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Old 09-24-2008, 09:54 AM   #5176 (permalink)
Hatorade
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Ok just wanted to add that Salvaging sucks with an extremely high chance to fail and Talisman making is a money sink and broken for Tier I. Getting Tier I fragments sucks and the only way your going to level it to tier II in less then forever is by spending the 8silver on the renown gear boots or whatever the cheapest greens are and hope you get a fragment at least half the time.

Ironically I have a ton of level 25/tier II fragments, just tier I is broken and is the most expensive.
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Old 09-24-2008, 10:01 AM   #5177 (permalink)
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Ironbreaker is so much fun it's rediculous. Right now I have 6k hitpoints at level 26, I have two knockbacks, two knockdowns, and a long range frontal AE that hits for 8-1200 over 4 ticks. We defended a keep last night and I could zone out, punt their whole team trying to beat the door back 15 feet, AE them all, then help a ranged dps kill one before zoning back in and doing it again in a minute. It's rediculous that you can run into the middle of 15 people, fight for a little bit, and get out with no healing....and I'm only halfway through this tier(waiting on guild to catch up so we can do some serious T3 siege stuff). I end up with middle of the road damage in the scenarios, but I guarantee you people on the other side are tired of being punted/stunned/snared/AE'd by the end of the match, and that's not even counting the guarded/buffed Witch Hunter I spend half my time protecting raping them the whole match. If anyone is on the fence about a class I urge you to try the ironbreaker.
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Old 09-24-2008, 10:11 AM   #5178 (permalink)
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There's a renown trainer in the Inevitable City, so I'm sure Altdorf has one as well.

The first set of T2 is ok for filling holes, but beyond that renown gear is indeed utter shit that I wouldn't consider using a single piece of. I'm pretty sure T3 and early T4 are the same as T2 just with bigger numbers on the same stats. The high end T4 stuff is pretty damn bad too... I'm looking at it (for zealots) now and seeing a lot of pieces with no willpower at all, and there's even some with fucking weapon skill on them. Checked the sorc sets, and surprise, surprise... weapon skill there too. It's almost like Mythic hired the dumbass who did all of WoW's itemization prior to Dire Maul's release.

There's no way to have everything on 'lockdown' as all it takes is one or maybe two groups to take back a keep before anyone on the other side even notices. Small numbers can do it without even exploiting the leash on the keep lord.


And regarding the discussion of debuffs a couple pages back, Janx is absolutely right. The cooldown on debuff removal abilities needs to be removed, and personally I think they should remove one curse AND one hex/ailment, because having the curse part on there is a liability in many cases. When I cast the spell, it's almost always because I want to remove a hex.
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Old 09-24-2008, 10:12 AM   #5179 (permalink)
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Do you run around with a 2 hander or 1h and shield (I dunno if they can even do two handers honestly)
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I see now. You're one of those people that looks for reasons to be offended. It must be frustrating to go through life like that.
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Old 09-24-2008, 10:17 AM   #5180 (permalink)
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Do you run around with a 2 hander or 1h and shield (I dunno if they can even do two handers honestly)
Shield. I have tried two hander a few times and I hear if you go crazy with STR it works, but I don't have the multiple gear sets to give it the old college try. Maybe once the leveling stops I'll acquire gear to specifically go for the 2 hander.

That and, as Gilgamel said above, I also have been guarding/buffing a Witch Hunter and my god...that is so much more deadly then me using a 2hander.
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Old 09-24-2008, 10:22 AM   #5181 (permalink)
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The first set of T2 is ok for filling holes, but beyond that renown gear is indeed utter shit that I wouldn't consider using a single piece of. I'm pretty sure T3 and early T4 are the same as T2 just with bigger numbers on the same stats.
Starting late T3 I think you start getting blue renown armor with set bonus's.
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Old 09-24-2008, 10:22 AM   #5182 (permalink)
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I took salvaging and leveled it up normally without cheesing any renown gloves.

At level 16, my skill is 5. Everything else is too high to DE and I simply didn't get enough greens in tier 1. Now I'm just ignoring tradeskills till I hit 40 and find out which one sucks the least.
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Old 09-24-2008, 10:24 AM   #5183 (permalink)
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Ironbreaker is so much fun it's rediculous. Right now I have 6k hitpoints at level 26, I have two knockbacks, two knockdowns, and a long range frontal AE that hits for 8-1200 over 4 ticks. We defended a keep last night and I could zone out, punt their whole team trying to beat the door back 15 feet, AE them all, then help a ranged dps kill one before zoning back in and doing it again in a minute. It's rediculous that you can run into the middle of 15 people, fight for a little bit, and get out with no healing....and I'm only halfway through this tier(waiting on guild to catch up so we can do some serious T3 siege stuff). I end up with middle of the road damage in the scenarios, but I guarantee you people on the other side are tired of being punted/stunned/snared/AE'd by the end of the match, and that's not even counting the guarded/buffed Witch Hunter I spend half my time protecting raping them the whole match. If anyone is on the fence about a class I urge you to try the ironbreaker.
If ever there was a post that just screams "HOLY CRAP MY CLASS IS SO OP AND AWESOME" this is it. I don't have enough experience with IBs to know but for people who like to cry for nerfs this like handing them a loaded rocket launcher, a belt of grenades and a sniper rifle.

Edit: Before anyone get's all up in arms, I'm not saying IB's need to be nerfed...just saying this is the type of post that leads to people saying that or gives people that are already saying that more ammo.
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Old 09-24-2008, 10:26 AM   #5184 (permalink)
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Quote:
Originally Posted by Jubee View Post
I took salvaging and leveled it up normally without cheesing any renown gloves.

At level 16, my skill is 5. Everything else is too high to DE and I simply didn't get enough greens in tier 1. Now I'm just ignoring tradeskills till I hit 40 and find out which one sucks the least.
You misunderstanding salvaging is going up nicely but not getting tier I fragments as I should for talisman making. That is where the renown gloves come in. No one puts up level 1-5 green gear in the AH or if they do it is like 2 gold. So yeah renown gloves/boots it is.
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Old 09-24-2008, 10:29 AM   #5185 (permalink)
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If ever there was a post that just screams "HOLY CRAP MY CLASS IS SO OP AND AWESOME" this is it. I don't have enough experience with IBs to know but for people who like to cry for nerfs this like handing them a loaded rocket launcher, a belt of grenades and a sniper rifle.

Edit: Before anyone get's all up in arms, I'm not saying IB's need to be nerfed...just saying this is the type of post that leads to people saying that or gives people that are already saying that more ammo.
IB seems to be one of those classes that is clearly a game-winner when in the right hands.
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Old 09-24-2008, 10:31 AM   #5186 (permalink)
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There's no way to have everything on 'lockdown' as all it takes is one or maybe two groups to take back a keep before anyone on the other side even notices. Small numbers can do it without even exploiting the leash on the keep lord.
I should of mentioned that im on an open RvR server which is pretty much dominated by Destruction. And yes, they have all the keeps on lockdown. Because they have slew of people in R3 which tear anyone new assholes if they try to take a T2 keep within minutes.

Like I said earlier we kept a Keep for about a hour last night with about 100+ people trying to fight them back, but inevitably it fell because they are higher level and too many of them.
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Old 09-24-2008, 10:31 AM   #5187 (permalink)
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Starting late T3 I think you start getting blue renown armor with set bonus's.
Yes, but for zealots it has stupid shit like weapon skill and threat reduction, along with a 2 piece bonus that is +46 int. The amount of willpower on each piece is pathetic compared to pve greens. I think you can only buy two pieces from vendors and have to get the rest from keep siege "PQs" which means winning multiple blue bags there.

Anyway, not really worth bitching about since they've said a revamp is coming. They just need to actually do it, and the sooner the better.

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I should of mentioned that im on an open RvR server which is pretty much dominated by Destruction. And yes, they have all the keeps on lockdown. Because they have slew of people in R3 which tear anyone new assholes if they try to take a T2 keep within minutes.

Like I said earlier we kept a Keep for about a hour last night with about 100+ people trying to fight them back, but inevitably it fell because they are higher level and too many of them.
Well, I guess that's reason number 409385 not to play on the shitty ruleset servers.

On a more serious note, why the fuck do they bother? Defending keeps is all well and good for a bit of rp, but unless you're completely lacking in common sense you'll want to let the other side win before they give up. It's much better to flip-flop T2 & T3 keeps than it is to just hold them. I don't see any point in holding them until guilds start claiming keeps.
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Old 09-24-2008, 10:35 AM   #5188 (permalink)
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Yes, but for zealots it has stupid shit like weapon skill and threat reduction, along with a 2 piece bonus that is +46 int. The amount of willpower on each piece is pathetic compared to pve greens. I think you can only buy two pieces from vendors and have to get the rest from keep siege "PQs" which means winning multiple blue bags there.
They did say that RR gear is going to be changed and buffed, because PQ loot and greens should not be better. (why even take a keep for shitty gear?)
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Old 09-24-2008, 10:38 AM   #5189 (permalink)
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Originally Posted by mac35g View Post
If ever there was a post that just screams "HOLY CRAP MY CLASS IS SO OP AND AWESOME" this is it. I don't have enough experience with IBs to know but for people who like to cry for nerfs this like handing them a loaded rocket launcher, a belt of grenades and a sniper rifle.

Edit: Before anyone get's all up in arms, I'm not saying IB's need to be nerfed...just saying this is the type of post that leads to people saying that or gives people that are already saying that more ammo.
Yeah. Currently ironbreakers are the best tank, hands down. It's pretty bad domination too. So, we'll see if they buff the other tanks or nerf them.
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Old 09-24-2008, 10:41 AM   #5190 (permalink)
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You misunderstanding salvaging is going up nicely but not getting tier I fragments as I should for talisman making. That is where the renown gloves come in. No one puts up level 1-5 green gear in the AH or if they do it is like 2 gold. So yeah renown gloves/boots it is.
No, I understand what you said. I just said that salvaging doesn't level up nearly fast enough. I don't care about getting fragments. The thing I care about is roughly 75% of the greens I had weren't salvageable. It didn't give me a reason for it. It didn't say my skill was too low. I just clicked on the greens and it didn't do anything.

Now I have limited playtime so I'm ignoring pretty much all of the quest text and the ToK almost completely so I'm sure it mentions why you can only DE certain items. It just seems kind of cheesy that I have to stock up on Renown Gloves if I want to progress the tradeskill. It's not a big deal. It's certainly easy. I guess I just have it embedded in my brain from other games that being able to DE merchant gear = bug.
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