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| | #1756 (permalink) |
| Registered User Join Date: Sep 2006
Posts: 1,636
+24 Internets | Death system sounds like Death penalty to me. Hopefully something to prevent mindless zerg rushing in keeps, even though from what I've seen rez points are pretty damn far to begin with. Their list is beyond useless too. Don't think they could have made it more vague, not only the various points are vague, but they pretty much also include 95% of the game. Oh well, guess I'll wait some more until I can decide which class to play. |
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| | #1757 (permalink) | |
| Registered User Join Date: Feb 2003
Posts: 358
| Quote:
Yeah, I'm pointing at you, Dragonwake... | |
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| | #1759 (permalink) | |
| Registered User | Quote:
That said it's obvious Warhammer is a much more polished game than DAoC was at release, so maybe someone other than Blizzard has finally learned. | |
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| | #1760 (permalink) |
| Still Lost Join Date: Jul 2002
Posts: 2,325
| Updates to the death system could be a good thing. As it is currently I didn't even notice the cost of death. It was extremely cheap to just pay the npc and get back to killing. Hopefully we see the real patch list soon. |
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| | #1761 (permalink) | |
| Old School ! Join Date: Apr 2002
Posts: 584
| Quote:
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| | #1764 (permalink) |
| i am shape Join Date: Sep 2006
Posts: 4,939
| Question to the masses. I'm working on a few new articles for next week. Though I have a few ideas, I want to ask everyone, what are the few things you guys still need information about that I would be able to say via the NDA. What kind of guides, review/previews do you guys want to see? I want to be able to provide information that people would like to see. |
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| | #1765 (permalink) | |
| Registered User Join Date: Nov 2006
Posts: 466
| Quote:
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| | #1766 (permalink) |
| i am shape Join Date: Sep 2006
Posts: 4,939
| Tactics, yup that's one I'm planning on doing. However until a beta server that's up and running that isn't under the NDA, I won't be able to do the Tome correctly since I'll have to get my own screenshots and accurate sources. |
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| | #1767 (permalink) |
| Registered User Join Date: Nov 2006
Posts: 466
| Take your time, I doubt I'll have it figured out before launch as I'll be skipping Open Beta and waiting til the headstart (since I know I'll enjoy the game already, I'd just rather that anything I do in the game advance my real character instead of one that'll get wiped). |
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| | #1768 (permalink) |
| Gnomercy Join Date: Mar 2005 Location: Vegas Baby!!
Posts: 414
| Tradeskills I'd say. Besides potion making , which was easy enough to figure out for the most part. But what others. Hopefully talisman making goes into the game, will make filling enhancement slots alot easier, but what else is there? I haven't heard of anything else.Maybe thats their plan , so they don't have to balance in TS gear for people who want or dont want it to be on par with other sets. You can't go double gathering either, so your going to end up taking at least 1 of the 2. |
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| | #1769 (permalink) |
| i am shape Join Date: Sep 2006
Posts: 4,939
| There was a player's guide posted somewhere in this thread the explains all the tradeskills as they are in game right now as simply as I could. I forget what page it was on, but it's a PDF you get with the client down load. There really isn't much there right now. edit: Here's the post http://www.fohguild.org/forums/mmorp...ml#post1168238 Last edited by Draegan : 08-31-2008 at 07:11 PM. |
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| | #1770 (permalink) | |
| Registered User Join Date: Nov 2006
Posts: 466
| Quote: For those like me without default thread view. | |
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