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Old 09-21-2008, 01:33 PM   #4666 (permalink)
Malakie Torsade
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It's vastly better because it isn't either 1) stunned/silenced/rooted with no chance to react and 2) dying in 4.5 seconds. You actually control your character and generally don't get insta-gibbed by the RNG.

That said, roots/snares are a bit out of control. I don't know how it is for other classes, but my cleanse type spell is on a 5 second cooldown. The biggest issue comes when you have several melee and you either free one or you just end up cleansing some other debuff and they are still rooted. It'll be interesting to see how this plays out, but I'm a bit skeptical that I won't just be snared all the time.

Honestly, if you think it plays just like WoW, either you chose a very single-dimensional class or you're doing something wrong. I've played a limited amount of DoK, Shaman, and Black Orc in PvP and none of them play like any WoW class that I know of (barring maybe the BO.) It's not revolutionary, but it sure is a hell of a lot better.
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Old 09-21-2008, 01:41 PM   #4667 (permalink)
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To people getting bored allready you really really really need to find a guild to play with. I just about quit due to boredom at level 10 or so. I then got into a ~75 person guild and the game has done a 180. We are doing all kinds of shit that you can't touch soloing. From killing level 40 epic monsters in IC to owning chapter 7 and 8 pq's, to taking over keeps.

The guild I am in on the Wastelands is recruiting for all classes if you want some cool people to see how game was meant to be played.
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Old 09-21-2008, 02:16 PM   #4668 (permalink)
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Maybe revolutionary is too strong a word but it's certainly a needed evolution of WoW's PVP. The action point mechanic (especially for casters) is far superior to WoW's mana pools. Collision detection means your tanks can make a wall and protect the squishy's. And taunt and detaunt actually having really useful functions in PVP further help the case that this is at least a couple steps beyond anything we've seen before.

As has been said by others if PVP, and especially group PVP is your thing then I would dare to say that WAR is your game.

Edit: Oh and I forgot to mention how much I vastly prefer WAR's way of giving you abilities that never get useless and scale with levels over WoW's method of upgrading the same ability every 8-10 levels. It's just me but it's a refreshing change.

Last edited by matmanx2 : 09-21-2008 at 02:21 PM.
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Old 09-21-2008, 02:36 PM   #4669 (permalink)
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What he said ^^^ action points make PVP awesome, fast paced and fun.

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Originally Posted by joeboo View Post
Is the pvp in this game similar in practice to Battlegrounds in WoW in that the game sets up ad hoc groups for people to complete tasks in, or is it PuG style PvP (ie "LFG to go PvP plz")?

Also, can you level via pvp or must you pve in order to gain the significant portion of your levels?

I'm sure most of this information is posted elsewhere, but I'm lazy, so I'll just apologize profusely (sorry sorry!).
Joe there's several quests that require you to kill your opposite faction that can be done in the scenarios or on the world rvr (or both for pvp freaks)

Pug or single group vs. pug/single group queues.

Doing a mix of pve and pvp is a great way to go, the game have great lore, sort of a mix of Lotro book (on the tome of knowledge with achievements) and the fun public quests. As said here the game is best played with a friend or guild, I managed to duo a few PQ's but ideally a full group make it much faster.

Last edited by NativityInBlack : 09-21-2008 at 02:39 PM.
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Old 09-21-2008, 02:48 PM   #4670 (permalink)
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Leveling while PvPing is very easy simply because you can queue up from anywhere in the world. When your up, you accept, play the game. When it ends it drops you back exactly where you accepted the game so you don't spend time running to and from a Battlemaster.
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Old 09-21-2008, 02:55 PM   #4671 (permalink)
Sharmai
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It appears the reown maxes out at -1 your current level so once I leared that I wasn't earning any renown I went out and leveled to next level then went back and pvp'ed till me renown was maxed then go back out and gain another level.

This works well since PvP quests can be done ad nausem (though atm theres's only the one for nordenwatch that I can find) so it gives exp and renown while I still have a ton of quests to do...

Even better when I do quest I'm overleveled for the zone and kill faster.
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I'd elaborate on what I said since you obviously took it wrong, but I don't believe that you're stupid enough to not get what I was saying. The very next sentence qualifies the statement.

I see now. You're one of those people that looks for reasons to be offended. It must be frustrating to go through life like that.
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Old 09-21-2008, 02:58 PM   #4672 (permalink)
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I think some of the WoW-tards that think they can walk in solo to any situation and be effective are going to be very disappointed with the game. This isn't a difficult game to play its just that its set up to not be so retard safe like WoW is.

People that have a guild, even a marginally shitty guild are going to do very well with some basic play together.

1. You need a healer preferably two but a good single one is fine.
2. Assist target squishy targets first, every needs to attack / dot even the healers. You have two targets for a reason.
3. You need some tanks in the group and you need dps
4. If you aren't using most of your abilities then you flat out suck.

If you walk in and expect to solo / PUG all the way to the top in this game you might want to take some steps and get in a decent guild right now and actually enjoy yourselves because I guarantee you that the experience will be significantly better.
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Old 09-21-2008, 02:58 PM   #4673 (permalink)
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Yeah Im getting bored with the grind.. the scenarios take too long so I end up having to do pq's or solo questing, and as shaman that can be very slow, specially when somehow ur in t3 at lvl 20 killing lvl 24-26 mobs at ch11/12, talk about slow. Not liking the 5 hours per level ordeal at level 20. Seeing how some people supposedly are already level 40, i dont think it should take 3-5 hours at my level, but maybe im wrong. I think grouping would be faster or duoing with a borc or some dps, but yeah.
If you're playing a shaman or zealot and expect to solo to level at all without going batshit insane REROLL NOW. I pretty much soloed from 15-19 and it took me 4-6 hours per level depending on whether or not I found some PQs actually being done. If I was still playing a DoK I'd be at least 25 now, and as a Marauder probably 29 or 30. Why the hell there aren't more people playing Marauders is beyond me.

I'm really not looking forward to hitting 22. Being at the low end of a tier sucks ass in RVR and scenarios, and getting to 30ish as a zealot is going to be excruciating if T3 queues continue to range from 'completely broken' to 'slow as shit'.
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Old 09-21-2008, 03:11 PM   #4674 (permalink)
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If you're playing a shaman or zealot and expect to solo to level at all without going batshit insane REROLL NOW. I pretty much soloed from 15-19 and it took me 4-6 hours per level depending on whether or not I found some PQs actually being done. If I was still playing a DoK I'd be at least 25 now, and as a Marauder probably 29 or 30. Why the hell there aren't more people playing Marauders is beyond me.

I'm really not looking forward to hitting 22. Being at the low end of a tier sucks ass in RVR and scenarios, and getting to 30ish as a zealot is going to be excruciating if T3 queues continue to range from 'completely broken' to 'slow as shit'.


That brings up another thing.

If you rush don't be surprised when you are sitting in queue for 3 hours waiting for a single scenario to pop. I highly suggest staying at level with the masses, most of us got a few days head start on them and its going to take awhile for them to level up and catch up. Roll an alt and take a few days off from the main.

This game is much better when you queue and can play scenarios at will. On Order Badlands we are well populated but can queue and wait an average of a few minutes before the T2 Scenarios pop. Its an outstanding way to level especially when you win most of them.
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Old 09-21-2008, 03:22 PM   #4675 (permalink)
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The alliance in this game is just as terrible as it was in WoW... would have expected the opposite given horde seem to be "cool guys" judging by numbers.
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Old 09-21-2008, 03:24 PM   #4676 (permalink)
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Quote:
Originally Posted by Vorph View Post
Why the hell there aren't more people playing Marauders is beyond me.

This. Marauder is a great class, loving mine so far.
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Old 09-21-2008, 03:28 PM   #4677 (permalink)
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Well playing order on most servers seem to give instant queues, it's really destruction that can be annoying depending on how far ahead of the mass you are.

Just started hitting T3, not too happy with the scenarios though. Did a CTF in dwarf land, was the same shit as CTF in T2 elf, everyone camping their own flag and a single witch elf/hunter trying to ninja solo the enemy flag. Quite retarded, game ends after time runs out with usually no flag capture at all. People are stuck with wow's WSG old strats where rogues could sometimes take a flag out alone using double vanish/sprints/blinds/sap.

The other map was tor whatever in elf land, underground stuff, with lots of lava. This si the map with the most people queuing, so really the only decent one to farm. However it has tons of issues.

First, destruction can get to flag faster than order, due to bad map design. I remember reading about that on beta boards like in february, glad it's not fixed.

Then if you get knockbacked in lava, you'll die most likely. Meaning everyone just knockback each other like retards. Zealots spec into some shitty chain knockbacking shield thingie, and once I hit 23 I'll spec for my AE kb too.

And finally, last interesting mechanic, you can drop down some shit place under the lava, and if destruction picks up the orb, then have a few people delay the order zerg, they can rush down there, heal up, and it's impossible to take it back, simply because you lose 70% of your life dropping down, at which point you promptly get killed or kbed into lava.

Quite bad design if you ask me, but well I'll live with it once I get my AE kb too. There's a ton of scenarios though in T3, haven't checked empire/chaos, but there's 2 in each of the other pairing.
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Old 09-21-2008, 04:01 PM   #4678 (permalink)
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Quote:
Originally Posted by lost View Post
Yeah Im getting bored with the grind.. the scenarios take too long so I end up having to do pq's or solo questing, and as shaman that can be very slow, specially when somehow ur in t3 at lvl 20 killing lvl 24-26 mobs at ch11/12, talk about slow. Not liking the 5 hours per level ordeal at level 20. Seeing how some people supposedly are already level 40, i dont think it should take 3-5 hours at my level, but maybe im wrong. I think grouping would be faster or duoing with a borc or some dps, but yeah.
Please, please, please do not grind solo, then complain about leveling slowly--especially as a healer.

Come on now.
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Old 09-21-2008, 04:05 PM   #4679 (permalink)
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PvP is pretty solid, but Blizzard could honestly make a way better version of the same exact thing if they actually wanted to.

Sometimes I just think Blizzard likes having shitty PvP in their games.
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Old 09-21-2008, 04:06 PM   #4680 (permalink)
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5 WHOLE hours per level? Hell, at that rate it would take almost 2 weeks to get lvl 40. HOLY SHIT! I can't believe they'd make a game that didn't allow you to get 10 max level characters after your 2nd day.
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