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| | #4082 (permalink) |
| Smilin for Jesus Join Date: Jun 2003
Posts: 251
| WTB more order on Vortex. No t2 scenario all night Does anyone know if the free server transfers will be for everyone or just the people on the capped servers? This game is going to suck shit if it ends up being completely dead after t1 because of order population.
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| | #4083 (permalink) | |
| Registered User Join Date: Apr 2007
Posts: 145
| Quote:
I agree with what they had done to ensure that there won't be any dead servers in the near future. Everyone wants to be in a lively server, and the best way to make it fair for all was to spread guilds out. There is still enough time for guilds to reroll to another server, it's not like the game has been out for a year or even 3 months already. | |
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| | #4084 (permalink) | |
| Registered User Join Date: Aug 2002
Posts: 4,469
| Quote:
What did people think would happen, when they all tried to cram onto Skull Throne or wherever? Those of you complaining about queue times have no one to blame but yourselves. | |
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| | #4086 (permalink) | |
| Registered User Join Date: Oct 2007 Location: not Vegas
Posts: 181
| Quote:
__________________ Annyong-hi kaseyo | |
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| | #4088 (permalink) | |
| I <3 Cats Join Date: Aug 2005
Posts: 579
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| | #4089 (permalink) |
| Tunare's most surly gnome Join Date: Feb 2002 Location: Sunny Upstate NY
Posts: 988
+4 Internets | I gotta hand it to Mythic. The servers were all up yesterday at 7AM just like they said they would and me and my buddy were able to play to our hearts content with no lag, no crowding, no crashes and crystal smooth framerates on highest quality graphics. DAOC's opening all those years ago was a bright beacon in what had been up to then a horrible sequence of disasters for MMO launches (remember hanging out in the General Chatroom that served as a server select for EQ when your servers crashed continually?) and WAR seems to be echoing that launch as well. The only problems I even saw yesterday had to do with the morons who all decided to kram onto the same 4-5 servers meanwhile tons of other servers never got higher than Medium population and were a blast. Most frequent opinion heard in open channels last night : "Public Quests are the best thing ever!" and they really are.
__________________ "Because the status is NOT quo. The world is a mess and I just need to .. rule it." - Dr. Horrible |
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| | #4090 (permalink) |
| Registered User Join Date: Jul 2003
Posts: 1,195
+4 Internets | Indulge me while I vent a bit. Usually we get good teams in the scenarios but I had a string of 3 out of 4 bad ones last night. Attn: Order players on Skull Throne. RE: Tier 2 scenario. Stone Troll Crossing. Stop fucking around and killing random stragglers. The point is to get the flag and cap the 3 points with it, while stopping them from doing the same. Stay together, run interference for your flag carrier. If they have the flag, kill the person with the flag! It's a big skull running around on the map with a damn beam of light shining down on him... hard to miss. Unless you prefer the 1-2k xp over 10k+ |
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| | #4091 (permalink) | |
| Registered User Join Date: Apr 2006 Location: Seoul
Posts: 1,211
| Quote:
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| | #4092 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 2,676
| Quote:
"Okay, they're being dicks and not releasing server names. So here's what we're going to do.....Central Timezone, first PvP server alphabetically...LETS DO THIS!" ..or something like that. I can't remember the exact method anymore, but there was discussion on how to get everyone on the same server even without server names. There's no way Mythic could've stopped it. In a sick way I kind of enjoy it, though, it's becoming a tradition to utterly smash a few servers into the ground population wise if there's any PvP. | |
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| | #4093 (permalink) | |
| Registered User Join Date: Jul 2003
Posts: 1,195
+4 Internets | Quote:
Very good synergy with those two systems. Perfect for a quick, productive session. | |
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| | #4094 (permalink) |
| Watches the Watchmen Join Date: Dec 2003 Location: Dallas
Posts: 4,056
| I played a lot yesterday as well on Phoenix Throne with no issues that I can remember. At least none that I care enough about to give a big finger to Mythic over. Great game with good times.
__________________ Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming "That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft |
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| | #4095 (permalink) | |
| Registered User Join Date: Dec 2003 Location: PR, UY, ROC
Posts: 1,930
| Quote:
------------------ Also, I got my ironbreaker to 10. I thought 10 was supposed to be my "dps machine level". Instead I got 2 interesting abilities that I wasn't expecting to get. How usable are these abilities? The first one is sort of a soul link/guard (from FF) where the person I am guarding redirects 35% of the dmg to me. The other ability is called "hold the line" where for however my AP lasts while being drained, I will take about 50% less dmg from spells and melee. Also everyone behind me when I use that ability will get a bonus to defense. So basically I become a huge shield The downfall to these abilities is that you have to stay close to your target in order for them to work (including all my buffs str, wisdom, armor, toughness ~ last 20 seconds each its own ability) It seems this character will have interesting strategies in both pvp and pve with these types of defensive abilities.Edit: Hey that is me in the picture! Second edit: Btw, I think the main purpose in scenarios for me so far has been being that blob next to the capture point whos main purpose is to prevent the opposing team from capturing it, meanwhile either slowly getting progress on the capture or waiting for the rest of the team to finish killing the opposing team. Btw, this is how I envisioned WoW pvp would work. Each character being balanced in a rock paper sissors (tank, dps, healing) where each class had its purpose. Instead they made every class into a Rocpassor where they can be all three depending on the talents they had. Although in Warhammer, it seems like the DPS classes are getting fuked at low levels... or they just plainly need to learn how to play. A lot of the time I see these DPS classes going for the tank first, meanwhile I am trying to solo this healer and spamming my knowckdown whenever is up, just to find out he can outheal my damage while healing the tank that is getting "dpsed" down. As for Public Quests: Last night I was doing a PQ with a friend and he got invited to a group while still in my group. The result was that both groups got merged into one... which was pretty awesome! Last edited by PerritoBites : 09-17-2008 at 07:17 AM. | |
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