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Old 09-20-2008, 02:31 PM   #4561 (permalink)
Hatorade
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Quote:
Originally Posted by Grumpy Old Fart View Post
I'm thinking there don't exist any good RvR guilds on the RP servers. This is getting sad. So I level another one up to 8+, and doing scenarios note all of my new guildmates gleefully attacking all of the enemy tanks whilst completely ignoring the healers keeping them at 100%. /guildquit #2.

Cripes, I may have to go play on a non-RP server to get my fill of Archmage RvR fun. Maturity and being able to spell "u" may take a backseat to guildmates that know what the fuck they're doing in RvR/PvP. A guild that requires 100% of members to be in Vent and have a working mic would also be great.
I would extend an invite but people that don't know the difference between don't and doesn't are immature kids and need to get the hell off my lawn.
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Old 09-20-2008, 02:40 PM   #4562 (permalink)
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Quest log size needs to be doubled, i hate abandoning quests because i end up traveling between all 3 pairings.
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Old 09-20-2008, 02:44 PM   #4563 (permalink)
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Quote:
Originally Posted by Grumpy Old Fart View Post
I'm thinking there don't exist any good RvR guilds on the RP servers. This is getting sad. So I level another one up to 8+, and doing scenarios note all of my new guildmates gleefully attacking all of the enemy tanks whilst completely ignoring the healers keeping them at 100%. /guildquit #2.

Cripes, I may have to go play on a non-RP server to get my fill of Archmage RvR fun. Maturity and being able to spell "u" may take a backseat to guildmates that know what the fuck they're doing in RvR/PvP. A guild that requires 100% of members to be in Vent and have a working mic would also be great.
Try Ostermark. From what I've seen both sides are bright enough to try snare or avoid the tanks (barring a tank box in...the greenskins seem to be fond of that one), and go straight for the squishies. Not that they won't gang up on a tank if he's getting low, but the majority of PvP groups I've run into there seem to know what's going on.
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Last edited by woqqqa; 09-20-2008 at 02:47 PM..
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Old 09-20-2008, 02:46 PM   #4564 (permalink)
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Murkain temple isn't so bad. Sure people are doing the exploit shit, but i find that everyone on each side gets a nice chunk of xp no matter who wins.
This is all that scenario is good for, its not fun anyway so who cares who wins.

Also whoever was talking about public quests, i think only the boss encounter or final fight counts towards contribution, as so many people have reported jumping in only at the end, yet are still winning loot bags. I can tell as a runepriest that Aoe and healing gives major points in RVR and PQ's, its almost to easy.

Lastly, it makes me sad that so many peeps are already hard up for ui mods.

Back in the old days, in EQ, remember all your guilds best clerics and enchanters did it without them. They Did it with mouse clicks in the snow, uphill, both ways!

So quit yer bitchin and get back to killing!
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Old 09-20-2008, 02:54 PM   #4565 (permalink)
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The crash to desktop constantly then having to requeue for 40minutes just to play is rediculous, should be able to log back in straight away, just fucking plain stupid.

Last edited by Axire; 09-20-2008 at 03:07 PM..
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Old 09-20-2008, 02:55 PM   #4566 (permalink)
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Quote:
Originally Posted by hootie2 View Post
I can tell as a runepriest that Aoe and healing gives major points in RVR and PQ's, its almost to easy.
It must be the AoEs then, as I'm a Runepriest also and can never seem to get more than 95 (even doing damage while healing every person there).
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Old 09-20-2008, 02:59 PM   #4567 (permalink)
Drajakur
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Quote:
Originally Posted by Saban View Post
Quest log size needs to be doubled, i hate abandoning quests because i end up traveling between all 3 pairings.
Why does some fucking retard always think that quests have to be fucking capped at some idiotic number? It boggles my mind. Why? I just don't understand.
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Old 09-20-2008, 03:11 PM   #4568 (permalink)
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Gentlemen, its out, and my god is it glorious:

Warhammer SCT by the author of WoW SCT.

Last edited by Jayblah; 09-20-2008 at 03:50 PM.. Reason: Changed URL
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Old 09-20-2008, 03:32 PM   #4569 (permalink)
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Building on what Jay just linked, for you addon junkies out there (god knows I love having at least a few of them with the current WAR UI):

Warhammer Scrolling Combat Text | Warhammer Online: Age of Reckoning Addons | Curse
CombatLog Mod | Warhammer Online: Age of Reckoning Addons | Curse
MobHealth | Warhammer Online: Age of Reckoning Addons | Curse
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Old 09-20-2008, 03:43 PM   #4570 (permalink)
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Seriously, what the fuck? On Skull throne the only tier 3 scenario destruction queues for is Tor Anoch or whatever it's called. They have an advantage in distance to the ball at the start. No matter what we do(white lion double sprint, etc) Their entire team gets to the orb before we get to the top of the hill. It's not just one team of them either, it's the entire fucking side. Then as soon as they pick it up they run and hide at their fucking spawn. It takes over a minute to get from one side to the other, and they just hide there. And it's the ONLY one they queue for. So if you want to pvp after level 21, it's your only fucking option. Ridiculous.
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Old 09-20-2008, 03:48 PM   #4571 (permalink)
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Seriously, what the fuck? On Skull throne the only tier 3 scenario destruction queues for is Tor Anoch or whatever it's called. They have an advantage in distance to the ball at the start. No matter what we do(white lion double sprint, etc) Their entire team gets to the orb before we get to the top of the hill. It's not just one team of them either, it's the entire fucking side. Then as soon as they pick it up they run and hide at their fucking spawn. It takes over a minute to get from one side to the other, and they just hide there. And it's the ONLY one they queue for. So if you want to pvp after level 21, it's your only fucking option. Ridiculous.
Is your white lion jumping down onto the rocks in the lava and going that way?
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Old 09-20-2008, 03:49 PM   #4572 (permalink)
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Quote:
Originally Posted by Gilgamel View Post
Seriously, what the fuck? On Skull throne the only tier 3 scenario destruction queues for is Tor Anoch or whatever it's called. They have an advantage in distance to the ball at the start. No matter what we do(white lion double sprint, etc) Their entire team gets to the orb before we get to the top of the hill. It's not just one team of them either, it's the entire fucking side. Then as soon as they pick it up they run and hide at their fucking spawn. It takes over a minute to get from one side to the other, and they just hide there. And it's the ONLY one they queue for. So if you want to pvp after level 21, it's your only fucking option. Ridiculous.
World PVP? I imagine on a server as huge as Skullthrone there has to be some. I seem to run into more Order players than mobs lately in T3 zones on Dark Crag.
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Old 09-20-2008, 03:55 PM   #4573 (permalink)
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The crash to desktop constantly then having to requeue for 40minutes just to play is rediculous, should be able to log back in straight away, just fucking plain stupid.
Lower your clipping plane as low as possible. I went from crashing every 30-60 minutes to not crashing once this afternoon. The game just can't handle loading itself.

Now that my class is coming into my own, I've seemingly 'fixed' my crashing problem, I've modified the worst parts of the mod (party health bars) and my static group is going great things are looking up and up for this game. Runepriests are cookie flavored woman juice.
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Old 09-20-2008, 04:22 PM   #4574 (permalink)
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Quote:
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Anyone knows how PQ bonus is attributed? Our archmage is getting quite bored of having 95 contribution while our lvl 15 swordmaster in a chapter11(lvl 24 mobs) get 500. As a tank I get 100 too, and I'm tanking with a 2h so it's not DPS based as far as I can tell. It's really annoying cause you can't "give" your roll it seems, so the swordmaster keeps getting epic bags, and we get greens at best. It looks like terrible design issues. We tried switching guards to see if it was related, but it doesn't seem so, the only clue I have is heals don't count, and AEs count more, which would explain why with the AE debuff shit swordmasters do, he'd get such a high score. Then again our BW spamming pbaes never beats him either, even though he's close.
Im a 23 Archmage now and we've been doin a little aoe'ing in PQ's, I consistenly get top contribution spot just aoe healing, debuffing...you get the aoe heal at 20.

So yes, healing does count. Problem happens when you have a tank taking little to no dmg, nothing to heal.
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Old 09-20-2008, 04:29 PM   #4575 (permalink)
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Quote:
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Quest log size needs to be doubled, i hate abandoning quests because i end up traveling between all 3 pairings.
I 2nd and 3rd this motion.
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