PM   #5034 (permalink)
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I like WoW
I like WAR

Get that shit out of here. Both games are good in their own right. If you like polished PvE content raids WoW will be were it's at. If you enjoy fighting others in a PvP environment then WAR is the game to be in. If you prefer post there's already a couple of threads like OMG WoW arena that you can fag up with Makata. Nobody in this thread gives to shit if you are going to play WoTLK instead.

Quote:
Originally Posted by Kreugen View Post
By the way if you aren't running this BuffThrottle | Warhammer Online: Age of Reckoning Addons | Warhammer Online @ Curse.com your game is probably running like shit in combat.
Thanks for the link going to install this tonight and see if it helps in areas.

On a side note has anyone collected some of the Armor sets? I have been working on Teir 2 keeps for a chest piece since to my understanding a full armor set also unlocks new titles for your character.

There are also a couple of instances apparently for late teens early 20's in the cities. I haven't heard to much about these if anyone has gone through them. Trying to get an idea if some of these areas are worth going through before you out level them.
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Old 09-23-2008, 04:23 PM   #5035 (permalink)
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Originally Posted by dumdee777 View Post
Thinking about picking this up...

Anyone able to quickly summarize the classes?

Sure, check this guides here:

WAAAGH! Hammer » Guides

Once you pick your favorite ones, go to Warhammer Alliance and read on their forums, I would suggest trying every class up to level ~10, it's quick and gives you a great idea of the class.

As an example, on theory I should be a Warrior Priest/Disciple (like many folks here) but when I got to play those I just freak at the amount of stuff to deal with.

I challenge the locals DoK/WP to top the healing charts on a scenario while cultivating [soil+water+nutrient] the whole time! Man I tried to do that and wasn't nice at all. X)
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Old 09-23-2008, 04:43 PM   #5036 (permalink)
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Thanks for your detailed refutation of my point. I totally see and agree with your point in light of your incredible intellect and unassailable logic.

If you're if a guild that can't form a decent warband then form an alliance or take your beating and move on to the next scenario. There's no penalty for losing other than 15 minutes lost at the most.
I'm all for it, but only if they face other warbands. This game is aiming to be fun for many people and get them into PVP.As soon as you get warbands vs pugs it stops being fun,especially if its like wow where you can queue up multiple times in a row vs the same premade. To bad there's a slew of ways to exploit it, but being able to do guild vs guild premade scenarios, would be a blast for the top pvp guilds to test there skills vs the opposing team. Its already pretty skewed if you can get a guild group party vs an all pug opposing team.
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Old 09-23-2008, 04:47 PM   #5037 (permalink)
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I only want to say that my runepriest wins public quests alot and i'm always in a full group.
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Old 09-23-2008, 05:01 PM   #5038 (permalink)
Vorph
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Originally Posted by Kreugen View Post
By the way if you aren't running this BuffThrottle | Warhammer Online: Age of Reckoning Addons | Warhammer Online @ Curse.com your game is probably running like shit in combat.
Still ran like shit last night after the servers came back, even with that installed. Seems like they broke something new as it's never been a problem before.

Personally I look forward to when I can get rid of all unitframes except for Squared plus my two targets and my own bars in a HUD, just like how I have my UI set up in WoW. All Squared really needs for that to happen is corner support for buff/debuff indicators like Grid.

Well, that and Mythic needs to stop forcing their shitty unitframes on you. You can't hide the warband in the normal layout editor, and even if you do it in a /script command the thing comes right back a second later.

Last edited by Vorph : 09-23-2008 at 05:04 PM.
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Old 09-23-2008, 05:03 PM   #5039 (permalink)
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Does anyone else not have their copy of the game yet?

I haven't been able to play a day. I try to call EA/Mythic to get my account reactivated, maybe with proof that the game is on the way--like a receipt or somesuch. Only I get a message that tells me that customer support won't help people who need to do this.

Seriously EA? At least field the complaints you get so you can measure how many people are effected rather than giving us some automated bullshit redirecting us to the Warhammer Herald (which, might I add--tells us fucking nothing new).

I bought the Collectors Edition. The headstart will be nullified by the time I get my copy of the game. Awesome.

Last edited by Galgor : 09-23-2008 at 05:06 PM.
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Old 09-23-2008, 05:12 PM   #5040 (permalink)
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participated in a pq today, went afk at the chest after it was done, when i came back from afk, they were fighting the boss again, and i was able to fire 1 arrow before it died again, hoping for some influence points for finishing, but actually ranked first.
i have always thought pq rankings were often off. but now im pretty sure something isn't working right...
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