|
|
Or, use your gamerDNA username: (more...)
| ||||||
| |
![]() |
| | LinkBack | Thread Tools | Search this Thread | Rate Thread | Display Modes |
| | #1426 (permalink) |
| Registered User Join Date: May 2007
Posts: 68
| Interview with Josh Drescher & TenTonHammer Exclusive Video Interview with WAR's Josh Drescher | Ten Ton Hammer Topics include
|
| | |
| | #1427 (permalink) | |
| born by the river Join Date: Mar 2005
Posts: 366
| Quote:
I guess I don't yet know what happens at that point. At level cap do you go back and do Tier 1-3 scenarios, etc? My understanding of the progression is that Tier 1-3 must be captured in order to get to the city seiging part... is that the case? | |
| | |
| | #1428 (permalink) | |
| Lead Farmer Join Date: May 2005 Location: DC
Posts: 1,612
| Quote:
| |
| | |
| | #1429 (permalink) | |
| Registered User Join Date: Nov 2006
Posts: 386
+2 Internets | Quote:
| |
| | |
| | #1430 (permalink) | |
| born by the river Join Date: Mar 2005
Posts: 366
| Quote:
| |
| | |
| | #1431 (permalink) |
| Registered User Join Date: Feb 2004
Posts: 210
+3 Internets | Scenarios are half the fun if so, world RvR is a lot of fun (if not more) and the Renown system is awesome, it shouldn't get stale (at least not fast or by having only hard raids keeping us wiping-out for days / giving out controlled points per time - as a way to keep us busy hehe). Renown - HammerWiki : The definitive Warhammer Online wiki. Easy to expand when we reach the cap as well. ![]() |
| | |
| | #1432 (permalink) |
| I have a competition in me. Join Date: Nov 2004 Location: In the clinch.
Posts: 668
| I'm a little more unsure about the viability of RvR from this video. He said specifically that they have no plans to mitigate population imbalances at the RvR level and no plans to even things out (other than the general pop cap) between sides even if one side is constantly stomping the other. Given what happened to Order on my server during preview (often getting outnumbered 3-4:1 in RvR) that seems a little odd. For some reason I thought they were going to use NPCs to mitigate some of these issues. It isn't a problem in scenarios, but just getting zerged is going to get tiresome after a while, and I don't see how an XP bonus is going to address that problem. Other than that, great video and good stuff. |
| | |
| | #1433 (permalink) |
| Registered User Join Date: Nov 2006
Posts: 386
+2 Internets | I thought he said that they'd apply dynamic population caps and varying leveling bonuses depending on the relative size and performance of the two factions. While it wouldn't do much on a daily or hourly basis, I can imagine over days-weeks it could serve to effectively equilibrate the populations The only thing he said they definitely wouldn't do is give RvR combat bonuses to the losing side, since that could end up penalizing superior gameplay by the winners, which seems only fair to me. I wouldn't want to play in a game where anything I did was auto-balanced away. |
| | |
| | #1434 (permalink) | |
| Registered User Join Date: Jan 2003
Posts: 534
| Quote:
| |
| | |
| | #1435 (permalink) | |
| Lead Farmer Join Date: May 2005 Location: DC
Posts: 1,612
| Quote:
You seem pretty firmly pessimistic about this game, but I assure you if you care at all about PvP it's worth checking out. | |
| | |
| | #1436 (permalink) | |
| Registered User Join Date: Nov 2003
Posts: 522
| Quote:
Long-and-short is that the zerg in DAoC rarely accomplished anything. Mainly due to retardation and the zerg mentality. They were more than willing to slam 50 Albions (45 of them being paladins) against a keep in Emain Macha for 3 hours and never taking it while Mid/Hib would rape their land. | |
| | |
| | #1437 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 79
+1 Internets | I have been hearing about getting loot drops off of players. How does that work? Who gets to loot the player? As a Rune Priest I will be disappointed if I can't get loot off enemies because I am not doing much damage and healing the guys who are getting kills. |
| | |
| | #1439 (permalink) | |
| Registered User Join Date: Dec 2003 Location: Escazú, Costa Rica
Posts: 191
+4 Internets | Quote:
Another grievance is that the looting system sucks. You have to click the body and then click a "Loot All" button, that just aggravated me to no end. I tried looking briefly for a "loot all automatically" toggle but couldn't find it. Would be delighted if anyone knows how to activate that feature.
__________________ | |
| | |
| | #1440 (permalink) | |
| Registered User Join Date: Oct 2007
Posts: 282
+12 Internets | Quote:
| |
| | |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
| |