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| | #80 (permalink) |
| Skuhjaybe! Join Date: Jun 2007 Location: Never-Communist Moscow
Posts: 1,172
| The new AAs for every class are pretty much dead sexy. I haven't found one I don't like yet. Even the general new ones = 15% more harvesting and 10% faster crafts. Woohoo for crafting! I am being serious...otherwise you can get +2.5% health and power. |
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| | #83 (permalink) | |
| Registered User Join Date: Nov 2006 Location: France
Posts: 257
| Quote:
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| | #86 (permalink) | |
| __________ Join Date: Nov 2004 Location: Baltimore
Posts: 444
| Quote:
Also, after reading about some of the expansion content and the vendor debacle, I've decided to just sell/give the account away. Too bad the sk changes didn't come sooner. | |
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| | #87 (permalink) |
| Disco Disco! Good Good! Join Date: May 2006 Location: Italy
Posts: 913
+8 Internets | When I was playing, shadowknights still had a hige issue with their survivability, due to a lower uncontested avoidance, is it still like that or has it changed considerably now? In short: is SK tanking still depressing?
__________________ A dire bugie si va all'inferno, a dire cagate si va affanculo. |
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| | #88 (permalink) |
| The sky calls to us Join Date: Dec 2002 Location: Houston
Posts: 12,426
+58 Internets | How's the expansion going? I remember everyone excited for Kunark then totally let down (it seemed). I couldn't play past the noobie levels without quitting last time but am interested in playing some sort of game now |
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| | #90 (permalink) | |||
| Avatar won't work. Join Date: Mar 2005 Location: ...
Posts: 1,914
+1 Internets | Quote:
Quote:
Reaver lost it's disadvantage, the hate transfer aa (used to give 3% of each group member's hate to the sk) now is an aoe large damage, large hate, and blocks the next hit that does over 25% of the SK's life (handy for crazy ass boss spikes). They nixed the SK's pet, and put in an aoe sort of rescue kind of agro ability+damage. I didn't get it (no room ) but the reflect aa now is constant and reflects 20% of creature/profession spells back at caster (i'm so considering taking it, but divine aura and the str end line power is too uber. oh yea that one got 30% casting speed increase also).They've also done a better job of making sure both the spellcasting and melee sides of the SK are augmented by apropriate gear, aa, and skill (like siphon str. takes INT also now). They stopped being so jewish with giving gear designed to augment the SK less mitigation than guardians. AND from what i understand, plenty of TSO fights are linked mobs, which the SK excels at. So versus the emo-quality-depressing days of Kunark, things are looking amazing for the SK right now. Quote:
You know, asside from how shitty things were going for the SK, i think i enjoyed Kunark the most of all the eq2 expansions. I'm pretty casual though, mostly questing, some grouping, little to no raiding. I just felt like the quests in kunark were better, and the zones felt more alive/nostalgic in kunark than any other place i've been in eq2. Last edited by ...; 11-27-2008 at 07:37 AM.. | |||
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